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Thread: Brotherhood of Doom v. The Masters: Character List

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    Brotherhood of Doom v. The Masters: Character List Anomaly's Avatar
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    Feb 2006
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    Name: Anomaly
    Age: Unknown
    Race: Fallen Angel
    Class: Dragon Knight/Astromancer
    The Founder of: The Masters
    Height: 6'3

    Physical Description: Anomaly is a tall white male. He has long white hair, long black talons instead of fingernails, and solid black eyes (that in fact glow black), white pupils pulsing from amid the smoldering darkness. His usual raiment is a black robe/trenchcoat trimmed in white with a high collar, no shirt, slightly baggy black pants, and steal-toed boots. He also wears an intricatly made silver ankh on a chain around his neck, and a ring with the same emblem from time to time. The most striking feature of Anomaly are his solid black, raven like wings (wing span 8"2) that are sometimes tipped with black blades. These wings, though Anomaly's pride and joy, are usually hidden in his cloak in the presence of strangers, and are only revealed when he wishes to display his true self. Though its hard to be sure...some have reported a solid black halo surrounding his head when he taps into the power of the Pillar of Balance or he casts a spell of Astromancy.

    Weapon:
    Blood Reaver-
    7 ft. massive wavy Kris blade. The guard is a curling horned vampyric skull. In the empty eye sockets and the pummel, glow summon materia. The blade feeds on the blood of its enemies. Ele~Drain.
    Oketsu-
    The true name of the Reaver, it is the spirit that resides within the blade...and within Anomaly's own body. It is unknown when these two were bound together, but they share a symbiotic relationship. Even should the physical blade be lost, the spectral aura of the blade can still be used as an even more effective weapon. It's existance holds the secret of cleaving realitiy in two. It is rumored that the spirit itself is unlimited...tied to another entity that exists outside of the realms of heaven or hell, and can only disipate from this relm if his master its master is destroyed.

    Other Weapons:
    Gauntlet of Kolobos-A silver gauntlet that has a crimson jewel embedded in the palm. This jewel quickly focuses Anomaly's magical energy into orbs of various sizes that can be launched at attackers. The gauntlet itself is made of a substance similar to silver that seems to have the same holy effects...the finger tips of the gauntlet are sharpened into razor like claws. The properties of the Eye of Kolobos are unknown...but it is rumored that it gives it's bearer 'second sight'

    Kolobos Refraction- the eye of kolobos can refocus anything...light, heat, magic, it doesn't matter. It is the spirit of the eye that controls its actions, so it can act independtly of Anomaly. Only magic it can't refocus is Void...as only the Void and one other element can hope to fight the Void.

    Eye for an Eye- A hidden talent of the eye of kolobos where by, through a balancing enchantment, any severe damage done to its master is done at the same moment to its administrator. Though this will not save Anomaly from damage, it can make wounding him as much of a liability for the enemy as for himself.

    Holy Shadow-
    armored black cloak, trimmed in white that absorbs light based magic (holy/shadow/beams). It is a living cloak that feeds of its own volation and the chain link material can sometimes twist form to accomidate this process.

    Accessory:
    Silver Ankh- (prevents confuse, berserk, manipulate, fear, reflect, and instant Death)

    Magic: Astromancy...mostly non-elemental magic and support magic. Commonly the spells of drain, gravity, comet, meteor, holy, dark, aura and doomsday. Gravity, in the form of black bolts of lightning, is his most common spell. However he will tap the more powerful magic depending on whether or not it is needed.

    Void Magic- Powerful magic that only true masters of Astromancy can use with any real effect. Most commonly characterized by a gentle grey glow, this anti-matter can be manipulated into any shape and form the wielder desires. Mostly because it doesn't truly exist. Most commonly summoned through a dimensional rift, but it is now infused with anomalys very being.

    Summons: ~
    Draconus (dragon summoning): Due to his unique race, can summon any dragon of any element from nearby to serve him
    Abbadon (chief angel of the pit): Elemental Black, causes status effects
    Michael (chief angel of the divine host): Elemental Holy, kills Zombies
    White Wyrm (giant carrion worm): Ele Poison, causes status effects
    The Sabbat (the order of vampyres):Ele Blood, drains MP/HP
    Kolobos (Greek God of mutilation): Ele Void, mass damage

    Limit Breaks:
    Level 1~
    "Hellish Blast"-(Uses wings to cause non-elemental damage to all opponents.)
    "Dark Angels Bless"-(Casts Haste, Fury (easier to execute limit breaks), and Barrier on all allies)

    Level 2~
    "Storm of Pain"-(Uses wings to sweep up a dust storm, causing damage, blind, and confuse on enemies. Weaker enemies are swept away by the blast(Remove).
    "Dantes Spiral"-(focuses the power of his sword on one enemy and unleashes a blinding assault)

    Lv.3 ~
    Kolobos First Mutilation~ Anomaly is temporally completely covered in liquid metal from the eye of kolobos. While he heals within this unbreakable structure, the eye of kolobos takes over. The metal is like liquid under the eyes control, and the eye tries to do it's former masters bidding by ripping anything in site in two.

    Cosmic Dragon~(Amly becomes the Cosmic Dragon)
    A black and white dragon, each of its 3 horned heads representing a different aspect of his personality. There are 3 sets of wings, in sets of 3: dark feathered, angel feathered, and bat/draconic. 3 Set of powerful-clawed arms, each holding a unique sword...a powerful, towering being.

    Dragon moves are...
    Breath Weapon~(Each heads individual breath weapon)
    Cosmic Blades~(hurling its massive swords, hits enemy multiple times with 6 giant swords)
    Cosmic Winds~(Sweep of his 9 mighty wings)
    Cosmic Breath~(Fires an iridescent beam at the enemy)
    Cosmic Judgment~(combination of the three main abilities. The Draconic form usually has to be abandoned after this difficult and draining maneuver)

    Lv.4 ~
    ~Masters Citadel~ Anomaly calls out to the floating fortress...and the massive fortress hovers over his enemies. The Ion cannon at the bottom of the fortress builds power...and then fires...eradicating the entire area and reducing everything to a scorching crater

    ~Black Hole Sun-Destruction beyond compare. The Anomalist casts his most powerful spell of Astromancey...causing the sun to collapse on itself and destroy all things. Causes massive, multiple hits of damage as the world is ripped apart...may cause several status effects...such as blind, silence, and doom if you survive...

    ADDITIONAL WAR EQUIPMENT AND MODIFICATIONS

    Armor:
    Arad's Corruption (or just Corruption)
    A mixture of dark sorceries and science, this massive armor feels light as a feather to the wearer. Providing for an ABSOLUTE defense against any and all peircing attacks as well as most blunt physical blows, this armor is naturally resistant to all elemental magics and absorbs none-elemental magic with ease.
    It is covered in spikes and horns, arching high over the back. It is also pocked with hidden compartments that contain shurikens, micro-missles, buzz saw blades, machine guns, and various other subsystem arrays. The armor multiplies all Anomalys natural attributes by 100 fold. It comes complete with a horned Draconic helm with the same magical and scientific interface and properties of the Corruption. It leaves the lower face exposed in the maw of the beast but the upper face peers out from three eyeholes. The center eye is the Eye of Kolobos, set in the hoop of an ankh. The Helm protects Anomaly from any techniques that may 'muddle' his senses. The entire armor exists in a collapsable form that is intigrated with the Silver Ankh emblazoned upon his chest.

    Falanx - The Helm of the Corruption armor is a beastial vysage not unlike a dragon with four curling horns. The Falanx offers its wearer complete mental protection, nullifying the effect of all telepathic and telekinetic powers as well as most spells designed to muddle the senses. The faceplate of the helm is retractable, but so long as any part of the helm is engaged its protective qualities remain in effect.

    Holy Shadow-
    Same properties as previously stated, though in htis varient a cloak rather than a trench. It is a living cloak that feeds of its own volation. It can twist light and darkness to make the wearer invisible and is an integril part of the Corruptions defensive systems. So too, it can act as an offensive entity when endevouring to feed...capable of bending its material into various shapes such as wings, arms, and even capable of unraviling itself to assume more complex shapes. However, it cannot GENERATE more mass and possess minimal intellegence. It's only notions are to feed unless otherwise direct by the programming of the Corruption or the direction of the Anomalist.

    Accessory:
    Silver Ankh- Same as before but set in the chest peice of the Armor of Corruption rather than around the Anomalists neck.

    Silver hourglass- set in the hoop of the Silver Ankh on the Corruption armor, the silver hourglass is an artifact of the Pillar of Time, and allows Anomaly to control the flow of time as he sees fit. It causes him to be immune to all time magics

    The Eye of Kolobos- Same as previous only now it swims through the armor of Corruption, its favorite spots seeming to be set in the Falanx or the palm of Anomaly's left hand where the Gauntlet of Kolobos is intigrated.

    Black Star and White Shade~ Dual Seven shooter hand-cannons. These weapons fire both regular and enhanced shells, along with magical bullets that only the Masters can craft using the unholy alliance of magic and science.

    Angel Arm~ A gun won in a duel with 'Shane'. A six shooter revlover with a powerful secret...it has now been endowed with the power of the Void.

    Silver hourglass- (set in the hoop of the Silver Ankh, the silver hourglass is an artifact of the Pillar of Time, and allows Anomaly to control the flow of time as he sees fit. It cause him to be immune to all time magics)

    Black Wing Armor-Curling horned armor that adorns the Anomalists wings. They are both decorative and deadly as they are sharpened to be used in battle to give Anomaly's wing based attacks an extra boost of power. Imbedded at the joins of the wing are large red materia.

    Special Tech:

    Triple Helix- The White Shade, Black Star, and Angel Arm are all taken into the left arm of the Corruption. They re-sprout as a new three fingered hand capable of firing powerful twisting Tri-Helix like blasts. Four in all, there is the Dark Helix, Light Helix, Void Helix, and Trinity Helix blasts. Each, due to the unique design of the magic fired, can drill through normal, natural, and enhanced defenses...even those that would normally opposse the element of the shot being used. However, this poses a substantial drain on the Anomalists magic and he can only perform basic gravity spells while the Triple Helix is activated.

    Limit Break Lv. 5
    Absolute Anomaly -
    Though there is much speculation on Anomaly's true origins, it is his true form that raises the most. The being Anomaly at times floats supported by three sets of three wings arranged in alternating patterns in a great circle swirling behind his back. The wings are best described feathered white, feathered black, and a strange webbed blue-ish grey, almost like a bat or dragons wing. The arraingment of the wings causes some to speculate that in a past life Anomaly was a Ophanim, a high ranking angel charged with carrying out the Creators judgement as a wheel of burning light, full of eyes and wrath. Of course there is no real evidence to substantiate this claim.
    His skin in this form a strangely tattooed to the point its difficult to tell if his natural skin color is solid white, black, or the intermittent patch of blue/grey. Runes flicker to life and glow as power moves through the beings body. Similarly, behind the head there are three halos, one glowing white, one smouldering black, and the largest pulses a steadym if hazy blue. There is no face...only three eyes. One eye of light, one eye of un-light, and the top most eye pulsates the same irridescent grey-ish blue.
    A truly alien being, there are several other 'eyes' arranged on its body. An eye set in the left palm of the creature is clear the eye of Kolobos, while a similar eye set in the right palm is suspected to be the Eye of Azirimoth, as it has been used to manipulate dimensions. Another far more massive eye set in the hoop of an ankh-like emblem upon the creatures chest is the white on black eye that is more usually associated with Anomaly. The creatures entire lower body seems to be entrapped in a massive block of crystal. This does not in any way impeed Anomaly's movements, but rather seems to serve as a strange source of power. A long, senuous tail protrudes from this facetted blue gem, ending in an eye stalk upon which a nearly invisible eye is perched.
    In this form Anomaly's Reaver is also, likewise, changed. Instead of the usual kris bladed sword, his Reaver becomes a Triple Helix sword, three razor thin blades coiling around one another ending in a hidiously sharp tip. Great power radiates through the sword as the soul that is trapped within it grows in strength. This Cosmic Reaver has been said to cleave through existence itself, though if that is from the soul trapped within or the power of the hand that weilds it is anyones guess.
    As for the Absolute Anomalists known methods of attack, it is said that the seven eyes play a pivotal role in focusing his intense power. Spells that would usually take great effort to cast are cast with ease, sometimes mixed with other spells, resulting in strange and unique combinations. The ultimate technique that was rumored to once have ended a universe is called the Seven Eyes of God. Whatever the nature of this attack, one would hope to never witness it.
    Thankfully Anomaly's Absolute form appears only on the rarest of occasions. It would be amazing to witness it even once in your lifetime.

    -----------------------
    Prefered Fighting Style -
    Though Anomaly is a skilled swordsman, as a member of the fallen he is naturally inclined to magics (usually using his wings to great advantage to distance himself from his opponent before using his spells). Often he will fight man to man with his blade and his claws for the first part of any battle, only to resort to spells and techniques of incredible potency, rarely using his sword at all or allowing it to fight as a seperate entity (the Blood Reaver knowing far better how to manipulate itself). Though a Knight in class, Anomaly has a fairly balanced approach to combat, mixing spellwork with a vicious physicality, only intermittenly interupted with summons and other such distractions to allow him time to recover his stamina.

    He does, however, lean towards using spells, and as such must rely more on his defensive armor and defensive spells in close combat as opposed to his swordsmanship.
    Last edited by Anomaly; 08-18-2007 at 11:52 AM.

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