Eh, I was at a loss when Agrias mastered as well, kinda wished they'd made more abilities for her job class, but then, all of them are already pretty awesome...
I would like to go with a longer range job-class, that's truly the only thing I disliked. She's like a tank, powerful, but slow, and is often left behind when my other characters surge forward on the field, leaving her to pick at the left-overs.
It's a problem that her Holy Sword abilities can't be used without a knight sword equipped, so if you go mage AND want her to be able to use an A-ability of Holy Sword, she'll suffer from lack of a rod. (That's not um... ugh...never mind, pressing on) assuming you've given her Equip sword, of course. I'm tempted to go with the thief job right away, the extra movement squares are appealing, but at this point it's probably best to go with the knight job, it'll help her physical attack and HP growth. AFTER that you should go Thief and then Geomancer to further her attack, which will lend itself to her Holy Sword attacks even more!
Kyaaa! I wanna play again
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