THE HYPE
This is the launch game that just about everyone is getting with their Wiis. For example the guy at my game store told me that of the 50 Wiis that were preordered 45 were getting Zelda with the console. Also this game has been in anticipation for 6 years since 2000. When a sword battle between Link and Ganondorf was shown at E3 and at this time it looked amazing, so the hype was fueled for all the Oldskool Zelda gamers who were expecting a very mature Zelda game that would be aimed at it's extensive older audience. But then Nintendo release Windwaker for the gamecube and that was a very cute and childish looking Zelda with Cel shaded graphics, many people were disapointed with this who were expecting a game that would extend of Zelda: Ocarina of Time's style. Finally right at the launch of the next generation consoles Zelda: Twilight Princess was released. Because many gamer bought the Gamecube for the almost sole purpose of getting Zelda: Twilight Princess it was released for the Gamecube as well as the Wii simultaneously. Was the incredibly long wait worth it, it sure was.
A GAME FOR MATURE AUDIENCES
Okay this game isn't really for mature audiences, but the context of Zelda's story and characters have evidently been made for mature gamers while still being perfectly appropriate for kids to play. By this I mean that that games dialogue and characters are a lot darker and are in fact extreamly well thought of. They are the kind of characters you would expect in a serious movie rather then a kids Teletubies show, if you get my drift. Anyway the main adventure is focus around Link, who still never has anything to say in the whole game, but he s Moon joins up with a really entertaining character named Midna who ends up traveling with him the whole game just like Navi on Ocarina of Time. Midna is an evil character who want the land to be covered in darkness, which make for some really interesting motivations as to why she travel with link that are reveal throughout the game's very good storyline, in fact it is the best storyline written for a Zelda game yet, and the makers where obviously joking about this by having you think your first quest is going to Hyrule Castle to see Princess Zelda and then wham you are suddenly thrown into a very different storyline you don't see coming. At least if you knew as little as me about the game when you start.
SWORDS, SHIELDS and CLAWS?
The game uses the Wiimote nicely to control all combat orientated actions, such as swinging your sword and performing your spinslash, however if you are now dreaming about Link pulling off all the fancy swordplay you learned in Korea, you better stop dreaming, like I was before playing the game. Unfortinately swinging the Wiimote in any way or just twitching you wrist is just like pressing the B button to slash your sword on Ocarina of Time. So you can still be a lazy couch potato if you want or you can get into it and try and mimic links action, but it really dosn't make a difference. The fighting however is improved since Ocarina of time because there are a couple new manuvers that Links can learn later in the game that utilize the nunchuk. You are later able to thrust your nunchuck forward to have link bash the enemy with his shield which stuns then to give you an opportunity to waste them and if timed right you can use this to cause you enemies protectile to go flying back at them. Early in the game Link turns into a wolf which is quite fun. His wolf form is able to perform a variety of abilities such as using his senses which works a lot like the Lens of Truth on Ocarina of time and allows him to see invisible things and also follow peoples scent, which is used in fun ways. The wolf has his own fun way of fighting that uses the Wiimote in pretty much the same way.
ALL THE GOOD, NONE OF THE BAD, WITH SOME EXTRA GOOD
This game takes everything that Ocarina of Time had and improves on it tenfold. For example the size of Hyrule now itself. Best example is when you arrive at Hyrule field and it appears on you minimap. I first thought was that's a small Hyrule field. But then I started exploring it and it was just as big as Ocarina of time's Hyrule field and it was just scaled down on the map. So then you go to the next area and again it says Hyrule field and up come another area on the minimap just as big as the last one you were in, then you come upon another Hytule field, this one Twice as big as the last two and I'll tell you now, it's still not the last Hyrule field you encounter. This same thing has been extended to other classic areas, like Lake Hylia and the classic Castle Town, now in 3D. The Dungeons in Twilight Princess are about the same length as the one in OoT but now they look visually stunning and the puzzles and thier solutions are more creative then ever. Even the items you get from each dungeon are really cool versions of the ones on OoT. For example you get a Boomerang of the Wind Spirit or something. and it summons a tornado that moves with it as it curves back to you. But then even better you can actually get it to follow a particular path with upto 5 points for it to travel. So you can have it hit the 3 enemies on the ground and then speed up to the roof and hit the 2 annoying spiders up there before coming back to your hand. Other classic item have returned, like the Iron Boots, but they have made the Iron boots become used in some really cool ways such as using them to magnetically walk along the roof and don't get me started about how cool the Wolf's warp ability is, need a bridge, just summon one. Oh and back to the topic of Temples each one now has 2 bosses each instead of just the one. I've actually found the mini boss battles harder then the major one alot of the time too.
THE VIRDICT
Zelda: OoT x 4 = Zelda: Twilight Princess. So if you liked Zelda: OoT you should like this one 4 times more.
Graphics: 7/10 It's a copy of a Gamecube game and the graphics reflect that
Sound: 10/10, Vamped up classic Zelda tunes and the awsome sound that come fromt the Wiimote speaker, speak for themselves.
Lastability: 9/10, 70 hours gameplay and fun to replay.
Story: 8/10 Really good immersive story, that breaks Zelda reputation for all being the same story
Overall: 9.5/10, because no game is Perfect
9.5/10
If you have any specific questions about the game, post them and I'll do my best to answer them.
Setzertrancer
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