I've been thinking about this for awhile and wondered what you might think.
I like to have challenging boss battle, and sometimes if you've leveled up a little too much, the battle becomes rather stale. You just beat the thing to death without thinking about it much at all and move on. It's sort of anti-climactic.
So what I propose is that in future games, that the bosses level up at least to match your level, so that you can't level yourself up so much that the Boss battles turn into cake walks.
I think it would ensure that the games are both challenging and interesting throughout. What do you think?






Reply With Quote









but sometimes people just want to get through the game to see what happens so if the bosses are too challenging then it would be pretty annoying.


Bookmarks