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Thread: Equipping Levels in KH 358/2 Days

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    Registered User Equipping Levels in KH 358/2 Days
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    Equipping Levels in KH 358/2 Days

    Okay, I just want to know if anyone else out there dislikes this particular aspect of the game. I don't mind the panel system as a whole. I think that part is pretty awesome. I just think that having to equip your levels is a bit ridiculous. I don't really like the fact that I have to do that and take up panel space when I could fill those spaces with things like more potions or magic.

    If anything, I wish it could be more like how it was in The World Ends With You. You could level grind like crazy and play at your highest level, or you could set it low and play on a handicap.

    Anyone else have any thoughts on this?
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  2. #2
    I feel epic... Equipping Levels in KH 358/2 Days Ralz's Avatar
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    I'll admit, having to equip levels sounds and is pretty retarded. However, it can be fun if you want a challenge without having to start a new game. It's probably of the very few games where you can have a No-Level playthrough, or a specific level playthrough. (o_O). Finding space for all the levels is annoying, though...

    I'm going through a bit of a The World Ends With You phase right now.
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    Registered User Equipping Levels in KH 358/2 Days Zidane77's Avatar
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    Re: Equipping Levels in KH 358/2 Days

    I liked that system and thought it was a success.
    The only thing i found annoying was the endless repeating of levels to master the game but eventually i did
    One of the best DS games i've played - 8.8/10
    Last edited by Zidane77; 02-14-2010 at 03:15 AM.

  4. #4
    Certified tech, come at me! Equipping Levels in KH 358/2 Days SuperSabin's Avatar
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    Re: Equipping Levels in KH 358/2 Days

    I thought the level equipping was a new and adventurous way of playing KH, KH naturally is really easy and it needed a challenge. It gave people opportunities to do level 1 challenges or whatever low level they wanted to do.

    So in summary, I liked it, good change of pace and I hope square follows this example and add new interesting stuff in future titles (EXCEPT cards).
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