Conversation Between Elyon Seraphim and Ralz

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  1. Nice placement there Ralz, I like it.
  2. Belongs to an enemy that we first encounter in th final dungeon. (Perhaps Fate had assembled a bunch of baddies to halt out progress once he attains godhood.)
  3. I found another Epic Theme Ralz, Where should this theme fit you think?
    ANOTHER... Very Epic Theme
  4. These things have a way of working themselves out in due time.
  5. ...Yeah...
  6. Hmm... this calls for an Airship, or some other means as a base of operations where the other party members can bunk. Actually, having four is a nice limit. What do we have, so far? 8-9 people? It'll reduce to 8 when Krystal kicks, so a four member team out of eight members is perfect. You mean Guests?

    All spells...? (I detect the cheap-o-meter buzzing.)

    I can help with that.

    Acerbates, hmm... [Ace-R-Baits?] [Ass-Er-Bay-Tus?] Confusing, but it can work.

    I think two words might be pushing it. Ralz actually wields a basic broadsword, with varying powers or damage as he obtains more of them. Ralz's story is different now, so that name probably won't relate to him very well. Maybe that would better suit Meigumi or Rhapso?

    You can still use bow names, as they both fall in the same category. (Yoichi's Pistol lolz)

    He can duel-wield? I suppose that power needs to come from somewhere. The names work.

    Hmm...
  7. Well, Things have gone better at times, I have replaced that damn advanced menu script with something simplier, To bad, That it can only contain 4 people at the same time. I can create an Party script that you can change your party whenever you want, So... You can carry more people at the same time, Not in battle maybe, But on your quest.

    And yes, I know Healing runes, Remember in the Original Classes thread, I can learn ALL spells, But i can equip only a few weapons.

    I have being thinking of Ultimate Weapon names so i might have to ask you on those ones.

    My ultimate weapon is what i call, "Acerbates", Sounds cool i thought!

    You Ralz uses quicker long swords, I thought of the name of... "Nirvana's Hope", IT SOUNDS ****ING AMAZING!!!

    Meigumi's weapon... Im not sure on what weapon she should have, She has being talking about Potion Bombs, Other explosive stuff or Guns, But i think she will go on Guns.
    No name for her weapon yet.

    Alther's final weapon... Well, He is dual wielded sometimes on the chronicles so he should have 2 ultimate weapons, First one is "Apocalypse" second must be "Armageddon", No more sence than that.

    Urgh... I really need to script better... But... im pathatic at scripting my own stuff, I can only combine skill squences with each other and hope for the best, But i don't have many sequences, I wish i could make my own, I have to hope.
  8. Very well. She can manage some amount of magic.

    You'd see Haste and Brave out of me.

    He has no spells, and he's slow, but the attack should make up for it.

    You have healing runes?

    I realize you're hard at work, and I'll do what I can to help. I want to see this project done as much as you do.
  9. Well, I can make attacks that reduce actors HP to 1 left, I will decrease the power of Fate's final attack, And yes... This is rather complicated, I can't make everything, I can't make an Mix skill to Meigumi sadly, I just can only make Mix outside of battle, Therefor... Meigumi is sorta like an White Mage.

    You, Are defiantly the speedy one, Managing to get your attacks most likey first in combat and temporary increasing everyones stats.

    Alther is strong, damage soaking tank, He's just VERY bad at speed and spell power.

    Elyon, Me is... Alittle of Everything, Good at healing, attack, spell casting, and speedy, To bad that my defenses suck.

    I... just can't make everything possible, I need a damn skill scripter, But they're very few of them... Only founded few, Which... are busy or isn't online OR!! having functional computers with no monitors.

    Tried making my own ones, But... yeah, Not good, Im just trying to combine the demo skills that where included with the starter script, But... I just can't fix all skills.

    Sorry about this, I working like hell.
  10. I'm not sure if that's such a good idea. Final bosses with instant kill moves are not fun bosses. (Orphan taught me that.) The attack is a nice idea, but I don't think it should inflict that much damage. Perhaps his HP 1 move should be callled Ethereal Judgment?

    Uh... what? When were these confirmed?

    Cloudo's Omnislash? Fair enough. 15 Hits total, then. (Which reminds me, I think normal attacks should be able to chain, but special attacks all have a set hit number. Of course, I understand if you don't have the sprites for this.)

    Maybe a better name is in order.

    Meigumi isn't really a mage, though. She uses Items to heal, so maybe its possible for her to make the ULTIMATE ITEM!?!?!? (Which would either heal everyone fully, grant brief invincibility, or otherwise offer incredible defenses.)

    Whenever I think of Blood in games, I think of the Blood Sword from FFII. Perhaps he could have the same effect with this attack? He absorbs 25% of the damage he inflicts.

    Well, they all go in the Abilities menu in battle. We all have a plethora of abilities for differing situations. (I think everyone should come up with abilities that, instead of trying to outrank each other, each one has a different effect. Some would target one enemy for heavy damage, while others would target all enemies for less. If any abilities did seem better than a previous, like a multi-slash attack that hits 7 times instead of the previous one hitting only 2 times, then those abilities would require the old one to be mastered, first. We all learn these attacks at specific levels, but like I said, a previous attack may need to be mastered to learn the new one.

    Do I sound complicated? Perhaps its not all possible, but I'm always thinking of what can make this game's experience a fun one.
  11. Well, I have created an other Ultimate attack for his final form, I call it Kirin Flight, Sounds badass, He takes flight and swoops down rapidly against his foes as they take damage, This move is almost impossible to survive, You most likey need Auto-Life for it... Maybe i should say the status effect is called Miracle now.

    Anyway, I have an hard time fixing special atacks for everyone, I managed to make these with scripting myself.

    Double Cut - Actor jumps and attacks 2 random foes.
    Triple Cut - Actor jumps and attacks 3 random foes.
    Quadra Cut - Actor jumps and attacks 4 random foes.
    Penta Cut - Actor jumps and attacks 5 random foes.

    Now for Overlimits.

    Legendary Chaos - Elyon's Overlimit.
    "Elyon charges power, Unlike FF7 where an sound comes and the character... sorta charges before attacking, Then he makes lotsa hits because im lazy to explain exactly how this looks."

    Blitz Slashing - Ralz's Overlimit.
    "Ralz charges power at the beginning and... well... Cuts his foes crazed and rapidly, Not particully strong at each hit, But makes massive damage all together."

    Ultimate Healing - Meigumi's Overlimit.
    "This is just extremely simple, This move recovers all actors HP and grants some positive stats, I just can't fix Alchemy skill for Meigumi where she combine items during combat, BUT...!! I managed to grant an Synthesize Skill OUTSIDE combat! How nice i am!"

    Bloodlust - Alther's Overlimit.
    "Not much to be told, Lets say the adrenaline gets so hot that he starts cuting his foes with fiery slashes... And one huge verticle cleave at the end, This skill acually deals 50% more damage when his HP is low, And 50% less damage when HP is high, Sorta like Auron's Masamune's hidden effect."

    Of course Ralz, Everyone has more Overlimits, Kinda like FF7 where Cload has many ones, Braver... Meteorain, Omnislash... etc etc etc etc.

    I just have bad scripting skills so they might look crappy.
  12. I think Fate needs to take after Luther, a lot. I realized it'd be too awkward to have such a resemblance and not using it. His final form should have crazy energy wings of light.

    For a few of his human encounters, he uses Fayt Leingod's moves, but Ethereal Blast is his ultimate move. We could name it something else, though, but Ethereal is too cool to not use.

    Because of that, he needs his final battle theme, as well as the final battle theme from FFXII, since he said that was his favourite FF.

    He may have four forms to him, then. But, his final form should have an attack that instantly reduces everyone to 1 HP right at the start, to keep final boss tradition.

    It might seem like copyright, but all you need to do is credit the people that are the original holders of the terms we'd use. You can even get away with a mock Aeris death scene by simply crediting Squeenix.
  13. I've been unfocused on the story, more with everything else, including how to make the actual game seem like a convincing one.

    About that theme... USE IT.
  14. Hey Ralz, Have you come up with the story yet? It's kinda... dead at the moment.
  15. ---Read this Section First!---
    Fate is the final boss, But that theme i showed you before is the Semi-Final Theme, That's the time we meet him in his Archangel form, He then enters his true final form when he is defeated to summon the judgement to the universe saying something badass like, "If i can't live... No one will!", And transforms into an big demon of light, Sorta like he could rip apart dimension and time...? And you asked for something original? This theme is... kinda... original, Epic... Dark... Gloomy... Would perfectly fit an universe destroyer.

    Hope You like it!

    ---Now for the Message---
    Hey Ralz, I founded an new theme, It's... kinda original since it is an theme just playing backwards, I found it... Really epic.

    Nappa: Vegeta! What does the scouter say about this theme's epicness level?
    Vegeta: IT'S OVER 9000!!!!!!

    Would this make an good Final Boss Theme?*
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