========================================== FINAL FANTASY VII GAMESHARK/PAR CODES V1.2 ========================================== -------------- Revision Notes -------------- V1.2 - Dated 14-09-97 Added all character's limit breaks codes. V1.1 - Dated 12-09-97 Wow... Lotsa commitment... hehee... added some codes, Change the "Materia Modifier" Code. Check it out!!! V1.01 - Dated 12-09-97 Cleared typo errors here and there, added special notes to materia modifier. V1.0 - Dated 08-09-97 None ;) Just starting out... ------------- List Of Codes ------------- Finally, the somehow complete codes for Final Fantasy VII. It include some of the most useful codes to be use in Final Fantast VII, also included is the most complete "ITEM" and "MATERIA" modifier codes. Please DO backup your game prior to using any of these codes and do not blame me if there is anything wrong with the codes. Master Code (Not Needed) Save Anywhere 8009D2A6 0000 Have 5000000 Gils 8009D260 4B4C 8009D262 004C Get 50000 EXPs After Battles 8009D7D8 C350 Get 20000 APs After Battles 8009D7DC 4E20 Item Modifier (See Appendix 1) 8009CXXX C*** Materia Modifier (See Appendix 2) 8009XXXX FF** No Random Battle 8007173C 0000 No Random Battle on Map 8011627C 0000 Limit Attacks Codes 1st Limit Bar Always Full 800F5E6A 00FF 2nd Limit Bar Always Full 800F5E9C 00FF 3rd Limit Bar Always Full 800F5ED2 00FF Cloud Strife's Limit Attack Full 8009C75A 0FFF Barret Wallace's Limit Attack Full 8009C7DE 0FFF Tifa Lockheart's Limit Attack Full 8009C862 0FFF Aeris Gainsborough's Limit Attack Full 8009C8E6 0FFF Red XIII's Limit Attack Full 8009C96A 0FFF Yuffie Kisaragi's Limit Attack Full 8009C9EE 0FFF Cait Sith's Limit Attack Full 8009CA72 0FFF Cid Highwind's Limit Attack Full 8009CB7A 0FFF Vincent Valentine's Limit Attack Full 8009CAF6 0FFF -------------------------- Appendix 1 (Item Modifier) -------------------------- Item Modifier 8009CXXX C*** XXX - Defines the position of the item on the item list. Where BE0 is the 1st position and E5E is the last location, which is position 320. With every increment of one position, add HEX 2 to the last one, example: 1st position == BE0 2nd position == BE2 3rd position == BE4 4th position == BE6 5th position == BE8 6th position == BEA 7th position == BEC 8th position == BEE 9th position == BF0 10th position == BF2 and so on until E5E. If you don't understand this, use a scientific calculator and change it to HEX mode, then punch in BE0 and press "+" then "2", everytime you add 2, the position is increase by one. *** - Defines the item that you want, refer to the bottom table for all usable items: 600 = Potion 6A0 = Gatling Gun 601 = Hi-Potion 6A1 = Assault Gun 602 = X-Potion 6A2 = Cannon Ball 603 = Ether 6A3 = Atomic Scissorss 604 = Turbo Ether 6A4 = Heavy Vulcan 605 = Elixir 6A5 = Chainsaw 606 = Megalixir 6A6 = Microlaser 607 = Phoenix Down 6A7 = A.M Cannon 608 = Antidote 6A8 = W Machine Gun 609 = Soft 6A9 = Drill Arm 60A = Maiden's Kiss 6AA = Solid Bazooka 60B = Cornucopia 6AB = Rocket Punch 60C = Echo Screen 6AC = Enemy Launcher 60D = Hyper 6AD = Pile Bunker 60E = Tranquilizer 6AE = Maximum Ray 60F = Remedy 6AF = Missing Score 610 = Smoke Bomb 6B0 = Mythril Clip 611 = Speed Drink 6B1 = Diamant Pin 612 = Hero Drink 6B2 = Silver Barrette 613 = Vaccine 6B3 = Gold Barrette 614 = Grenade 6B4 = Adaman Clip 615 = Shrapnel 6B5 = Crystal Comb 616 = Bomb's Right Arm 6B6 = Magic Comb 617 = Hourglass 6B7 = Platinum Barrette 618 = Kiss of Death 6B8 = Centclip 619 = Spider Web 6B9 = Hairpin 61A = Dream Powder 6BA = Seraph Comb 61B = Mute Mask 6BB = Behemoth Horn 61C = War Gong 6BC = Spriggan Clip 61D = Leco weed 6BD = Limited Moon 61E = Fire Fang 6BE = Guard Stick 61F = Fire Veil 6BF = Mythril Rod 620 = Antarctic Wind 6C0 = Full Metal Staff 621 = Ice Crystal 6C1 = Striking Staff 622 = Bolt Plume 6C2 = Prism Staff 623 = Swift Bolt 6C3 = Aurora Rod 624 = Earth Drum 6C4 = Wizard Staff 625 = Earth Mallet 6C5 = Wiser Staff 626 = Deadly Waste 6C6 = Fairy Tale 627 = Molbor's Tentacles 6C7 = Umbrella 628 = Stardust 6C8 = Princess Guard 629 = Vampire Fang 6C9 = Spear 62A = Ghost Hand 6CA = Slash Lance 62B = Basilisk Claw 6CB = Trident 62C = Light Curtain 6CC = Mast Ax 62D = Lunar Curtain 6CD = Partisan 62E = Mirror 6CE = Viper Halberd 62F = Holy Torch 6CF = Javelin 630 = Bird Wing 6D0 = Grow Lance 631 = Dragon Scales 6D1 = Mop 632 = Impaler 6D2 = Dragoon Lance 633 = Shrivel 6D3 = Scimitar 634 = Eye drop 6D4 = Flayer 635 = Molotov 6D5 = Spirit Lance 636 = S-mine 6D6 = Venus Gospel 637 = 8 Inch Cannon 6D7 = 4-point Shuriken 638 = Graviball 6D8 = Boomerang 639 = T/S Bomb 6D9 = Pinwheel 63A = Ink 6DA = Razor Ring 63B = Dazers 6DB = Hawkeye 63C = Dragon Fang 6DC = Crystal Cross 63D = Cauldron 6DD = Wind Slash 63E = Sylkis Greens 6DE = Twin Viper 63F = Reagan Greens 6DF = Spiral Shuriken 640 = Mimett Greens 6E0 = Supperball 641 = Curiel Greens 6E1 = Magic Shuriken 642 = Pahsana Greens 6E2 = Rising Sun 643 = Tantal Greens 6E3 = Oritsuru 644 = Krakka Greens 6E4 = Conformer 645 = Gysahl Greens 6E5 = Yellow Megaphone 646 = Tent 6E6 = Green Megaphone 647 = Power Source 6E7 = Blue Megaphone 648 = Guard Source 6E8 = Red Megaphone 649 = Magic Source 6E9 = Crystal Megaphone 64A = Mind Source 6EA = White Megaphone 64B = Speed Source 6EB = Black Megaphone 64C = Luck Source 6EC = Silver Megaphone 64D = Zeio Nut 6ED = Trumpet Shell 64E = Carob Nut 6EE = Gold Megaphone 64F = Porov Nut 6EF = Battle Trumpet 650 = Pram Nut 6F0 = Starlight Phone 651 = Lasan Nut 6F1 = HP Shout 652 = Saraha Nut 6F2 = Quicksilver 653 = Luchile Nut 6F3 = Shotgun 654 = Pepio Nut 6F4 = Shortbarrel 655 = Battery 6F5 = Lariat 656 = Tissue 6F6 = Winchester 657 = Omnislash 6F7 = Peacemaker 658 = Catastrophe 6F8 = Buntline 659 = Final Heaven 6F9 = Long Barrel R 65A = Great Gospel 6FA = Silver Rifle 65B = Cosmo Memory 6FB = Sniper CR 65C = All Creation 6FC = Supershot ST 65D = Chaos 6FD = Outsider 65E = Highwind 6FE = Death Penalty 65F = 1/35 Soldier 6FF = Masamune 660 = Super Sweeper 700 = Bronze Bangle 661 = Masamune Blade 701 = Iron Bangle 662 = Save Crystal 702 = Titan Bangle 663 = Combat Diary 703 = Mythril Armlet 664 = Autograph 704 = Carbon Bangle 665 = Gambler 705 = Silver Armlet 666 = Desert Rose 706 = Gold Armlet 667 = Earth Harp 707 = Diamond Bangle 668 = Guide Book 708 = Crystal Bangle 669 = 709 = Platinum Bangle 66A = 70A = Rune Armlet 66B = 70B = Edincoat 66C = 70C = Wizard Bracelet 66D = 70D = Adaman Bangle 66E = 70E = Gigas Armlet 66F = 70F = Imperial Guard 670 = 710 = Aegis Armlet 671 = 711 = Fourth Bracelet 672 = 712 = Warrior Bangle 673 = 713 = Shinra Beta 674 = 714 = Shinra Alpha 675 = 715 = Four Slot 676 = 716 = Fire Armlet 677 = 717 = Aurora Armlet 678 = 718 = Bolt Armlet 679 = 719 = Dragon Armlet 07A = 71A = Minerva Band 07B = 71B = Escort Guard 07C = 71C = Mystile 07D = 71D = Ziedrich 07E = 71E = Precious Watch 07F = 71F = Chocobracelet 680 = Buster Sword 720 = Power Wrist 681 = Mythril Saber 721 = Protect Vest 682 = Hardedge 722 = Earring 683 = Butterfly Edge 723 = Talisman 684 = Enhance Sword 724 = Choco Feather 685 = Organics 725 = Amulet 686 = Crystal Sword 726 = Champion Belt 687 = Force Stealer 727 = Poison Ring 688 = Rune Blade 728 = Toughness Ring 689 = Murasame 729 = Circlet 68A = Nail Bat 72A = Star Pendant 68B = Yoshiyuki 72B = Silver Glasses 68C = Apocalypse 72C = Headband 68D = Heaven's Cloud 72D = Fairy Ring 68E = Ragnarok 72E = Jewel Ring 68F = Ultima Weapon 72F = White Cape 690 = Leather Glove 730 = Sprint Shoes 691 = Metal Knuckle 731 = Peace Ring 692 = Mythril Claw 732 = Ribbon 693 = Grand Glove 733 = Fire Ring 694 = Tiger Fang 734 = Ice Ring 695 = Diamond Knuckle 735 = Bolt Ring 696 = Dragon Claw 736 = Tetra Elemental 697 = Crystal Grab 737 = Safety Bit 698 = Motor Drive 738 = Fury Ring 699 = Platinum Fist 739 = Curse Ring 69A = Kaiser Knuckle 73A = Protect Vest 69B = Work Glove 77B = Cat's Bell 69C = Powersoul 73C = Reflect Ring 69D = Master Fist 73D = Water Ring 69E = God's Hand 73E = Sneak Glove 69F = Premium Heart 73F = HypnoCrown ----------------------------- Appendix 2 (Materia Modifier) ----------------------------- Materia Modifier 8009XXXX FF** XXXX - Defines the position of the materia on the materia list. Where CE60 is the 1st position and D17C is the last location, which is position 200. With every increment of one position, add HEX 4 to the last one, example: 1st position == CE60 2nd position == CE64 3rd position == CE68 4th position == CE6C 5th position == CE60 and so on until D17C. If you don't understand this, use a scientific calculator and change it to HEX mode, then punch in CE60 and press "+" then "4", everytime you add 4, the position is increase by one. ** - Defines the item that you want, refer to the bottom table for all usable materia: 00 = MP Plus 2E = (glitch) 01 = HP Plus 2F = (glitch) 02 = Speed Plus 30 = Master Command 03 = Magic Plus 31 = Fire 04 = Luck Plus 32 = Ice 05 = XP Up 33 = Earth 06 = Gil Plus 34 = Lightning 07 = Enemy Away 35 = Restore 08 = Enemy Lure 36 = Heal 09 = Chocobo Lure 37 = Revive 0A = Pre-Emptive 38 = Seal 0B = Long Range 39 = Mystify 0C = Super Enemy-All 3A = Transform 0D = Counter Attack 3B = Exit 0E = Slash All 3C = Poison 0F = Double Cut 3D = Gravity 10 = Cover 3E = Barrier 11 = Underwater 3F = 12 = HP/MP Switch 40 = Comet 13 = W-Magic 41 = Time 14 = W-Summon 42 = 15 = W-Item 43 = 16 = 44 = Destruct 17 = Enemy-All 45 = Contain 18 = Command Counter 46 = Full Cure 19 = Magic Counter 47 = Shield 1A = MP Turbo 48 = Ultima 1B = MP Absorb 49 = Master Magic 1C = HP Absorb 4A = Choco/Mog 1D = Elemental 4B = Shiva 1E = Added Effect 4C = Ifreet 1F = Sneak Attack 4D = Titan 20 = Final Attack 4E = Ramu 21 = Added Cut 4F = Odin 22 = Added Steal 50 = Leviathan 23 = Quadra Magic 51 = Bahamut 24 = Steal 52 = Kujata 25 = Sense 53 = Alexander 26 = 54 = Phoenix 27 = Throw 55 = Neo Bahamut 28 = Morph 56 = Hades 29 = Deathblow 57 = Tupon 2A = Manipulate 58 = Bahamut ZERO 2B = Mimic 59 = Knights Of The Round 2C = Enemy Skill 5A = Master Summon 2D = (glitch) 89 = (glitch) Special notes: 1) This code should enable you to have a master level materia for every materia created. It even allow the Enemy Skills materia to have full 24 stars. Email me if this is wrong. Compiled and done by: Raymond Heng raymondh@cyberway.com.sg ------------- Author's Note ------------- All lists and names of items and materias are cross referenced from The completely unauthorised Final Fantasy VII Ulimate Guide. I am willing to accept all comments and add-ons and will credit whoever suggested it. Please do not use this as your own as I have spent hours of hard work typing and looking for it, if you must give it to someone, please credit me with it. My Email is raymondh@cyberway.com.sg , just remember to add the h in front of the "raymond". Thanks to "Desolated Dream". I have found a webpage to put my codes file, It's at http://www.dreamon.com/ff7/ff7codes FINAL FANTASY VII GAMESHARK/PAR CODES (C) RAYMOND HENG 1997