In a lot of games today honor systems exist in one way or another. Personally, I try to be the good guy. I'll help people out when possible and try to take the honorable path. Sometimes, I'll put a bullet or sword in somebody's face that I feel deserves it, but mostly I'll play up the upstanding citizen role. I usually wind up getting the achievements for those things.

I'm also something of a completionist. I think I'm about 92% completion on Red Dead Redemption 2. One of the challenges is to be a bandit- robbing, stealing, killing your way across the map. Essentially completely going against how I want to play my character.

Does anyone else run into "moral" dilemmas like this? Sure I could make a separate save and just go on a rampage, but it still wouldn't technically count towards my challenge completion. I made a separate save for that in fallout 3, where you got achievements for varying degrees of negative karma, but that didn't have to be done in the same save file to get 100%.