Hey, that was pretty cool! To me, it looked like something that SE would have put in one of thier games. If you would have told me it was an actual demonstration of the Battle Menu/Design for a remake of FF VII, I probably would have believed you.
I particularly enjoyed the part when Cloud activated his limit break against Sephiroth, but the damage dealt registered "0" or "Miss". Great stuff, that.
The stars in the Materia screen look a little weird to me, but that's just me being picky. I thought it was really well-made overall. It probably took a good deal of time to get just right too.
I gave your video five stars, btw.
What sort of feedback are you looking for from all these sites?Posted by Falsate
I've been around quite a few sites, but not enough apparently.
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