I don't really know if this is topic worthy but I'm bringing it up anyway.
I noticed that there are lots of types of "protagonist" in every game, there's the "silent" type, the ones that never speak throughout the whole game and communicate through emotions (like in Harvest Moon MFoMT, or Ark of Napishtim) and the ones that are never mentioned like in FFX for example, Tidus's name is never said throughout the whole game.
Also, the way you interact with other people in the game. In FF's like IX VII, VIII ect. they only speak during special events and sometimes only with certain random people, but for the most part the protagonist hardy actually has conversation with the person you're talking to (like when exploring cities). You just get some random thought, statement or fact and then go about your business.
I think the only game I've played where not only the main character, but all the party members communicate and have conversation with people you talk to, is in Grandia II. It was just something that stood out to me.
thoughts?












So it was really kind of pointless to rename them other than the names they were given.







Bookmarks