Quote Originally Posted by Psiko View Post
Ooh I love a good torture story. Sounds like you enjoy pain!
Tsk tsk tsk...you don't know a real torture story until you've played Persona. The original Persona (I think the PSP made slight changes that improve upon the system, but my pathological fear of the game makes me unable to prove that).

FFII isn't a bad game, much less based on its system. I'd speak of that since I've played several SaGa games, and I've enjoyed each of them. The one I've least enjoyed is...well, you'll probably figure it's Unlimited Saga, and it's the only game that doesn't have the tried-and-true system.

Quote Originally Posted by Zargabaath View Post
I recenlty beat Final Fantasy II for the third time. This time I did not use the Blood Sword; I wanted to see if I could beat the game without it. I did beat the Emperor without the Blood Sword but I was perplexed once I vanquished him. I did not keep an actual count, but from what math I was doing in my head I don't think I should have beaten him when I did.

My strongest hitter was Firion with the Masamune and the Cat Claws, the Masamune was hitting for 1,000. I had Aura, Haste, Beserk up and casted them multiple times. Everyone else was hitting around 100-200. Now he physically hit me twice. Now it is to my belief that when the Emperor physically hits a member of the party he is healed as it shows him being cured. The first physical attack against me I know he would have been fully healed since I had not accumulated that much damage. I kept attacking him then he physically attacked me again; he was not fully healed that time. After 2-3 more rounds of the same damage output he went down. It says that the Emperor has 15,000 HP and I know I got nowhere near that when I defeated him. There are three rationales I can come up with: 1) The Emperor does not have 15,000 Hp, 2) When the Emperor physically attacks it does not actual heal him even though the game says it does, 3) The game glitched.
Considered how many hits you really landed? If you've defeated it on 3-4 rounds, considering the 2nd rationale, you've landed approximately 4000 (from the Masamune) + damage from Cat Claws (although I presume that's added into the 1000, so it can be obviated) + ((100-200) * 3 characters * 4 rounds) (which would be around 1200-2400). By the second rationale, you would've dealt 6,400 HP as maximum, which is not even half of his HP.

I'd add the fourth rationale of "it behaves like Zeromus", which originally was guessed to have over 64,000 HP but it was found that Zeromus recovers HP at apparently random intervals, so it seems to have more HP than before. Perhaps this is the case of the Emperor, which would imply the first rationale but with a corollary: it has less than 15,000 HP but the healing ability causes it to have an artificially higher amount of HP. If the HP count is based on the Bestiary though, it may perhaps be a throw-off from the game?

Also...usually, Petrify and Death are considered separate elements. Not sure if this applies on FFII, but is there a chance that you have a weapon that causes Petrify (that you know of) and that was equipped with some of your characters? Unless Petrify is considered as "Matter", it sounds reasonable.