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Yeah ^_^ I ended up using Ken & Otto more than anyone after I had built up basic recruits. It's less fun when you have 4 God units. lol
But Ken is awesome. He's a safe bet for a 1 shot, 1 kill every turn (in the early days) and he rarely misses his mark. :)
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I based my posts off of one thing I read, mostly from Hyzen's post.
New Vegas > Fallout 3 in everything but freedom. New Vegas beginning sucks so much it's stupid and half the reason I don't replay New Vegas is for the intro. I dont use mods cause I'm lame.
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My only real complaint with NV is how fast most of the guns I like chewed through ammo. 5 ****ing rounds per shot on a Gauss rifle.
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My only beef with NV & 3 is not being able sprint. No vehicles or mode of transportation. Normally I wouldn't have cared, but the Fallout maps are enough to make you want to swallow he barrel of a shotgun after 500+ hours. NV was SOOOO much worse because it should have evolved from 3 to have had a sprint button or speed boost perk; something. But in addition to this f**kery, travel meant roaming a post-apoc desert for hours upon hours.... I really dislike NV, but it's still more entertaining than Oblivion.
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Oblivion was sort of an awkward transitional phase for the series. They were clearly trying to streamline it because Morrowind was too complicated for a lot of people. They did a fairly good job in Skyrim of opening it up to more casual players, but Oblivion was just kind of the awkward in-between phase where everything was just a dumber version of Morrowind.
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Finally, someone who gets it. I have this theory that it was alao due to the desire to break into the MMO world.
Picture ESO with Morrowind's magic and stat system?
Lmfao!! I'd start playing just to be the source of meat shield rage quits on the ****in' daily!!!
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Would that system include the glorious magicka cost/cast chance overflow bug? Because that's awesome.
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Every last glorious bug, trick, and loophole.
I was never one to bitch and get angry over bugs, glitches or frame rates, graphics, GUI. It's a video game, and life is too short and precious to worry about frame rates, or let miniscule bullshit ruin something for you. I honestly don't notice most bugs and glitches. If it's not preventing me from moving forward, I don't really care.
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All I got out of Oblivion was to show off the shiny new look.
Morrowind is too complex for gamers these days. I'm just lazy and have video game A.D.D..
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It was hardly what I'd call 'shiny' but it was an improvement over Morrowind's rough edge.
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The overflow bug is hilariously amazing, if you can actually afford to use it.
The game capes spell costs at 65535. If you managed to make a spell that would cost more than that, it wraps around and adds the difference to 0. And cast chance is based entirely on magicka cost. So if you can actually afford to make a spell dealing 100 of each element in a 100 ft radius for 3 minutes and the cost ends up 65542, instead you'll end up with a 6 cost weapon of mass destruction that you can still successfully launch with a destruction level of 5. Only issue is, you have to be able to afford making that spell, and it usually costs a few hundred grand.
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Yes yes. I remember Danny showing me this.