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Thread: Background Story

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    The Quiet One Background Story Andromeda's Avatar
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    Background Story

    PLease direct all story questions in this thread. If it has to do about the quests, ask in the quest thread. But if it is about the story, here is the place to ask.

    Backstory


    The Land of Thuyin is bordered by mountains to the east and a vast magical barrier that stretches across much of the western and northern realm. The only safe travel is to the south that borders a wasteland left from the Great War five hundreds years ago. The land is vast giving support to three kingdoms that hold the realm.

    After the end of the Great War and the collapse of the Doithmin Shard the people of Thuyin became divided. From their different views came the three kingdoms of Thuyin, Jurion of the Green, Thiltis of the Hills and Wuith of the Spirit. Each believed that they had a correct view for how Thuyin should continue as it is now cut out from the main land. It was because of those differences that wars were fought countless for the last few centuries.

    Now the three kingdoms are in a momentary peace for the last decade. The Jurions and Thiltians have a precarious cease-fire with both armies mobilized on their borders. The Wuithians have been seething from their defeat seventeen years ago and remained dormant for the time.

    The Kingdom of Jurion – Jurion lies against much of the magic barrier and shares its eastern borders with Thiltis where a large wall was erected. The wall has served as their cease-fire border with armies positioned on opposite sides ready to strike when the word is given. The wall itself is crumbling and serves little purpose other than to slow down the advance, but it spans most of the length of the two kingdoms preventing larges forces to easily move.

    The land of Jurion is filled with a number of forests and rough terrain that makes building difficult at times. Many of the rivers that flow through Thiltis continue through Jurion until turning away at the barrier. The northern areas are more barren with little grow due to the barrier.

    Because of its proximity to the magic barrier Jurion’s magic studies are slightly more advanced than the other two kingdoms. They have been attempting without success to break down the barrier for the last two centuries. The attempts have resulted in stronger attack magic that has help to defend their lands from the two kingdoms.

    The Jurions value magic believing that it is the way to improve life. They are an independent people that find individual achievement to be the true strength over community effects. This has kept much of them divided over the years, but it is also what has allowed them to win wars with their smaller, but more powerful soldiers.

    The Kingdom of Thiltis – Thiltis is beset by Jurion, the northern part of the magic barrier and the mountains. Their southern border is shared with Wuith, though with the cease-fire their interests are completely directed at Jurion’s movements. Most of their forces are positioned on the wall, though there are a few at the south. Much of the land is flat grassland and the few forests that exist along the rivers that flow out of the mountains.

    The Thiltis value family and unity that creates strong bonds within their communities. It is because of this wholeness that the kingdom shares that their military has been able to hold off against the two other kingdoms in spite of being weaker at times. Their current state of affairs remains stable even with the threat of war.

    The Kingdom of Wuith – Wuith is the largest kingdom taking up much of the southern region and laying claim to the wastelands south of them, though not really using them for anything but bragging rights. The land is a variety of terrain with marshlands in the east left from the barrier’s interruption of the water’s natural flow and steppes with forests growing to the west. The center of their kingdom is fertile land that most of the population is packed into heavily. Wuith has the largest towns and cities thanks to the vast amount of fertile land provided them with the marshlands and central plains.

    During the last war the Wuithians fought against both of the kingdoms, which cost them the war. The kingdoms were unable to push their advantage to take over the land as fighting between the two began almost immediately after the Wuithian threat was dealt with. The cease-fire between those two has allowed Wuith to rebuild. The one advantage that the Wuith had over the others was the vast armies at their disposal.

    They believe more in the natural order of the world, or at least used to. The kingdom has grow large and some think a little too large to be supported. This has become one of the major issues for the wars, the need for more land. However, there remains a strong old sect that believes in the natural order still and not to corrupt the land that they have been given. Originally Wuith was very peaceful staying out of the wars between Jurion and Thiltis, but they were slowly dragged into wars as the fighting fell into their territory.


    Night Fall Thieves – The Night Fall Thieves is one of the most powerful and wealthy thieves guilds in Thuyin. They spread over much of the three kingdoms, not really caring too much about one side or the other so long as they can steal to make a profit. The guild often has dealings with the kingdoms to do some their dirty work for the right price.


    Crimson Leaves – The Crimson Leaves are a branch of the Wuith military, though originally a mercenary group that sprung up. After numerous successes in the wars fought in the last hundred years the group was brought in to become part of the military. Even though they are a part of the military, the group works under its own code answering only to the head of the Crimson Leaves and the General of Wuith.

    Order of Thortin – The Order of Thortin has a long history in Thiltis and has been considered part of the military force since the kingdom has been around. However, the Order is special force allowed to work independently from the main military answering only to the King and the head of the order. The Order originally began as a family of soldiers that held a strict code of honor that became the royal officers. As time passed, the Order grew as their successes did.

    Knights of the Crescent Moon – The Knights of the Crescent Moon are an elite group of knights organized by the Jurion military that are specially trained in the arts of magic. They are trained as soldiers first, and then given special training in magic. The Knights will often lead the military into battle being the Generals or will work independently if the need requires it.

    Therus Weapons Company – The Therus Weapons Company is the main supplier for all weapons to the three kingdoms. They are located in the kingdom of Wuith and some see them as having a bias towards the kingdom, which tends to have marginally superior weapons and armor than the other kingdom. The company has its own military force that is equipped with the best the company has to offer. It is because of this; they have not been forced out of business and are allowed to handle their dealings the way they wish. Their military’s force is small, but it is well known that they hold back their technology for the other kingdom, remaining ten years ahead of them easily.

    Jurion-Thiltis Wall – The wall was constructed over three centuries ago as part of the treaty to end the war. The wall spans almost the entire length of the border of the two kingdoms and in spite of the numerous wars it remains their agreed territory. Over the course of the years after its construction both kingdoms have invaded beyond the wall, but they usually find themselves with their backs against it eventually. At this point the wall is in disarray not have been maintained for the last century. There are no longer guards that man the walls, but simply towers to watch the other side.

    The Great War – A war that brought the entire world into conflict. The reasons are not completely clear anymore, but at the end of the war the Doithmin Shard was destroyed. It was said that the shard was the source of the Faryt Empire’s strength and with its collapse the war was brought to an end. However, at the ending of the war the lands were cut off by a powerful magical barrier that held the Faryt Empire within. It was at this point that Thuyin was separated from the rest of the world.

    Doithmin Shard – A mysterious stone of legend that was not believed to have existed until it was discovered during the invasion of the Faryt Empire. The stone was destroyed and the fighting quickly ended there after. The stone is said to hold tremendous power for those that wield it. (Note: This is simply background information, it is not available for use.)

    Character Creation


    Characters can be created with allegiance to anyone of these groups, though you are specifically going to be part of one of the kingdom indirectly or directly unless you are part of the thief’s guild or the weapons company. You can be anyone of any status that you want aside from the royalty and those in top level positions of power, you can be a general if you want, though most generals do not go off alone with a small group unless something happened to them. That is about the only restriction there is on your character; otherwise you can be whoever you wish to be.

    There is magic in all of the kingdoms, it is pretty equal, naturally there will be more wizards in Jurion because of their situation, but do not feel that you have to be a Jurion Wizard if you do not want to be. The weapons and armor are the usual of a fantasy world, chain mail, swords, etc. Methods of travel are horse and foot; there is no teleportation magic or airships. Monsters that exist in the world are up to you, create them as you will, I will not restrict you there. There are only humans in the land, so there are no other races to pick from.

    If you have other questions about character creation please ask I will answer as quickly as I can.

  2. #2
    The Quiet One Background Story Andromeda's Avatar
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    State of Affairs – Current Events



    The tensions with Jurion and Thiltis are increasing each day after the failed kidnapping of the Prince Tyrak Kose Til Thilterin with Thiltis making accusations against Jurion. Jurion is taking offense to the implications saying that they are just looking for an excuse to go to war. The Jurion-Thiltis Wall is increased in activity with the two kingdom mobilizing their forces along the border.

    Ambassadors are currently working together to try to calm the situation that has been building for the last four weeks since the attempted kidnapping. Therus is holding the summit on neutral ground along the border of the three kingdoms. Jurion and Thiltis have been forced to keep their troops at a distance in spite of their insistence to protect the summit.

    The incident in the Forest of Ynuron left many questions unanswered still. Further teams were not dispatched to investigate the forest as it was deemed too hazardous. There remains many rumors that the Doithmin Shard was involved in the revival of the dead Knights of the Crescent Moon. However, none of the rumors have been verified due to the impending war.

    The town of Emerit was saved from the dragon menace as well as the countryside of Wuith. The soldiers from Wuith returned home proud of their accomplishment. Those from Therus returned to receive a cold welcome from the company’s director of research. The dragon was defeated, however they failed to secure the cave for research. The samples they gained were worthless without the possibility of becoming a resource. It was discovered later after tests that the material was powerful magical energy source, nothing compared to the Doithmin Shard, but still valuable.

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