Would you keep the Sci-Fi feel or return to a traditional fantasy setting?
It would have to be a mixture of both Sci-Fi and fantasy. All of the best FF games, besides FF Tactics, are all a mixture of both genres. FFIV, FFVIII, etc.
Does the game need to return to an overworld map, or retain the 3D landscapes?
I think it could again have a mixture of both. There could be a general overworld and then there could be various sub areas that are basically 3D landscapes. This is basically how the majority of the FF games are, but the "sub areas" would definitely need to have better graphics. I didn't really like how Final Fantasy X worked with having no overworld, but I also think that just having an overworld is pretty outdated.
The series will continue without random battles, but should it go back?
I don't really mind either system. Having no random battles seems more modern, but it isn't always bad going back to a classic system. Maybe both should be continued in different games?
Should Summons return to single use attacks or continue as interactive characters?
I actually like the idea of the summons being more interactive, but I feel that this has yet to be accomplished effectively. I don't think that this worked very well in either Final Fantasy X or Final Fantasy XII. In FF X the summons were pretty much all powerful, and in FF XII the summons were next to useless most of the time.
Do you favor characters capable or using any ability, or specialized characters that have specific jobs?
I like specialized characters more. I kind of liked how the class system was set up in FF X. There were predefined classes, but if you worked hard enough, you could pretty much be any class and do whatever you wanted. I didn't like how it was in FF XII. All the characters seemed too generic and didn't have much that set them apart. It was easy to max out the license board and after that all the characters were pretty similar.
Would you use a small cast of 5 or 6 characters, a medium cast of 7-9, or a large cast of 10 or more?
I would say the cast would have to be small to medium. Six to Nine characters seems to work well. I do not want FF to turn into Suikoden or Chrono Cross, where there are tens of poorly developed characters.
Do you prefer a dark setting like 6 or 7's or a more lighthearted game like 9?
I usually like the dark settings because the storyline is better, but a lighthearted game can also be fun. It really just depends upon the story. Both dark and lighthearted games can be fun if the story is up to par.
What type of side quests or games do you like? How many? And how detailed would they be?
I liked the quests where you have to search for items like the Chocobo treasure hunts in FF IX. I also like when there are bonus areas where you can obtain extra summons, cool weapons, and whatnot. I don't really like the hunting side quests where you have to capture one of every enemy because it just takes too much time and I wouldn't have the patience to complete it, but I wouldn't mind if it is included. I probably just wouldn't complete all of it.
What other elements do you prefer?
I still think the story is the most important part followed by the characters. Just about any game can be good if it has an interesting story and likable characters. I'm still kind of nervous about Final Fantasy XIII because the characters don't look that interesting to me. From what I've seen, I like maybe half the characters... It would also be nice to throw in a little spin on the battle system to make it more interesting.
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