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Microsoft hasn't quite given up on its online vision just yet. Although it has moved to reverse its always-online DRM and used-game blocking policies on Xbox One, the company still plans to push forward its cloud-based architecture and transform the console into a digital platform over time.
"While we are adding in the ability to use physical discs, we still believe in the power of a digital and cloud-powered future played out at launch and rolled out over time," said Xbox Live corporate VP Marc Whitten.
"You are going to see us invest a ton in all of the ways digital builds experiences. You have to be connected [for cloud processing to work]. All of the things that require the internet will require the console to connect. We want and expect most people to take advantage of those things, but we also want to give people the choice that they can play offline."
Sounds like they are still trying to move away from the disc---possibly even within the Xbox One's life cycle. Digital is great. I get that. All-digital? I'm not so sure.
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What about changing the price by removing the Kinect?
"We still absolutely believe in Kinect. It's a core part of the architecture. Frankly, it's really critical that you build it as something that's always there, always part of the platform. So that game creators, experience creators can know they can rely on it. And you, the user, that there's always a consistent experience. That it's not just an accessory."
Thanks, Mr. Whitten. Now I can start budgeting for next year, as well.