Originally Posted by
Sean
Beat it tonight.
- Searching for mats wasn't bad, like Maridia said I spent maybe 3 hours total doing it through my play.
- I lost Jack and Grunt, made me sad. =(
- The game seemed awfully lacking in things to do this time. Literally the ONLY things you do this time are recruit people, do their loyalty missions, and do the 5-6 main storyline missions, with maybe a handful of side assignments.
- I screwed up on the downloadable Zaheed loyalty mission. I didn't really think choosing the paragon option to save the people would make me not gain his loyalty, lost 15 points there. =\ I never used him, so I don't really care that I didn't gain his loyalty in the first place.
- Lack of customizations to gear is frustrating. There's only what, 3 space ports? You can only buy gear upgrades in Citadel, Omega, and Illium. The battle rifle I picked up in the main storyline mission onboard the Collector ship was used from there to the end of the game, which frustrated me. I liked the fact I didn't keep picking up useless crap this time, but still.... I would've liked some variety in my weapons choices, and the second battle rifle I picked up ran out of ammo so often that it just became highly frustrating, coupled with the second pistol having shit for ammo, I found myself just taking cover and using my ONE damage ability until I found more clips.
- It was an overall enjoyable experience, but I wound up changing my difficulty up/down all the time just to save on ammo, and some of the missions were just creepy.
- I really enjoyed the fact that I didn't have to drive around on planets surfaces all the freakin' time for missions.
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