So far I've been living under a rock when it came to news related to new Devil May Cry, after a huge fan outrage I decided to lift my rock and see what's all the fuss about. Emo Dante! Aside the black hair (aparently, black hair makes you emo these days) I'm having difficulty seeing what so emo about him. I gave demo a try and saw few clips, after all this emo talk I was expecting a mopy, negative, wrist cutting Dante, instead I saw foolish, arrogant, cocky and moutfull as ever Dante. I'm puzzled, did definition of emo sudenly change with release of new Devil May Cry?

Another thing I kept hearing is how easy this game is. "Son of Sparda", and "Dante Must Die" look challenging enough I suppose, then I stumble upon "Heaven or Hell" and "Hell or Hell". In first both you and your enemies die Contra style with one mere hit, while in second all your enemies are at their best while only you die with one hit. I'm seriously getting rusty if this is considered to be easy these days. I began to read reviews, there was a certain pattern to them, Devil May Cry has far better story, voice acting and level design than it's predecessors which I honestly believe is true as story and voice acting were in particular rather weak in older games. From my own expirience and from what I saw battles are dynamic, fast and seem to be faithful to their source.

I'm sure this game has it's fair share of flaws, but user score of 4.1 on Metacritic, I somehow highly doubt it's that bad. Are people seriously pissed off about Dante's design to make such outrage or is there something more to it that I don't see? Your input on this matter and the game itself would be much appreciated.