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Thread: End game preparations

  1. #1
    the night man cometh End game preparations Joxsjua's Avatar
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    End game preparations

    End of the game just grabbing some last minute items; I was wondering though. Is there a certain level i should shoot for to beat the game with?

    Also, if I'm going to APB grind a lil bit should I go to the last area (N-zone) to do it in? any certain floors/monsters I should look for?

  2. #2
    I want to play a game. End game preparations Zargabaath's Avatar
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    Re: End game preparations

    You should be able to beat the game around level 40. Though what jobs you have mastered is what really is important along with equipment. Blue Magic is quite useful. I believe it is called Coin Toss in the Anthologies version - a Samurai ability - that is really good against the final boss if you have the money.

    It is best to have your characters as Freelancer if you have mastered certain jobs: Theif, Ninja, Samurai and possibly Monk. Reason being some of their skills are passive where, when mastered, a freelancer has them automatically. Master Ninja grants Dual Wield to Freelancer without having to equip it as one of the skills. Along with First Strike, Vigilance (or whatever prevented back attacks), a samurai skill, & counter. There are other skills such as that, like Geomancer's ability to detect traps and walk over damage tiles. The Blue Mage's Learn ability is passive as well.


    One of the better places to APB grind is at Castle Bal. There is a sub-room that has a locked door. In this sub-room there are enemies called Objet D'art that can be easily killed by applying a Gold Needle to them or by casting Level 5 Death via Blue Mage. Two sets of enemies 2 Objet D'art that yield 4 ABP and 5 Objet D'art yielding 8 ABP.


    Main series FFs Beaten - FF: 4x, FFII: 3x, FFIII: 3x, FFIV: 3x, FFV: 3x, FFVI: 4x, FFVII: 5x, FFVIII: 5x, FFIX: 3x, FFX: 4x, FFXII: 3x, FFXIII: 2x, FFXV: 2x

  3. #3
    the night man cometh End game preparations Joxsjua's Avatar
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    Re: End game preparations

    Appreciate your patience man,

    Yeah for my 2 meleers I just need to finish up ninja for the 2 hand, monk for the 2 +26 stats it has and may as well finish up the sorcerer for the isword ability. My 2 mages don't need much ABP left, just alil bit for iblue and the other will get the sing ability to do that LVL song at the end. Thanks for the refreshers and the monster info. ^^

  4. #4
    End game preparations Secret Weapon's Avatar
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    Re: End game preparations

    Here to slap ya some skin on that ffv end game yo.

    You don't HAVE to master all the classes but, as Zargabaath said, some are necessary/easier on you. I prefer all what Zargabaath stated with the addition of the mystic Knight/spellblade class. I say this just in case you feel underpowered for the fight, spellblade with flare and you reply to me the results of your pawnage with a extra large side of victory and tell me how does it taste?
    You Are Ichigo Kurosaki....

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