I'd say Molyneux is just thinking he makes great stuff, but in the end he just doesn't realize he should play the opposite game (say the next Fable will be AWFUL, and then surprising with a good game). He hypes himself that the game will be awesome, but it doesn't.
Now, that doesn't say the games are bad: I bought Fable 2 and d/led Fable 1 via XBLA Marketplace, so I can't say I hate the games. They have...their curve, but mostly because you have to realize they're not what he promises. They're fun, and somehow innovative since they allow a reasonable (and partly noticeable) development of your character mechanically speaking, but the story is not something to fall in love with, which is his greatest claim.
As for Fable 3, the only thing I have to say is: Project NATAL/Kinect, good riddance and great that it wasn't implemented in the game! Or, as far as I recall: having a game where you have to actually behave like your character is something I wouldn't entrust Molyneux with, something I'd rather keep my controller with.
However, I feel a bit bad that he's withdrawing some of the RPG elements. Perhaps the customization will be the same, but it's like this: Fable 1 was the late Medieval age, Fable 2 is the crossing between Medieval and Renaissance, and Fable 3 is Victorian age. The game already lost some good stuff (the Heal spell, wearable armor) but gained some stuff that is quite frankly odd (firearms, something I don't usually specialize in).
All I say is, have to see what it'll bring to the table. You're supposed to become a king in the middle of the game, so maybe that'll make it a bit more interesting, but if I have to submit to Molyneux's ideas of purity and good... X.X






) but gained some stuff that is quite frankly odd (firearms, something I don't usually specialize in).

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