Conversation Between Ralz and Elyon Seraphim

959 Visitor Messages

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  1. Hmmm yeah, An menu or something of the like that tells what to do... I dunno... I'll look after one... I can't promise anything.
  2. Well, I seen the game and so, But i wanted my game to be alittle more unusal than all the other Tankentai users, Tankentai is the name of the battle system, Other people use these scripts WAY to much, I decided to be abit unique by using USEFUL scripts instead of needless eyecandy.

    And yeah, That's alot of good ideas, I am instrested, And yeah... The demo versions are now officially OVER, The start of the Beta's and Alpha's are beginning now!

    The next version will have alittle Overworld walking, And this time... The characters will only start with level 60! You'll have to train in other words! And now there's more shops as well.

    But nice to hear some new ideas for a change, Keep up, The systems are almost ready.

    P.S: Glad you liked the new animation for the start of battles, It took 3 hours to find it! It's awesome, I can close that system with an easy switch, So i can use it for Boss Battles or the like, The new screen when leveling up took also quite the time, It isn't complete... But im trying, Oh yeah, The weapon pop up yeah, I missed that one... I'll fix it asap.
  3. I've gotten really bored, so I went onto a VX forum and played one of their games. This is the one I tried.

    First Fantasy - RPG Maker VX Community

    Wow, they got a lot right. When you said the ATB system caused lag, how bad?

    The problem with this game is its a bit too big at the start. Maybe our starting village should be small and easy to manage. And the simple plot also resonated with me. Maybe we should consider a hint system?

    What I mean is, not everyone can fully grasp the situation, and sometimes my brain turns off so I forget what I'm supposed to do in a certain situation. You could have the character say something at the party menu, like "We should probably head for the desert" or "we need to find some RARE METAL before proceeding, I hear there are some in a cave to the north..." They can be thoughts to themselves the player is perceiving. Just a thought.

    I like the ring menu system. Looks neat and organized, and I like how the computer controls certain allies, and they act very fact in comparison with your controlled character.

    I don't know. Its just a vastly different game from ours, so naturally, I try to like everything and want to apply it all to our game. Maybe I'm asking too much... But this is a still some great ideas, here.
  4. Played a bit of the new one, got HORRIBLY interrupted and couldn't play for awhile.

    While I was playing, I managed to see Ralz's new attack, which is awesome, and Meigumi has status restoration runes now!? Also, Alther's new move is effectively backwards from his other moves, but maybe that's a good thing. Also, Elyon's new move is kinda bad, but it is fast.

    I like the renaming of Elyon's status buffs and his new ultimate weapon instead of Valborg.

    Also, the item issue we discussed actually still persists, but I've only seen it when you get a weapon.

    EDIT: I like the new battle transition and the result screen. Nice work. Also, Elyon's Oversword looks and is strong enough to be an Overlimit, kinda powerful and flashy-like. I defeated Dimitri, but Alther died.

    I do like the EXP screen, though. Nice touch. A lot of things were much better this time around. =)
  5. Okay, had another stroke of ideas. Just watched this and got inspired.

    http://spoonyexperiment.com/2010/12/...soon/#comments

    Gotta love evil Spoony.

    Anyway, when I heard "only the doctor and the clone remain." I actually thought of how to explain Elyon and his father. What if Elyon was somehow related to Shira? And let's say the father isn't really dead. Its like you said before, Elyon's parents act as limiters to Shira's power. He sought to kill the mother, but was unable to kill the father. Although, the situation made it look like the father died, too. In reality, Elyon is also the final limiter on Shira's power, and in order for Shira to destroy/rule the universe, Elyon has to die.

    And that double-voice WAS sexy, yes. Its possible that could be a scene in the game, where we attempt to defeat Dimitri again at his tower, only to lose. Elyon is not in the party at this time, whatever he's off doing.

    Shira has no interest in the other party members, so he leaves them for dead. Only the player would hear Dimitri speak to himself about "only Elyon and the doctor are left. Soon everything will be ready..."

    I dunno. It seems a little dumb the further it goes, but what do you think?
  6. Almost there, huh? What are the next demos gonna be like?

    Assuming we have another kind of demo after these ones.
  7. Alright, It's done.
  8. Hey, The newest version will come soonish.
  9. Sounds really great. It feels both happy and sad. A game's theme must reflect its own story events, so we'll have to have something of a bittersweet ending.
  10. Hey Ralz, Isumi is back with composing and decided to give you a piece of his music, He's starting with Real Instruments for the game now, He's really good!

    Although, This is pretty much an test piece from him, But if you ask me, It's good enough to be an actuall theme, He's good with the Piano. Well... Here you go.

    Test by Isumi: Test.mp3

    I'd like to name this Theme: Melody of Tranquillity
  11. Cool, cool. Just felt a little wierd is all.
  12. Yeah, I think i can fix that, I'll it another time... No Problem.
  13. Hey, Elyon, I wanted to go over something with you real quick. When you get an item in the game, it shows what the item is, gives its name, then says "Item got!" It seems a little redundant. Let me show you.



    Before...



    And after. If you can't change it so it doesn't say Magic Ether after we've establishes its a Magic Ether, perhaps you can change the first message so nothing appears. That way, when we open the chest, the item shows up, then a text box shows up saying "Magic Ether got!"

    Think you can do that?
  14. I get that at random times.

    The parents would need to be connected to Shira, somehow. As long as they're alive, Shira's true power could never be unleashed, then?

    I was thinking the alien power was a voice in the back of his head telling him to do these awful things. As time goes on, he believes everything he is doing is right, and trying to stop him is an evil act. And the sad part is, Dimitri still dies never knowing he was corrupting and what he was doing was evil.

    I had it that it was technically Dimitri, but Shira had assumed full control, and by the end of the fight, when it begins its "Ragnarok" phases, or whatever we call them now, Dimitri dies.

    I can feel it, too. Maybe once this plot is assembled, we can push closer towards our goal.
  15. Wowzers, You've being dishing out a whole lot of good ideas, And yeah, I select the second option as well, It's formula works with what im planing.

    Here's alittle help about the parents part, "Shira", The "alien" thingy wants Elyon's parents dead because they where enemies from the start or something of the like, Or... Let's say that the parents must be killed in order to unlock the full power of "Shira", Like the parents has an invisible safety lock on themselfs to prevent utter destruction.

    I can't come with a better reason, But you might say, If "Dimitri" is so powerful, Why'd he let himself be comsumed by some alien?! Simple answer... Dimitri is thirsty or power from the beginning, For many years ago, (Before he founded Shira) He was an powerful respected hero that helped people, But his mind slowly corrupted untill what he is today... as he founded the ancient power of destruction.

    Why did he die of too easily when facing "Shira Dimitri"? Shoudn't he be FAR more powerful? Simple answer again, If "Shira" would unleash his full power, The host... In this case Dimitri's body would surely implode with such power.

    Yeah, I became more than i wished to... Good luck man, We're almost there.
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