I actually meant the Yu Yevon fight cause that fight was easy as sin (not the baddie in the game) I do agree that it was nescessary during the aeon fights especially due to Bahamut and Ifrit.
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I have to say that two of the things that I loved in the game were the new Sphere Grid and the game of Blitzball, I loved having the freedom the Sphere Grid gave you to customize each character and I could play Blitzball for hours.
The thing that was frustrating was the only legendary weapon task that I could never complete, and that was getting Lulu's second half of the ingredients for her weapon which was having to dodge 200 lightning bolts at the Thunder Plains. So frustrating if you ask me haha
I still liked it in 3d, but I will admit it worked better in 2d.
The game's linearity didn't bother me at all, besides the excellent story there were a lot of things to do. Though there were few things I didn't like:
Obtaining most of the ultimate weapons for instance, annoying and tedious procedure.
Blitzball, but in all honesty I never gave this a real try.
Kimahri was huge disappointment for a Blue Mage.
Omega Weapon, my favorite monster through entire franchise turned into some kind of joke, luckily, Dark Aeons and Penance are there for those eager for challenge.
I must be one of the rare ones who aren't bothered with Tidus voice, in fact I found Yuna's voice to be more annoying.
Tidus' voice wasn't THAT horrible. It fit his character. His character may have been a bit annoying at times, but it wasn't the fault of the voice.
And to add to the auto life on the final boss thing i hadn't bothered to respond to... Yeah, if not for that, I would've been boned in the Aeon fights. I've nearly maxed out Bahamut's speed, and he can hit 99999 on the entire party with impulse <.< So yeah, i don't think I'd really WANT to fight him without autolife... Outside of that, I've never really died in that fight anyways, outside of the occasional Pain from Anima, so the presence of autolife doesn't change much.
If i have to say something, the FFX was a rather decent game, the only thing that i would have wanted in this game are Ultimate Challenges, they are kind of like the Cloister of Trials, but more extreme and you can also encounter monster in them, I think that these would have kept us busy for a while.
--Tidus whines and cries WAY too much. It's like someone pulled aside the VA before recording and told him to just be as annoying as humanly possible. And he sounded even worse when he had to rush his lines to keep up with the character's mouth.
--The "laughing" scene. I wish there were an option to skip the cutscenes. Most of them are okay, but then there are a few that just drive me nuts, and that was one of them.
--Some of this game's features were too hard or tedious to really enjoy--especially the ultimate weapons, blitzball and dodging lightning bolts in the Thunder Plains. On my first time, I just ran through that place as fast as I could.
--I didn't like the Cloister of Trials sections, although they were implemented very well. I'm not much of a puzzle fan. (Thank goodness I had the strategy guide to help me later in the game.)
*raises hand* Me! There was nothing I disliked more in other FF games than getting lost on the world map and running around with no idea of what to do. (And for the record, I think IX pulled off the 3D world map brilliantly.) I actually liked FFX's linear nature, the sphere system, the lack of long complicated minigames and stuff that other players weren't crazy about...Quote:
Originally Posted by Heartless Angel
But getting horribly horribly lost and finding a high level monster that you weren't mean to meet at this point in the game and being mercilessly raped is half the fun of adventuring!
Am I the only one who actually think Tidus is one of the LEAST whiny FF main protagonists? I think Squall outdoes anybody in that department. But enough FFVIII bashing from my side, hehe. ;) Tidus gets way too little cred for actually being an incredibly POSITIVE character, despite his and the other party members hardships. And I think people are forgetting that the laugh in the so called "laughing scene" is supposed to be forced. When they've finished, they laugh in their general manner. In my book, the FFX ~laughing scene~ is one of my favourite scenes in the gaming world overall.
the 1 and only thing that I didn't like was Blitzball. I know sorry everyone, I just could never get the hang of it. Maybe I didn't give it enough time.
The downsides can be summed up into one word.
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TIDUS.
Just kidding ^~. I wish that the world map had been more accessible and flexible through the game. It was pretty linear, but I did still love the game.
Having only one character being able to summon was a limitation at first... but I learned to get over that and still love it!
I can't say I found many downfalls to this game... it was pretty awesome.
The downsides can be summed up into one word.
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Kimahri. =P
I really didn't mind that the game is linear. I liked the story, so I didn't feel the need to go off wondering about.
I have to agree that a lot of the minigames and "sidequests" are just long and tedious. Most of them just don't seem worth the effort to me unlike how I would love to complete almost all of the extras in previous Final Fantasy games.
Tidus's voice was a little annoying, but I found the actual character to be decent.
Maybe the bosses after Yunalesca are too easy? I don't think there are too many problems with this game.
While I did like the game, I did think it had some flaws.
First off, I thought that some characters (Tidus, Yuna, and Rikku) were more developed than other characters (Wakka and Lulu).
Spoiler: I REALLY would've loved to hear more about Wakka's relationship to Lulu considering that his brother Chappu wanted to marry her. (And yes, I am aware of their relationship in X-2 so you don't have to tell me)
As for not having a world map? I'm sort of torn on this issue. On one hand, I miss the freedom I had in games like FF7 or FF9 (the only other two FF games I played so far.) On the other hand, I did like how it felt like I was on a pilgrimage with the set path I was given, that was pretty cool.
For the sidequests and minigames, I haven't tried them all yet as I skipped some of them. (Although I do plan to do them) The ones I did try were mostly hit and miss. I hated Blitzball, but I liked the chocobo races and training challenges.
Overall, while I do think FFX was a really good game, I felt like it could've been better.
Let's see, how about zanarkand? Isn't there a fayth there? How about putting Diablos there. And also, how about having the characters search the upper parts of Gagazet for alexander? There is allot of the calm lands we couldn't get to, how about expanding it and having odin there. And there is allot of Besaid that we didn't see, how about a secret part that gives you leviathan.
And, kimahris celestrial weapon sux, same with lulu
I think that the blitzball tutorial would actually let you play a practice game or somthing before you played the actual game. And if there is a way to practice beforehand, plz let me know.
Actually, that idea would have been good instead of launching you into the tournament *laughs*. And I think they increase the difficulty if you lose the tournament. (I mean blitzball afterwards)
This is my favourite FF game but I agree there was some annoying aspects. 1) First off more Aeons. 2) Second some of the mini games (Butterfly Hunt, The Chocobo Race, Dodging Lightning Bolts) were incredibly tedious but saying that at least they were challenging! That is about it however apart from those minor things the game completely Rocks!!!