Quote Originally Posted by KeyranSolo View Post
That's a nice way to play through the game, like I say, everyone uses Tidus, the reason being for me personally is because he's the main protagonist, therefore I sort of feel like I must play with him, or it doesn't feel right, but that's me.

I think that LuLu is only useful earlier in the game when magic is essential, but as you progress, I rely on my heavy strength based characters to just attack, attack, and attack XD.
I always used Tidus because I thought he was useful... High agility, useful white magic spells, and decent strength to boot.

And I agree with the Lulu thing. Her black magic early on in the game is powerful as hell. No characters can really come close to her on those damage levels. Then, coming closer to the end of the game, I feel I have to start shoehorning her into battles, because "Oh hey I haven't used her in a while." Same with Yuna. Not Kimahri, though. **** Kimahri.

As for stats, Jesus, I've beaten this game so many times it's unhealthy. My two notable runs were the closest I'll ever come to a perfect run, which are, on all characters:

9,999 HP
999 MP
255 STR
255 DEF
255 MAG
255 MAG DEF
170 AGL
255 ACC
255 LUCK

I don't break HP and MP limit because what's the point? There are only a couple of bosses in the game that I'd say are a lot easier with breaking HP and MP limits. It's never necessary for a fight so long as you know what you're doing. I also stop somewhere around 170 for Agility because that's technically the cap. Though you can still raise the stat until 255, there will never be a noticeable change.

And an NSG (No sphere grid) run, which has all characters at their original stats. I'd look them up right now, but I don't care enough to do so. You can figure it out.