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  1. #1

    Pick a party of 4 out of all the final fantasy games

    If you could have any 4 characters from any final fantasy as your party, who would they be?

    Just my 4 favorites:

    Genesis
    Zidane Tribal
    Sephiroth
    Quistis Trepe

    If I want a really powerful group:

    Sephiroth
    Zack Fair
    Genesis
    Cloud Strife

  2. #2
    Registered User Yesha's Avatar
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    Mmmm... it wouLd definiteLy be..

    CLoud, SquaLL, Sephiroth and.. Yuna!

    for me.. :-)
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  3. #3
    Registered User CloudvsLightning's Avatar
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    Re: Pick a party of 4 out of all the final fantasy games

    Quote Originally Posted by *Yesha* View Post
    Mmmm... it wouLd definiteLy be..

    CLoud, SquaLL, Sephiroth and.. Yuna!

    for me.. :-)
    I agree all the way


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  4. #4
    R-K H、有名な侍の戦争の神ソウル刈り取り手 Ryu-Kentoshii Hirokima's Avatar
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    I would Have Cloud, Sephiroth, Vincent, and Summoner Yuna As my Main Party. They would Kick Ass. I Would be able to Pwn everything in Sight...LOL I would use other people, but I can only have four, so I chose these four. Anyway, Happy Posting


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  5. #5
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    Hmmm...Well I would want a well-balanced team. Also, as much as I would like to put Sephiroth in my group, I don't think having an antagonist would be such a good idea. So I'll go with the protagonists.

    My team would be:

    Auron- My warrior in the group.

    Fran- I could customize her abilities to make up for anything that my other characters lack or what my party needs.

    Lulu- My mage. I could probably do better by picking Yuna, but I just like Lulu more.

    Selphie- I don't particularly care for her as a character, but her limit breaks are pretty damn awesome. Full-Cure and The End could be really useful. Also, looking at my other choices, I seem to lack the "comic-relief" character. I guess she could do that. I don't want my party to seem too moody all the time.

    Whoa. Girl power. Haha, I didn't realize that I only have one dude until I looked back over my choices. Meh. Auron needs to hang out with girls more anyway.
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    I want to play a game. Zargabaath's Avatar
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    A bad thing about using villians in answers is nobody knows exactly how powerful they are, they don't know their skills/abilities and their stat growth, equipment, and possibly limits. People may think that Sephiroth or whoever is as powerful as they come unfortunately most Final Fantasy final bosses are easy; the best choice for a villian would be like the Cloud of Darkness, The Emperor, or Zeromus.

    As the TC did not specify or limit what can be established I'll assume that this party setup is ok.

    Squall would by my main physical fighter; his limit break is one of my favourites and one of the strongest in the series.

    Vivi- my black mage and emergency healer with Doomsday as my party would have darkness (Unsure if that is what it was called in FF IX) absorption armour.

    Lenna- she would be the mime class with Red Mage, White Mage, and Time Mage as her other abilities (they would be mastered). This makes her my main healer and support character.

    Balthier- range fighter with all the techniks and spells to easily adapt to multiple roles.


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  7. #7
    Che
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    Cloud, Auron, Basche, Ashe!
    Melee badass team with a badass mage support!

    I'd probably use Balthier as a sub in for flying enemies.

  8. #8
    The Whitemage, Curaga's only 300gil TehRealDinnin's Avatar
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    No limits? Alright, lets see here.

    Ideal Group!
    Each of these characters would end up being maxed out to the best abilities, equips, stats, hp, and mp I could give them.

    Squall: Damage dealer and has one of the best limits in the series.
    Cecil: As Paladin to tank and off-heal when needed.
    FF11 Whitemage: Reason being they have really good "oh shit" buttons and when needed it would be best. Purely for healing and debuffs.
    Rinoa: Mainly cause in my FF8 Games I would make her only learn the limit Invincible Moon (And the default "Dognamehere" Cannon, EX: Doggy Cannon, is what i named the dog sometimes )

    Full damage group yet sustainable in real battle when heals are needed:
    Each of these characters would end up being maxed out to the best abilities, equips, stats, hp, and mp I could give them.

    Squall: Damage dealer and has one of the best limits in the series.
    Vincent: For the long range and for his amazing limits.
    Rosa: Because she's an archer and a healer and I would make her main heal.
    Celes: As my tank and damage dealer, mainly cause any magic thrown at her gives her MP instead of dmg. So it would be a nice addition.

  9. #9
    Cloud, Cid, Sephiroth, and Orlandu
    Girl: Do i ever cross ur mind
    Boy: No
    Girl: Do you like me?
    Boy: Not really
    Girl: Do you want me?
    Boy: No
    Girl: Would you cry if I left?
    Boy: No
    Girl: Would you live for me?
    Boy: No
    Girl: Would you do anything for me?
    Boy: No
    Girl: Choose--me or ur life
    Boy: my life
    The girl runs away in shock and pain and the boy runs after her and says...
    The reason you never cross my mind is because you're always on my mind.
    The reason why I don't like you is because I love you.
    The reason I don't want you is because I need you.
    The reason I wouldn't cry if you left is because I would die if you left.
    The reason I wouldn't live for you is because I would die for you.
    The reason why I'm not willing to do anything for you is because I would do everything for you.
    The reason I chose my life is because you ARE my life



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  10. #10
    Che
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    Wow that sig is gay. ^

  11. #11
    R-K H、有名な侍の戦争の神ソウル刈り取り手 Ryu-Kentoshii Hirokima's Avatar
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    Its not completely gay, but kinda messed up...LOL


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  12. #12
    Balthier: His great leadership and customisation would make him a nice ''main'' charceters.

    Rydia: She would do both Damaging mages' job!

    Zidane: Would (Obviously) be the theif of my team!

    Luneth: My favourite characters of FFIII DS would be a devout to do the healing!

  13. #13
    Soloros
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    Hmmm...

    Cloud, Zidane, Squall, and Warrior of Light.

  14. #14
    Permanently Banned loaf's Avatar
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    I think I've done thing before. My part is.

    Kain
    Amarant
    Celes
    Balthier

  15. #15
    Death comes on silent wings bobbo087's Avatar
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    I would choose Cloud, Squall, Vaan, and probably Seifer. I love the gunblades cloud has an awesome sword and Vaan because I just like him for some reason.

  16. #16
    Hmmm thats a tough one.

    1.Sephiroth
    2.Squall
    3.Zell
    4.Seifer

  17. #17
    Team that would mesh well because of personality:
    Bartz
    Reno
    Zell
    Zidaine
    Tidus maybe instead of Bartz
    Also, Cid for this group

    Mages/Magic users:
    Terra
    Vivi
    Garnet/Dagger
    Yuna

    Freelancers:
    Zell
    Tifa
    Galuf
    Faris

    Sword Users:
    Tidus
    Cloud
    Squall
    Sephiroth
    Maybe Beatrix too.

    Shooters:
    Irvine
    Vincent
    Rinoa
    Baltheir

    Random weapon
    Rikku
    Selphie
    Yuffie
    Quistis
    Last edited by GypsyElder; 10-25-2009 at 03:34 PM.

    Ta DA!!!:

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    my four would Sephiroth,Balthier,Squall,and Tidus.




  19. #19
    Based on my how their personalities would got together and make the coolest combo ever and not even thinking of battle skillz (although they are awesome anyway)

    Tidus
    Balthier
    Vincent
    Celes

  20. #20
    The Old Skool Warrior LocoColt04's Avatar
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    ...this is one of the most difficult threads...

    Okay, so I'm going to have to break this down into a couple of different groups, because I can't live with just one setup. I guess this is probably an easy topic for a lot of you guys... I don't know how many of you who have responded thus far have actually played through all 14 of the "main" games (I-XII + X-2 + Tactics), but picking four characters out of hundreds, even when limited only to the good guys, is a very difficult task.


    THE FAVORITES:
    • Setzer (FFVI), the airship pilot with a depressing past and a gambling problem
    • Freya (FFIX), the mousy dragoon whose home was destroyed while seeking lost love
    • Delita (FFT), the youthful knight-turned-triple-agent who starts a revolution
    • Rikku (FFX), the obnoxiously adorable thief with an alchemist's touch


    THE TRUE MELEES:
    • Sabin (FFVI), the martial arts master with a black belt and a bumrush
    • Kain (FFIV), the conflicted dragoon whose mind often belongs to the enemy
    • Umaro (FFVI), the Yeti from Narshe who likes to throw allies into opponents
    • Zell (FFVIII), the impulsive comic relief with fists of fury


    THE RAW MAGES:
    • Shantotto (FFXI), the fiesty Tarutaru with a "short" temper and a soul built of black magic
    • Terra (FFVI), the half-esper with a magical ancestry and a destructive past
    • Yuna (FFX), the young summoner with a kind heart and a library of white magic
    • Tellah (FFIV), the old man and learned scholar of black magic and master of white magic


    THE TOOL TECHIES:
    • Edgar (FFVI), the quirky king with an array of tools and a womanizing attitude
    • Cid (FFVII), the airship pilot and aerospace engineer with a vulgar vocabulary
    • Balthier (FFXII), the sky pirate with a sly wit and a sweet ride
    • Laguna (FFVIII), the man with the machine gun (and Rambo's arsenal)


    THE ULTIMATE:
    • Cidolfas Orlandeau (FFT), the "Thunder God" himself, mecca of amazement
    • Celes Chere (FFVI), the once-General of the Empire with a Runic Blade and a knack for opera
    • Cecil Harvey (FFIV), one part Dark Knight, one part Paladin, one part redeemed soul
    • White Mage (FFI/III/XI), the little lady who heals all ailments
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  21. #21
    Delivering fresh D&D 'brews since 2005 T.G. Oskar's Avatar
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    Quote Originally Posted by LocoColt04 View Post
    ...this is one of the most difficult threads...

    Okay, so I'm going to have to break this down into a couple of different groups, because I can't live with just one setup. I guess this is probably an easy topic for a lot of you guys... I don't know how many of you who have responded thus far have actually played through all 14 of the "main" games (I-XII + X-2 + Tactics), but picking four characters out of hundreds, even when limited only to the good guys, is a very difficult task.


    THE FAVORITES:
    • Setzer (FFVI), the airship pilot with a depressing past and a gambling problem
    • Freya (FFIX), the mousy dragoon whose home was destroyed while seeking lost love
    • Delita (FFT), the youthful knight-turned-triple-agent who starts a revolution
    • Rikku (FFX), the obnoxiously adorable thief with an alchemist's touch


    THE TRUE MELEES:
    • Sabin (FFVI), the martial arts master with a black belt and a bumrush
    • Kain (FFIV), the conflicted dragoon whose mind often belongs to the enemy
    • Umaro (FFVI), the Yeti from Narshe who likes to throw allies into opponents
    • Zell (FFVIII), the impulsive comic relief with fists of fury


    THE RAW MAGES:
    • Shantotto (FFXI), the fiesty Tarutaru with a "short" temper and a soul built of black magic
    • Terra (FFVI), the half-esper with a magical ancestry and a destructive past
    • Yuna (FFX), the young summoner with a kind heart and a library of white magic
    • Tellah (FFIV), the old man and learned scholar of black magic and master of white magic


    THE TOOL TECHIES:
    • Edgar (FFVI), the quirky king with an array of tools and a womanizing attitude
    • Cid (FFVII), the airship pilot and aerospace engineer with a vulgar vocabulary
    • Balthier (FFXII), the sky pirate with a sly wit and a sweet ride
    • Laguna (FFVIII), the man with the machine gun (and Rambo's arsenal)
    Don't forget you can mix and match. Even though it'll cause some overlap. For example:

    The Way of Multiple Fists
    • Yang Fang Leiden: the one that defined the concept of a Monk, though not the original because of Josef's existence in FF2. Has a flying kick, the ability to boost its damage to dangerous levels (as the FF3 Blackbelt), and an oft-forgotten ability to endure damage, a path no other monk class or character in the entire set of role-playing games and MMOs has followed aside from the Monk class from Ragnarok Online.
    • Sabin Rene Figaro: more of a wild brawler, albeit not fully embracing chaos. He uses more mystical arts with his ancestral Blitz technique, coupled with some solid physical attacks and oddly, two healing techniques.
    • Tifa Lockheart: the only female who takes it to the fisticuffs. Her style resorts to a single combo, tying up hits to unleash a solid final strike. However, she starts with some solid basics, such as a flurry of blows (aka, a Pummel)
    • Zell Dincht: the self-taught hot-dog devourer, whose style takes upon Tifa's old style and expands with a fist technique not dissimilar to fighting games. Any more, and you'd have a character whose home would be on a 2D fighter, right between Ryu, Terry Bogard and Kyo Kusanagi.


    Or, you could have...
    The Dragoon Squad
    • Kain Highwind: much like Yang, he's not the first Dragoon; the first mentioned by name and title belongs to sir Ricard Highwind, which is well expected to be Kain's father. Kain holds two important things in his development: first, the Jump charging technique, where the tried and true jousting and combat charging arts blend with the dragon's leap technique to evolve into a devastating combat art. Kain is unique in his landing style, which dives head first instead of a single fall. Currently a Holy Dragoon, which means Paladin-esque spells and the Saint Dive holy lance technique
    • Cid Highwind: another Highwind? Yes, and this one trades a dragon for an airship. Still shows some of the classic Dragoon techniques, such as the Jump and the Dragon Lance, which draws blood and drains life from his opponent. However, he goes out in style with his finishing move, which summons the raw firepower of the Highwind. What would he do if he had the Ragnarok's cannon to his disposition...?
    • Freya Crescent: another tried and true Dragoon, but she has a few draconic techniques to her disposal. Most notably, although she has the trusty Dragon Lance technique, she shows some quasi-magical abilities with the Wind of Reis, the Six Dragons and the Cherry Blossom arts.
    • Kimahri Ronso: the second non-human Dragoon and a Blue Mage to boot. Learns spells through the traditional, age-old Dragon Lance technique, even though his unique spells are limited. However, the ability to use such traditional abilities as Mighty Guard and White Wind make it worthwhile. He even learns the traditional leaping charge of the Dragoon as a Blue Magic, although you can assume he just knows it ingrained in his own spirit.


    Or even...
    Invokers of the Phantom Beasts
    • Rydia of the Mist: the favored child summoner of the Land of Phantom Beasts, aside from Terra (the lost child of the Land of Phantom Beasts). Her summoning abilities are quite expanded, capable of acquiring lesser summons that behave as Blue Magic spells; furthermore, she knows a devastating amount of Black Magic, and she still can draw upon her reserves of White Magic if everything else fails. Although, that would be pointless if we have...
    • Garnet til Alexandros, aka "Dagger": princess of Alexandria, and perhaps one of the strongest summoners around. Capable of summoning the strongest summon in the region of Gaia, Ark, she is a force to be reckoned...but she holds her power in order to cast benevolent White Magic spells. Oddly enough, she makes more of a summoner than her fellow summoner and partner...
    • Eiko Coral: another Summoner who takes the White Magic arts, although her focus is mixed. While princess Garnet uses powerful destructive summons and has a "weaker" form of White Magic, Eiko has a more flexible summoning talent and stronger White Magic. It is of no mistake that she possesses both the second strongest Holy Eidolon, Madeen, as well as the strongest White Magic spells, Full-Life/Arise and Holy.
    • Yuna: simple name, right? Oddly enough for the High Summoner of Spira, who can call upon her summons like Ash summons Pokemon. Her summons are pretty strong, capable of using magic, and fighting for her to the extent of giving their own borrowed lives for it. Furthermore, she holds powerful Aeons, as the mighty Yojimbo, the phantasmagorical Anima, and the Magus Sisters.
      As a final point, notice three of the four summoners can summon Bahamut, at least two of them summon Leviathan, and at least three of them have a summon with a sword that cleaves iron!?


    However, I solved this a long time ago, in another place, almost like this:
    Quote Originally Posted by myself View Post
    Well...I'm usually a balance Nazi, trying to minimizing the weaknesses of characters while improving the strengths. This time, though, I shall do a particular exception. This in no means is a Ultimate Team of sorts, I do it because it fits my general idea of combat. I can't seem to be without a sword in one hand, a shield in another (or a zweihander, or even two swords), and a repertoire of spells in yet another. Seven, you say? I think that'll be enough...

    1) Cidolfas Orlandeau, the Thunder God: why not? A Kensei in all the sense of the word, a master of his chosen weapon (the sword), this mister of disaster can topple entire armies, while having those under his command. He's suitable for leadership, if it weren't for my next two choices, although he probably takes the lead out of sheer age and experience. Depending on the game, he may have from his original repertoire of techniques, to high-end techniques such as the Renzokuken style and Cloud's home-baked style. Don't say you can't: he's a swordmaster, so it would be against his build to refuse to master the entire set of sword techniques in all Final Fantasies. Which means he has Cloud's techs, Cyan's Bushido, Squall's Renzokuken, Steiner's Sword Technique (and potential to use Magic Sword infusions--read, Double-Teching), Beatrix's Seiken, Leo's Shock, the generic Samurai's asset of techniques, and even Saint Cross, Holy Blade AND Soul Strike. Yep, if he has little in techniques, he can't be a real swordmaster. Also...he has a free slot for an extra class ability list (not that he may need it)

    Plus, he wields Excalibur. 'Nuff said.

    2) Leo Cristophe, Imperial General: If you thought Shock sold me for this...you're absolutely right. Don't forget, he has Offering, which means he begins play with 4 (yes, that's right, 4) strikes with a normal Fight command. Plus, he's such a gentleman...

    3)Beatrix (of Steiner? von Steiner?), General of Alexandria: I didn't liked much what they did to Cecil as a Paladin, considering that my predilect class is effectively Paladin. But, boy, they changed that with such a fine lady. She's ruthless, effective, has a varied set of skills (which may or may not include the Holy Sword and Chivalry sets), and to topple it off she has very high-level White Magic. Say, I think I saw this somewhere...oh yeah, the fabled Lord class of Tactics Ogre, which means she's a Warlady. Oooh, boy...now that's a classy name for a profession. Plus, she has Save the Queen. Legendary sword is legendary.

    Big whoop for fixed Paladin!!!

    4) Terra Branford: Why, if I neglect her appearance, I should be ashamed of myself. She is probably my favorite female character in all FF history, ever. EVER. Not because of skills, but because of her story...I'm a sucker for sad stories. Yep. So, having a girl that essentially is an armored magician (she's more magician than warrior, yet she wears pretty heavy armor and potent blades, maces, and even long-range weapons). Need more heavy firepower? Just go Trance; problem solved. I mean, with her natural Magic growth rate, her Esper heritage, and her set of spells, she's a natural choice, considering she's also a mecha pilot, and a darn good warrior at it.

    Plus...she is the only character in the entire universe that can learn Ultima by herself. Who else, you ask? Well, Trance Kuja, BUT ONLY TRANCED. Tellah? He went for Meteo (bad bad Tellah, choosing Time Magic over Black Magic).

    One final thing...if she grew too strong, would she be able to summon herself?

    5) Auron, former
    SPOILER!!:
    Sword-monk of Yevon
    : Yep, Auron. I need a good debuffer, and hoo boy, I find one of the few people that actually chooses to have debuffing skills in his set. Yeah, Steiner has it too, but Auron couples that with Zombie Attack, which makes Beatrix scream in joy!!! (For she can one-hit those bastards with FULL-LIFE, of course!!!). Sadly, he lacks that useful Drain Attack that Wakka has...but he wields massive blades, the likes that block those wimpy Buster Blades that Cloud wields, or those vibrating blades that Squally calls "Gunblades". Plus, he just oozes coolness on his veins. Oh, wait, that's...nevermind~~~~

    6) Olan Durai, Astrologist: Wait, what? I chose a load of warriors, yet I end up getting a frail Astrologist in play? Well...may I remind you of Galaxy Stop? (Please instruct me on the new name, I can't seem to recall it properly...). Stop, Don't Move and Don't Act on virtually all enemy opposition, even if the rest of the skills are crappy. Well, since it is instantly cast and uses no MP, I can for sure tell it will be spammed until infinity. And, with a veritable wall of meat shields at his disposal, why he shouldn't. He should be wary of gun-men and anything ranged, but be sure that when he unloads his unique ability, the battle's over. Yep, over.

    Plus, he has that nifty slot unused...

    7) Zidane Tribal, Genome rogue of the Tantalus troupe: well, well, this is probably a weird choice. I tell you, even when I try to be a munchkin, I get my balancing nature to work. He's the fast rogue you want in the party (much more than Locke), because he does something more than Steal and Attack. Like Detecting what you have, inflicting status effects, dealing a bunch of damage with a trap...and going Super-Genome and blasting Grand Lethal on the sorry buttocks of the opposition. He needs to get Tranced to get his Super-Genome morph, but still, when you have a load of powerhouses like the first 5, you'll want to take the petty larcenist down, and then it happens...you get wasted big time. Big time, I tell you, big time.

    So yeah, I decided to skip the over-used Cloud, the equally overused Squall, mostly because they are way too overrated. They need their Materia/GFs to work, when some of these guys only need a good sword on their hands. Just that. And most of the skills they have require no Limit Break to execute...perfectly spammable (sans Zidane, but then, he's saving that for a rainy day). I can't but help realize I lack a ranged attacker (which often recalls on Vincent or Irvine for being the only guys that would rather use a gun than a melee weapon, or even Rosa for her Bow/White Magic useful combo), but considering they will be little wasted by long-range characters, it adds up to overpowering the melee zone.

    Now, if I were to have my really balanced team of characters...I would need some time to balance it, but well...that's my general pick.
    That thread had seven picks instead of four, but you can determine which ones I'd choose: from my avatar and because he's awesome, Orland(ea)u. Because she's my girl, Terra. Because she's a Paladin on Steroids, Beatrix. And the last goes between Auron, Olan/Orran or ol' Leo. I'd make little change.

    Quote Originally Posted by LocoColt04 View Post
    THE ULTIMATE:
    • Cidolfas Orlandeau (FFT), the "Thunder God" himself, mecca of amazement
    • Celes Chere (FFVI), the once-General of the Empire with a Runic Blade and a knack for opera
    • Cecil Harvey (FFIV), one part Dark Knight, one part Paladin, one part redeemed soul
    • White Mage (FFI/III/XI), the little lady who heals all ailments
    Your ultimate team doesn't blend well with mine, it seems. I tend to find Cecil as a weak choice, even though he has attempted to pump up a bit ever since. However, my Paladin tastes have evolved ever since: in between D&D Paladins, Diablo II's Paladins, WoW Paladins, RO Paladins, FFXI Paladins, Wizardry Lords, Etrian Odyssey's Protectors, The Dark Spire's Paladins and Class of Heroes' Paladins, Cecil becomes quite the weak choice (can't smite, spells are subpar, no auras, no shield skills, no Grand Cross, no anti-element spells, no reflective damage...the list has grown, Cecil...) I'd say Beatrix beats Cecil by the classical mile, since she knows where her power lies (strong techniques, nigh unbeatable defense and the strongest White Magic, plus a strong sword and some sexilicious curves); her choice makes having the White Mage slightly redundant, so you can choose a stronger spellcaster. I agree with Celes, though: with her Runic Blade tactic, the other two can go straight for sword techniques, and only area of effect spells can work their arts; furthermore, while Terra goes for Merton/Meltdown and Ultima, Celes goes for Holy and Flare, as well as Enfeebling Magic. All you'd need is a good Time Mage and you'd be set for sure...or Gogo. Because Gogo is awesome and overrated.
    Delivering scathing wit as a Rogue using Sneak Attack.

    Pester me on the Giant in the Playground Forums if you really need me.

    The Final Boss Theorem:
    The size of the ultimate form of the final boss is inversely proportional to it's chances of actually beating your party. If you agree with this, please copy and paste this valuable piece of info on your sig. AND, if you're evil and villainous...never settle for a big form when a smaller form is more kickass...


    'Tis a shame I can only place names now...:
    Silver, Omnitense, Govinda, Aerif, Meier Link,
    (whatever is the name of) The Stig, Grizzly, Fishie,
    Craven, Spiral Architect, Flash AND Froggie.

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  22. #22
    Registered User HUNK's Avatar
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    As stated before, this is a tough.

    I would probably make a sort of holy knight based team.
    1st would be Cecil Harvey. (While I do see T.G.'s point on how cecil is weak in comparison to Paladins that have come after him, I need a person who can basicly serve as a white mage. Cecil has almost all the white magicks I need.)

    2nd would be T.G. Cid! (Orlandu has enough abilities to keep himself alive and if he is given abilities like cover, he would protect his team well.)

    3rd would be Warrior of Light. (While I don't understand how Square got this out of warrior,thief,monk,W.M,B.M and Red mage, I still like this character.)

    4th would be Setzer. (Quite honestly I just wanted to include him. )

  23. #23
    Delivering fresh D&D 'brews since 2005 T.G. Oskar's Avatar
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    Quote Originally Posted by H.U.N.K View Post
    1st would be Cecil Harvey. (While I do see T.G.'s point on how cecil is weak in comparison to Paladins that have come after him, I need a person who can basicly serve as a white mage. Cecil has almost all the white magicks I need.)
    Which is why Beatrix serves that purpose. Her HP is spectacular, her other stats are well-rounded, and she has a pretty strong assortment of White Magic spells to complement her sword skills. As I said, she's a Paladin on steroids; the reason I speak of this is because she has the strong qualities of a Paladin (slight White Magic, superb defense, excellent attack, heavy armor, and even some special techniques) and she ups the ante of said abilities a notch (and in the case of White Magic, perhaps too much of a notch). Her only weakness would be MP, but that can be fixed pretty easily. Still, the ability to use the strongest Cure spell, the strongest Life spell and Holy far surpass the weak spells that Cecil acquires (even if he got boosted in DS with Protect and Shell, which I find to be something they should have added to him on first instance)

    Quote Originally Posted by lionsqau View Post
    people.....you make a battle party...with no cook?!?!???
    How are you gonna eat? after killing Bahamut you all will die because you don't have food to eat...
    Assume a food system like Tales of... You have food pre-packaged, and you eat a bit after battle to heal some HP and SP.

    Or, a system like Star Ocean. Suddenly, not just one person can cook; everyone can cook.

    So I wouldn't worry in adding a sub-par Blue Mage in order to have some food; after all, Quina is known for having bizarre tastes...
    Delivering scathing wit as a Rogue using Sneak Attack.

    Pester me on the Giant in the Playground Forums if you really need me.

    The Final Boss Theorem:
    The size of the ultimate form of the final boss is inversely proportional to it's chances of actually beating your party. If you agree with this, please copy and paste this valuable piece of info on your sig. AND, if you're evil and villainous...never settle for a big form when a smaller form is more kickass...


    'Tis a shame I can only place names now...:
    Silver, Omnitense, Govinda, Aerif, Meier Link,
    (whatever is the name of) The Stig, Grizzly, Fishie,
    Craven, Spiral Architect, Flash AND Froggie.

    Spaces still available. Join today!!


    Nomu-baka, this is FAR from over...:

  24. #24
    Can I be forgiven for what I am now xXCloudXx's Avatar
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    My Pick^_^
    :Cloud
    :Tidus
    :Yuna
    :Sephiroth


    SPOILER!!:
    My TFF Family

    My Jenova-cell infused, awesome brother,Armageddon


    My Super Smarticles sister Insufficient Mage

    My Magic loving, big eyed brother ViviMasterMage

    My black souled, Evil doing brother SephirothII

    SPOILER!!:

  25. #25
    Registered User Zeza's Avatar
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    -Garnet
    -Zidane
    -Cecil
    -Bartz

  26. #26
    Kuzuya Mishima ziroth's Avatar
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    Zell-Offical bad Ass
    Tidus- Sword fighter
    Vivi- Black mage
    Rinoa- White mage
    [Not needed in team just outside for backup]
    Vincent-Leader
    Cecil-Father of the sword and almighty warrior who kicks so much ass you can barely watch without going blind from the awesomeness
    Last edited by ziroth; 11-06-2009 at 06:13 PM.

    "I would give you my name, but you'd just end up getting it dirty"

  27. #27
    Only four? I would choose(and not just basing on my favorites):

    Agrias Oaks(FFT) - May I just start with pointing out how good of a class Agrias has(Holy Knight)? Both a strong class and has many skills that disable enemies. Not to mention she has some skills that have very good range, such as Lightning Stab. Just for that, she would be a good addition for any party needing a good fighter.

    Terra Branford(FFVI) - A woman of many trades. Not only can she wield a sword and have a decent strength, but she can cast support magic, black magic, and as well as white magic. Plus her summoning capabilities . Combine all of that with her amazing Trance ability and we have a killing machine.

    Selphie Tilmitt(FFVIII) - Honestly, I never cared for her character whatsoever. But Selphie just might have the best limit break of all FF characters. It has a lot of capabilities and if you hit "The End", then you've won. Like I said, best limit break.

    Beatrix(FFIX) - Although you only get her in your party for a small time period and only... once, I believe? She has both strength and high-level white magic. When I first notice she was technically a Paladin, I groaned deeply as I remembered how much weak Cecil had became(in my opinion) when he went from a dark knight to a paladin. But, oh shit--Beatrix really surprised me. Not to mention she has one of the most legendary weapons, Save the Queen.

    Haha, looking over my choices again, it seems I don't have a single guy in my party. Girl power FTW, I suppose.
    Last edited by purple space unicorn; 11-28-2009 at 12:19 PM.

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  28. #28
    Gunblade wielder Nunubx's Avatar
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    Firion, Bartz, Zidane, and Tidus.

    No words can express how awesome this team would be.
    "This is my story. It'll go the way I want it... or I'll end it here."-Tidus

    “You are who you are. Believe in yourself.“-Bartz

  29. #29
    The Mad God Heartless Angel's Avatar
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    Re: Pick a party of 4 out of all the final fantasy games

    Actually had to think on this one for a while.

    Sephiroth - Psychotic or not, with him in the party, you'll live to see another day. Enough said. He finds time to cast full-lfe on you every time you get your ass roasted by a green dragon, and still finds the time to demolish it in one hit. To be honest, the guy doesn't even need a party (until it's time to fight the protagonist, then the sacred book of vidieo game law states you must lose...) Very balanced character, not too slow, not lacking in spells, and still physically very strong.

    Auron - This party will NEVER be short on badass commentary. Or big swords. Or absurdly high strength, or booze, or the ability to eject enemies you jsut really didn't feel like dealing with, or dead guys, the list goes on, and on, and on... Did I mention the flaming booze-tornadoes?

    Kuja - Hey, gotta have at least ONE spellcaster in the party. Learned my lesson there in FFIX when I decided to take all the melee characters to Oeilvert because they told me magic wouldn't work... they failed to mention I'd be stuck leading a party of nothing but physically weak mages through an area full of monsters that made my life more difficult for a few hours... Anyways, back to Kuja. Wide variety of doom-bringing spells, for those times when Firaga just doesn't do the trick, but getting Seph to use the Black Materia is just a tad... overkill. Or when you simply don't have time to wait for celestial bodies to crash into the planet.

    Beatrix - WOOT! The sausage fest is over! Finally a chick who kicks some ass. Yeah, there have been some cool girls in the party throughout the series, but especially in early ones, they just kinda appeared as a the "yeah, i'll just hide behind you and use white magic..." kinda characters. Not this femme fatale. She's in your face with some serious Seiken ass-kicking, good physical strength, fairly high speed, some very nice abilities even at low levels, and of course... well, you know... hiding behind you and using white magic... but hey, at least that isn't ALL she does <.< I'm looking at you Rosa.
    Last edited by Heartless Angel; 03-02-2010 at 12:04 AM.

  30. #30
    Tantalus Member of Lindblum True Zidane's Avatar
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    Re: Pick a party of 4 out of all the final fantasy games

    Well, since im the kind of hit and heal guy, my team would be this

    Zidane Tribal - final fantasy ix - he would be my main source of power and he also has those godlike dyne powers once his trance is activated. he would also use his abilities well and be quite an avid item user. he could also steal items from the enemy, hopefully getting something good or useful

    Hope Estheim - final fantasy xiii - hope would be under his class as a synergist, so he could buff up the party with stuff like protect and bravery. when he wasnt buffing out the party, he would be a medic, so he could heal when health got low or teammates got status ailments.

    Cecil Harvey - final fantasy iv - cecil is an added bonus to any party. he would supply himself to me as a secondary source of power and when he needed to, he could use white magic to heal or do other things. he could use his paladin blades to heavily damage dark enemies.

    Terra - final fantasy vi - terra is quite the decent fighter. she can use weapons normally used by squires or knights, like swords. she can also use a wide variety of spells. one more added bonus is that she can turn into her half esper form and deal great, GREAT damage.

    all of my party members would be maxed out in abilities and levels etc.

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