### # # ### # ### # # # ## ## # # ## ## ### ## ## # # # # # ## # # # # # # ## # # # # # # # # ### # # # # ## # # ### ## # ### # # ## ### ## # # # # # # ### ### # Final Fantasy IV Walkthrough Version 1.0 by Amar Kishan on 7/29/01 amar_kishan@hotmail.com ------------------------------------------------------------------------- The latest version of this FAQ can be found at: http://www.gamefaqs.com ------------------------------------------------------------------------ i.) INTRODUCTION This is a complete walkthrough for Final Fantasy IV (SNES). If you have anything to add, just contact me at: amar_kishan@hotmail.com. I hope you enjoy the guide. If you wish to use this guide for any purposes (other than use for help), please email me first. This guide is not to be reproduced in anyway without my permission first. This guide is copyright 2001 Amar Kishan. ------------------------------------------------------------------------- ii.) FORMAT This covers several things in a particular format, which is useful to know in order to use the guide. Walkthrough Format: Chapter: (Name) Section: (A,B,C, etc.): Name of place Reccomended Level: Enemies: (name of enemies) Treasures: (If any) Boss: (If any) Boss Format: Name of Boss: Reccomended Level: Weakness: Reward: Attacks: Name Strategy:(how to kill it) ------------------------------------------------------------------------- iii.) TABLE OF CONTENTS i.) Introduction ii.) Format iii.) Table of Contents I.) Game Basics II.) Walkthrough Walkthrough Part 1: The Dark Knight Chapter 1: THE KING'S PAWN: Beggining to Mist Chapter 2: THE LIGHT OF THE DESERT: Kaipo and the Antlion's Nest Chapter 3: FABUL: Mt. Hobs and Fabul Chapter 4: THE TRIAL: Mt. Ordeals Walkthrough Part 2: The Crystals Chapter 1: BARON: Mysidia to Baron Castle Chapter 2: THE CRYSTAL OF EARTH: Mithril to Tower of Zott Chapter 3: DWARVES GALORE: Agalt to Tower of Babil Chapter 4: THE LAST CRYSTAL: Cave of Eblana to the Sealed Cave Walkthrough Part 3: The Final Showdown Chapter 1: THE MAGICAL SHIP AND THE MOON: Adamant Cave to the Giant of Babil Chapter 2: THE LUNAR CORE: Odin and the Lunar Underground III.) Armor IV.) Weapons V.) Magic VI.) Items VII.) Characters VIII.) Secrets/Tricks IX.) Bestiary X.) Credits/Dislcaimer ------------------------------------------------------------------------- I.) GAME BASICS ------------------------------------------------------------------------- A.) Game Controls ------------------------------------------------------------------------- Final Fantasy IV was made for the Super Famicom (SF). The available buttons are A, B, X, Y, Select, Start, L, R, and the control pad (up, down, left, right). A: On the field, pressing A lets you talk to people, read signs, and open treasures. In stores, it lets you select the desired item and change the quantity. In battle, it selects a command. B: Cancels any selected action, closes windows. X: Opens the menu on the world map and in the field. Y: Does nothing. Select: Does nothing. Start: Pauses in Battle L or R: Switches the lead character on the world map or in the field. L and R: Attempts to Run from Battle ------------------------------------------------------------------------- B.) The Menu ------------------------------------------------------------------------- By hitting X on the map or in the field, you'll open up the menu screen. There are several sub-sections of the menu: Item, Magic, Equip, Status, Form, Change, Config, and Save. 1.) Item: Allows you to use the items that you've acquired. Note that some items can't be used in the field. 2.) Magic: Allows you to use the magic that you've acquired. Note that some items can't be used in the field. 3.) Equip: Allows you to equip weapons, shields, armor, helms, gauntlets, and items. You can only equip two items at a time. 4.) Status: Allows you to view the statistics of your characters: Level, HP, MP, Str., Agil., Vit., Wis., Will, Att., Att.%, Def., Def.%, Magic Def., Magic Def.%, and EXP. 5.) Form: Change the order of the characters. 6.) Change: Switch front and back rows. 7.) Config: Allows you to change the Bat Mode, Bat Speed, Msg Speed, Sound, Control, Cursor, and Color. 8.) Save: Allows you to save your progress. This can only be done on save points or on the world map. You can have up to four saved games. ------------------------------------------------------------------------- C.) Battle System ------------------------------------------------------------------------- Battles in FFIV are use the ATB. That is, your characters can only act once they are ready (determined by speed), as opposed to the turn based system of the first three Final Fantasy games. In Battle, your characters can defend and switch the rows by pressing right and left on the direction pad (the character's command menu must be present). The battle lasts until one side is completely destroyed or flees, at which point you obtain money (gil) and experience. ------------------------------------------------------------------------- D.) Status Ailments ------------------------------------------------------------------------- 1.) Permanent Status Effects Curse: Base strength and defense are cut in half. Curse is characterized by a black cloud above the cursed character's head. Cured with a Cross or Esuna. Darkness: Attack percentage is cut in half. Dark is characterized by black dots (sunglasses?) over the character's eyes. Cured with an Eyedrop or Esuna. Float: Float grants immunity to Quake, Titan, and damage floors. Float disappears after you exit the room or go up/down the stairs. Floating characters will float up and down with an oval shadow. Mini: Attack, Defense, and Defense% are reduced to 0, while attacks against the character are doubled in effectiveness. The character cannot use Aim, Cover, Dart, or Jump. Miniature characters look like small character=). Cured with Aprentice, Mini, or Esuna. Mute: Prevents the target from casting spells (items and enemy abilities are not considered spells). Mute is characterized by a cartoon dialogue bubble above the character's head. Cured with an EchoHerb or Esuna. Piggy: Prevents casting any spell but Piggy and prevents the use of Aim. A "Piggyed" character looks like a Pig. Cured with Diet Food, Piggy, or Esuna. Poison: The target loses 1 HP per step on the world map or in the field, and a fixed amount (dependent on max HP) per turn in battle. Poisoned characters have purple faces. Cured with an Antidote or Esuna. Toad: Attack, Defense, and Defense% are reduced to 0, while attacks against the character are doubled in effectiveness. This character can only use the magic spell Toad. 'Toaded" characters look like Toads. Cured with a MaidKiss, Toad, or Esuna. Stone: The target cannot move or attack. If the entire party is petrified, your game is over. Petrified characters look grey. Cured with GoldPin or Esuna. Wounded: The target is dead, and appears dead. If the entire party is wounded, your game is over. Cured with FenixDn, Raise, and Arise. 2.) Non-Permanent Conditions Berserk: Allows the target to attack twice as many times with 50% more attack power, but is uncontrollable. Berserk cannot be seen. Blink: Causes enemy attacks to miss frequently, and lasts about 3 attacks. Characters with this status have multiple images of themselves on the battle screen. Confusion: Target makes random attacks (at twice the rate of a normal character). Confused characters have a green ring aroud their head. Confusion is fixed when physical damage is dealt to the character by means of a physical attack. Death Sentence: A timer set at 10 appears above the target's head and counts down to 0, at which point the target dies. Characters with a Death Sentence have a green timer above their head. Haste: Increases the rate at which a character attacks and the chance that Sneak is succesful. Haste cannot be seen. Paralyze: A paralyzed character cannot move or attack. A parlyzed character crouches with two energy beams on either side of him/her. Characters are spontaneously cured of this condition. Petrify: The target is 2/3 stone. No side effects. Reflect: Sets up a field that reflects all black and white magic spells (except Rabur, Meteo, and Quake) and MegaFlare. This field lasts for a limited time. Seizure: Rapid HP loss occurs and cannot be stopped. Seizure cannot be seen. Sleep: The target cannot take action. Sleeping characters look like they are drooling. They are cured at random points during the battle. Slow: The character's attack rate is lowered. Cannot be seen or cured. Stop: The target cannot move or attack and is more vulnerable to attacks (including Sneak). Stop cannot be seen. ------------------------------------------------------------------------- E.) Rows ------------------------------------------------------------------------- In Final Fantasy IV, your party can consist of up to five characters. They can be aligned in 1 of 2 ways (using the Change command on the Menu, or the Row command in battle; the characters themselves can be moved by using Form). (A) 1 2 3 4 5 (B) 1 2 3 4 5 Characters in the front row are more vulnerable to physical attacks, characters in the back usually have weaker physical attacks. ------------------------------------------------------------------------- II.) WALKTHROUGH ------------------------------------------------------------------------- ------------------------------------------------------------------------- CHAPTER I: THE KING'S PAWN ------------------------------------------------------------------------- A.) Prologue Recommended Level: Ce:10 Enemies: None Treasures: BombRing, Ether, 480 Gil, Tent Bosses: None ------------------------------------------------------------------------- As the game opens, the Red Wings fleet is flying to Mysidia in order to capture the Water Crystal. The DarkKnight Cecil, the Commander of the Red Wings, is successful in his mission. During the return course, the ship is attacked by a set of monsters. Cecil kills three Float Eyes with a RedFang, then decimates a Zuu with a BlueFang item [the battle scene is there, but you can't control Cecil's actions]. Finally, the ship returns to Baron. Here, Cecil meets Beigan, to whom he reveals his qualms about Baron's latest conquest. Beigan rats him out to the King, and because of this Cecil's command of the Red Wings is revoked. Instead, he is assigned to clean up the Phantom Beasts around Baron. Cain tries to defend Cecil, but ends up joining him. You'll be given the BombRing and told to rest up. You're given control of Cecil at this point. It's a good chance to explore the castle. On Floor 1, hit the switch to gain entrance to the treasure room. Here, snag an Ether, 480 Gil, and a Tent. You can head east to a locked a tower and a courtyard (with a couple of engineers). Head west from the entrance of floor 1 to a courtyard. The western building is a jail where magicians from Mysidia are being held. Head north a little here to talk with Cid, the Chief Engineer of Baron. The barracks are located to the northeast, and Cecil's quarters to the northwest (you're supposed to go to his quarters). Once you reach Cecil's quarters and get in bed, there'll be a medium-long scene with him and Rosa. The next day, Cain joins you and the two of you leave Baron Castle. ------------------------------------------------------------------------- B.) A Journey into the Mist Recommended Level: Ce:11/Ca:11 Enemies: Goblin, Float Eye, Dive Eagle, SwordRat Treasures: Tentx3, EyeDropx2, DwfBread, Potionx4, Copper Timer Bosses: MistDragon ------------------------------------------------------------------------- As you get on the world map, head for the town of Baron. Go into the inn and examine the swords. This opens up a passage that leads to an EyeDrop, Tent, and DwfBread. Search the pot southeast of the Inn and north of the Inn (lowest) for a Potion a piece. For some more treasure, head to the drains and drop into the river (you can talk to the dancer on the way to see her throw off her clothes). Head all the way to the pond like area in the southeast corner of the town. Search near the mouth of the pond for a Tent, and near the southeast corner for a Copper Timer. Now, head to the items shop and snag 10 Potions. The other area of importance is the training room, which details the basics of the game. The weapons shop is closed, so that's about all that's of importance in Baron for now, though the townspeople may provide interesting dialogue. Now it's time to level up/earn some gil! YES! Since both Cecil and Cain start at level 10, there is really no need to level up more than one level (to Level 11). Just walk around near Baron and use DWave to annihilate all the enemies. Be warned that each time you use DWave, Cecil loses some % of his max HP. For level 10, he loses 7.5%, for level 11 he loses 12.27%, etc. Thus, occasionally you'll have to rest in the Inn, but that's really not a problem. Beware of Sword Rats, which counter with Needle if you don't kill them in one hit. When you're through, head for the Cave of the Mist, northwest of Baron (cross the bridge). Save before you enter. Once inside, head east and go up the stairs. Throughout the cave, you'll hear a voice. It will tell you to go back, but just keep going. Follow the path for a Potion. Get the EyeDrop nearby, to the northeast. Head south, and swing by to grab the Tent near the center of the floor. Now head east again and get the Potion. Now make sure both Cain and Cecil have over 120 HP and head north to the exit. You'll be asked if you're going to continue; say yes. You'll now fight your first boss, the Mist Dragon. ------------------------------------------------------------------------- MistDragon Recommended Level: Ce:11/Ca:11 Weakness: None Reward: 700 EXP, 200 Gil Attacks: ColdMist, Physical Attack Strategy: Have Cain Jump and Cecil attack. The MistDragon hits for 4-10 damage, while you hit for 20-70 damage-good deal. Halfway through the battle, the Mist Dragon will dissipate (it will turn into mist.) During this period, all attacks will miss, and the MistDragon will counter with ColdMist, which deals around 25-30 damage to both Cain and Cecil. Just wait this period out, or use it to heal (if the MistDragon's 4-10 HP attacks have worn you out...) Eventually it will form the Dragon again, and when it does, destroy it. ------------------------------------------------------------------------- With the Mist Dragon vanquished, head north and exit the cave. ------------------------------------------------------------------------- C.) The Village of Mist Recommended Level: Ce:12/Ca:12 Enemies: Goblin, Sand Sahag, Insectus Treasures: None Bosses: Girl ------------------------------------------------------------------------- De-equip Cain, then head east to the village of Mist. Upon entering and walking a bit, the BombRing will begin to glow and explode. Everyone in Mist is killed except Cecil, Cain, and a little girl. The girl is mourning over the death of her mother...the human counterpart of the MistDragon you just killed. Cain will tell you to kill her, but Cecil rejects all ties to Baron (and so does Cain, after he hears Cecil's speech). They try to escape with the girl, but she fights them. ------------------------------------------------------------------------- Girl Recommended Level: Ce:12/Ca:12 Weakness: None Reward: N/A Attacks: Summon Titan Strategy: Just defend, or attack. She'll summon a Titan that'll deal about 100 damage to everyone, which for some reason ends the battle. ------------------------------------------------------------------------- You'll wake up in a small clearing, the girl unconscious and Cain nowhere to be found... ------------------------------------------------------------------------- CHAPTER II: THE LIGHT OF THE DESERT ------------------------------------------------------------------------- A.) Kaipo Recommended Level: Ce:12 Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg Treasures: Ether Bosses: General, BaronSoldrx3 ------------------------------------------------------------------------- Your goal is to get the girl to safety, so you'll need to find a town. There is a town in the desert, near an oasis, which is an ideal location, but wait on that. This is a unique EXP-earning opportunity, and I suggest you level Cecil up to at least Lv.13. When that's done, head for the oasis town. Cecil will automatically go to the Inn, where the Innkeeper will say that the rest is free of charge. Although the girl comes to, she refuses to speak with Cecil. During the night, forces from Baron come to kidnap the girl, but Cecil won't give her up so easily. ------------------------------------------------------------------------- General, BaronSoldrx3 Recommended Level: Ce:13 Weakness: None Reward: 242 Gil, 869 EXP [General killed] or 162 Gil, 472 EXP [General retreats] Attacks: Retreat, Physical Attack Strategy: You have two options for this battle. You can finish off the BaronSoldr, which makes the General retreat, or kill the General and receive nearly twice as much EXP and Gil. I think that it's worth it to kill the General. First, finish off two of three BaronSoldrs, then hack away at the General, using a Potion when necessary. Finally, finish off the remaining BaronSoldr. If you choose to let the General flee, just open the battle up with a DWave and clean up the remaining BaronSoldr, if there is one. ------------------------------------------------------------------------- Rydia, the girl, now joins as a party member. She's very weak, and now's a good time to level her up. But first, it's time to go shopping. First, buy a Leather Helm for your next character. Nothing else is needed, but you can sell all of Cain's old stuff right now. Now, for the weapons. The Rod Rydia carries has an extremely low Attack%, and will almost always miss. However, when used as an item in battle, it deals moderate damage (20-35). The Rod can be used like this unlimited times. However, if you want another cool weapon, go buy the Staff. When used as an item in battle, the Staff removes Poison from the target. With these two weapons, I'm not sure if you need the Bow, as the Bow's limited supply of arrows will leave you weaponless if you don't use them wisely. However, the Rod's physical attack special phases out in a while, so it's a good idea to take the Bow and 40 Iron Arrows along with you. If you do equip a Bow, make sure to put it in Rydia's left hand and put the Iron Arrows in her right hand. Be sure to get the Ether from the northern pot (north of the Weapons shop). That done, spend some time to level Rydia up to level 10. This may take a while, but it's worth it. By Level 10, Rydia will have 8 spells (including Chocb, which she starts with). In addition, she'll be almost as fast as Cecil and have over 100 HP [to 113HP]. When you're done leveling Rydia up, head back to Kaipo. Go to the house to the north of the weapons shop and go to the bed. You'll see that Rosa has been stricken with a fever. The only way to cure this is to get the Light of the Desert [Desert Light] from the Antlion's lair. If you sniffed around in the town, you should know that only the royalty of Damycan can enter that lair. Well, it's a good idea to head for, you guessed it, Damycan! ------------------------------------------------------------------------- B.) The Sea Channel Recommended Level: Ce:14/Ry:10 Enemies: Goblin, Sand Worm, Flying Eye, Insectus, Sand Sahag, Hand-Leg, Gigantoad, Fly Killer, Fang Shell, Sea Pot, Red Marsh, Zombie, Tiny Mage, Alligator, Sahagin Treasures: Potionx3, Maidkiss, Tent, Fragmentx2, Iron Ring, Etherx2, IceRod, 580 gil, S Pole, Shadow Sword, Copper Timer, Hades Helm, Hades Gauntlets, Hades Armor, Hermes Bosses: Octomamoth ------------------------------------------------------------------------- Head northeast from Kaipo to the Sea Channel, save, and enter. The enemies in here are tougher than anything you've seen so far (i.e., 1-2 blasts of DWave won't instantly kill everything). It's also important to note that since DWave is a shadow elemental attack, it deals little damage to undead targets, like Zombies. For these battles, either cast Fire/Keal on them, or run away. Upon entering, head north for a Potion and Maidkiss. Head west, grab the Tent, and speak to the old man. The man, Tella the Sage, is trying to get to Damycan, but can't get past an eight-legged monster that's guarding the passage there. He joins you in the hope that your combined forces will defeat the beast. Once he joins, give him the Leather Helm you saved from Kaipo. Head east across the bridge for a Fragment, then go into the water and around to get the Iron Ring. Give it to Tella. Now take the exit. Head north here and grab the Potion. Follow the path and get the Ether on the center island. Before entering the next area, feel free to fight around a bit. In the next area, Tella will use a Tent, so you can exhaust your resources right now. When you're done, head to the next area, where Tella will use a Tent. During the night, they'll discuss the Light of the Desert, Rydia, and Tella's daughter, Anna. After exiting the clearing, head west to get the IceRod, which you should give to Rydia. Get 580 gil from the southern chest and another Fragment in the west, and take the northwestern exit. Get another Potion and head northwest into a hidden path. Follow the path until you reach a chest containing the Feather Helm, which you should give to Rydia. You're now in the Underground Channel N-1, the last room of this cave. Get the Ether and SPole in the west, and head east across the bridge. Get the Copper timer and the Shadow Sword to the south of the bridge. Give the Shadow Sword to Cecil (of course), and head through the exit. The Sea Channel merely leads to a small valley on the overworld map. As Tella suggested, you can use a Tent to recover lost HP/MP. Whether you use the tent or not, your next destination is still the cave northwest of the Sea Channel. Once inside the "Underground Waterfall", just get in the water and fall down the waterfall (as the name implies). Grab the Hades Helm and Hades Gauntlets in the south for Cecil (yes, EQUIP THEM), and head through the northern exit. In the "Underground Lake" area, get the Hades Armor and a Hermes from the east. Of course, give the Hades Armor to Cecil. Heal up and head towards the central waterfall to enter your second boss battle. ------------------------------------------------------------------------- Octomamoth Recommended Level: Ce:15/Ry:12/Te:20 Weakness: Thunder, Shadow Reward: 500 gil, 1200 EXP Attacks: Physical Attack Strategy: The Octomamoth attacks with each of its leg pairs, thus allowing it to initially attack 4 times as fast as you. However, each time you deal 300 or so damage to it, the Octomamoth loses a leg or two. Just have Cecil attack, Rydia uses Chocb (deals more damage than Thund, but slightly more expensive) and have Tella use Thund. The beast will go down very quickly. ------------------------------------------------------------------------- With the Octomamoth vanquished, the path to Damycan and the Light of the Desert is wide open. Head north out of the lake. ------------------------------------------------------------------------- C.) Damcyan and the Antlion's Basement Recommended Level: Ce:15/Ry:12/Te:20 Enemies: Goblin, Sand Worm, Hand-Leg, Domo Boy, Adamantium, Lacy, Basilisk, Yellow Jelly Treasures: Feather Helm, CrossBow, Ruby Ring, Antidote, EyeDrop, Gold-pinx2, Fenix Dnx2, Etherx2, Potionx4, Holy Arrowsx20, Iron Arrowsx10, Tentx2, SpidrWebx2, S. Pole, Lamia Harp, Copper Timer, ExitDoor, DesrtLite Bosses: Antlion, Sahagin ------------------------------------------------------------------------- Now that you're back on the world map, you can Save. Do so, then head north towards the desert castle of Damycan. Halfway there, you'll see the Red Wings fleet demolish the castle. Hurry to the ruins. When you first enter Damycan, head south one tile and walk around the outside of the caste (east) until you see a small room. Enter it, and talk to the wounded guard. After the guard passes away, hit the switch and follow the passage to obtain a Feather Helm, CrossBow, and Ruby Ring. Now, head downstairs and search all four pots and the six treasure chests. You should get an Antidote, EyeDrop, Gold-pin, Fenix Dn., Ether, Potion, 20 Holy Arrows, and 10 Iron Arrows. When you're finished looting this part of the castle, de-equip Tella and continue through the castle as normal. On the 2nd floor, get the Tent. Keep ascending until you reach a room full of wounded soldiers, and at the center, a girl. During the unfolding scene, Tella will attack Gilbert, the bard with whom his daughter, Anna, eloped. Anna interrupts the fight, telling Tella that she loves Gilbert, who is really the Prince of Damcyan. Gilbert will reveal that Anna shielded him from arrows during the Red Wing attack. Acknowledging that Gilbert must be special to Anna to warrant such an act, Tella vows revenge on Golbleze, the new commander of the Red Wings, and leaves the party. In his place, Gilbert joins to help you find the Light of the Desert. He brings a Hovercraft with him. This vehicle will let you cross over shallow rocks in the sea (it's the only way to reach the Antlion's Basement). With the hovercraft in hand, head east over the shallows and south until you see a cave entrance. Save, and enter. On the 1st floor, grab the Potion and SpidrWeb, then head south to get a Tent and another Potion. Head back northeast for yet another Potion and a Gold-pin Now take the exit to floor 2. Here, grab the S. Pole in the southeast corner and go through the door. Get the Lamia Harp and give it to Gilbert (his attack is actually decent with it). Head back to the main area of Floor 2, and go grab the Copper Timer and Spidr Web from the Northeast and Northwest corners, respectively. That done, take the northern exit back to floor 1. Enter the save room and loot the Fenix Dn, Ether, and ExitDoor from here. If you want to save, go ahead, a boss fight is coming up. Now head back to Floor 2 and this time, take the southern exit to the Antlion's Nest. Here, heal up and walk straight into the center. Gilbert will tell everyone that the Antlion is tame, and then goes for the Light of the Desert. To everyone's dismay, the Antlion attacks. ------------------------------------------------------------------------- Antlion Recommended Level: Ce:16/Ry:14/Gi:12 Weakness: None Reward: 500 gil, 1500 EXP Attacks: Physical Attack, Counter Strategy: The Antlion attacks do 1 damage. However, each time the Antlion's physically attacked, it Counters on a random character for 25-35 damage. You want to avoid this, and the simplest way to do so is this: Have Cecil attack, Rydia cast Chocb, and Gilbert hide. Whenever the Antlion counters, he'll either hit Rydia or Cecil, who have more HP than Gilbert. When Rydia's HP are low, have Cecil use a Potion on here. An easy, easy boss. ------------------------------------------------------------------------- With the Antlion dead, the DesrtLite (Light of the Desert) is yours. Head out of the cave and take the Hovercraft back to Kaipo. Head straight for Rosa's room, and use the DesrtLite on her. She'll come to, and reveal some information about Golbleze. Apparently, he is the one who is telling the King to capture the 4 crystals: the Fire Crystal of Damcyan, Wind Crystal of Fabul, Water Crystal of Mysidia, and the Earth Crystal of Toroia. After the dialogue, she tells you to go to Fabul and joins the party. After the scene, everyone goes to sleep. During the night, however, Gilbert wakes up and starts singing to Anna. His song is interrupted by a Sahagin's attack. ------------------------------------------------------------------------- Sahagin Recommended Level: Gi:12 Weakness: None Reward: 100 gil, 800 EXP Attacks: Physical Attack Strategy: This is a story based fight, and it won't conclude until Anna finishes talking to Gilbert. ------------------------------------------------------------------------- The next day, stock up on Potions and Iron Arrows. Give Rosa the Crossbow and the spare Feather Helm. Now it's time to beat the Red Wings to Fabul. ------------------------------------------------------------------------- CHAPTER III: FABUL ------------------------------------------------------------------------- A.) Mt. Hobs Recommended Level: Ce:16/Ry:14/Ro:10/Gi:12 Enemies: Skeleton, Spirit, Gargolye, Cokatrice, Pain Bomb, Bomb, Domo Boy Treasures: Tent, Potion, Gold-pin, 960 gil, Holy Arrowsx10 Bosses: MotherBomb ------------------------------------------------------------------------- Mount Hobs is northeast of the Antlion Basement. Head there on your Hovercraft, save, and enter. Place everyone but Cecil in the back row. You won't be able to go very far, since the path up the mountain has been frozen over. Rydia hates Fire, and thus can't melt it. However, after some friendly persuasion, she learns Fire and melts the ice. Now, head northwest. This ledge contains a save point and chests containing a Tent, Potion, Gold-pin, and 960 gil. Take it all, save/rest, then head back to the first screen. This time, take the northeastern path and follow it. Grab the 10 Holy Arrows, then turn north. You should find a monk battling some beasts. The screen switches to the monk beating the crap out of some Domo Boys, then being attacked by a larger foe. This time, Cecil and the crew join in. ------------------------------------------------------------------------- MotherBomb Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10 Weakness: None Reward: 543 gil, 2415 EXP Attacks: Physical Attack, Explode Strategy: At first, the Mother Bomb is small, but still deals decent damage. Have Rydia summon Chocb, while everyone else attacks. Soon, the MotherBomb will become huge, but still use the same strategy. Soon, it will say EXPLODE!!!. Immediately heal your characters with Rydia, Rosa, and Gilbert, because the Explode attack takes off 60-80 damage off everyone. Once the MotherBomb explodes, you'll be up against 3 Bombs and 3 PainBombs. Use Rydia, Rosa, and Gilbert to Heal, and have Cecil use DWave and Yang Kick. Clean up the remnants the next turn. ------------------------------------------------------------------------- The monk will introduce himself as Yang. He'll join your party in an attempt to save Fabul from Baron. Give him a Leather Helm, then head off the mountain. ------------------------------------------------------------------------- B.) Fabul Castle Recommended Level: Ce:16/Ry:15/Ro:12/Gi:13/Ya:10 Enemies: Gatlinger, Domo Boy Treasures: Hermes, Demom Shield, Ether, SpidrWeb, Death Sword, Tent, Berserk, ZeusRage, Potion, S.Pole, Fragment. Bosses: Dragon Kn. ------------------------------------------------------------------------- Use a Tent and Save once you exit Mount Hobs, since you're probably weak after the boss fight. Now head east through the valley towards Fabul Castle (it's located on a lake). Save, then enter. Walk past the guards and head for the weapons/armor shop. Buy a Demon Helm, Demon Gauntlet, and Demon Armor for Cecil, and sell his Hades equipment. Also buy the Thunder and Ice Claws for Yang. Now, head to the Inn and rest. De-equip Rosa, and give her Feather Helm to Yang. Now head to the King's chamber and discuss the plan of defense. It's decided that Yang, Cecil, and Gilbert will fight at the front lines, while Rosa and Rydia will act as medics. At right about this time, the Baron invasion starts. Battle 1. Captain, BaronMarinx2 Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] Much like the fight in Kaipo, you can choose to kill the BaronMarins, letting the Captain retreat, or you can kill the Captain as well, getting over twice the EXP. The RedWings begin to bombard Fabul, so you're forced to retreat inside the castle. Here, you'll fight your second battle. Battle 2. Lacy, Domo Boy, Sahagin Reward: 128 gil, 477 EXP Very straight forward battle. Just attack everyone |=) Battle 3. Captain, BaronMarinx2 Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] This is the same as Battle 1. Battle 4. Gargoyle Reward: 90 gil, 315 EXP Just a normal enemy fight. Battle 5. Lacy, Domo Boy, Sahagin Reward: 128 gil, 477 EXP Same as Battle 2. Battle 6. Captain, BaronMarinx2 Reward: 352 gil, 1398 EXP [With Captain] or 200 gil, 798 EXP [Just BaronMarins] This is the same as Battles 1 and 3. After the sixth fight, a familiar figure arrives, Cain. He challenges Cecil to a one-one duel. ------------------------------------------------------------------------- Dragon Kn. [Cain] Recommended Level: Ce:17 Weakness: None Reward: N/A Attacks: Jump Strategy: Although you may think this to be a fair fight [until you see Cain's HP!], Cain is actually pretty much invincible. He'll use Jump for three turns, and then the battle is over (and Cecil beaten). ------------------------------------------------------------------------- With Cecil defeated, Cain's master, Golbleze arrives, kidnaps Rosa, and orders Cain to get the Wind Crystal. Cain complies, and the three exit, leaving Gilbert, Yang, Rydia, and Cecil behind. The group vows to defeat Golbleze, regain the Crystal, and rescue Rosa. You need to go to the Inn, but first, there's some treasure to get. In the throne room, examine the western pot for a Hermes. Then, step on the eastern switch to open a passage. Follow it for a SpidrWeb, Ether, and Demon Shield [Give the shield to Cecil]. Now, head to the Inn. There, Cecil reveals his plan: to get a ship to sneak into Baron. Yang agrees to ask King Fabul for a ship the next day. You'll appear in King Fabul's room, where the King will agree to lend your group a ship He'll also give Cecil the Deathbringer sword [listed as Death]. Take it, and then grab the Tent from the chest. Head to Floor 2 and search the pot for a Berserk. Exit and head to the left tower. Search the pots and chests for a ZeusRage, S. Pole, Potion, and Fragment. Now that you've looted Fabul Castle, you're almost ready to set sail. First, de-equip everyone but Cecil, then head east to the docks. The ship sails off and the voyage is relatively comfortable; however, halfway through, the ship is attacked by Leviathan. Cecil wakes up, with Rydia, Gilbert, and Yang nowhere to be found... ------------------------------------------------------------------------- CHAPTER IV: THE TRIAL ------------------------------------------------------------------------- A.) Mt. Ordeals Recommended Level: Ce:18 Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice, Spirit, Soul, Revenenant, Ghoul, Skeleton, Bloody Bones Treasures: Potionx2, Etherx2, Cloth, Legend Bosses: Scarmiglion(1) and Skullnants, Scarmiglion(2), Dark Knight ------------------------------------------------------------------------- You're now on a small peninsula, only a few paces from a town. If you are less than level 18, I suggest walking around for a bit and leveling up. Your new Death sword defeats the Zuu enemies in one hit, and the Dark Wave attack is much more powerful as well. When you're done leveling up, head for the town, Mysidia. All of the denizens are hostile; one black wizard will turn you into a toad, and one dancer will turn you into a pig. Talk to them again in order to be healed. Head for the Elder's house, the large house to the north of the town. The Elder tells you that if you wish to defeat Golbleze, you must give up the Dark Sword and become a Paladin. To do this, you must climb Mt. Ordeals, a feat that has never been accomplished. In order to help you accomplish the feat, the Elder asks two training magicians, Palom and Porom, to join you. Although not very strong, their black and white magic, respectively, will be a great asset. Head for the armor store, and buy Gaea Robes, Triangle Helms, and Silver Rings for both Palom and Porom. Also, buy an extra Triangle Helm and Silver Ring for your next character. Now, head for the weapons shop and buy a Cross Bow, 50-80 Holy Arrows, a FlameRod, and Healing Staff. Give the FlameRod to Palom and the CrossBow/Holy Arrows to Porom. It's also a good idea to buy a Tent or 2. When all of this is done, head back to the store and buy all the Light equipment you can afford. Put Palom and Porom in the back row. Now, fight around until Palom and Porom are level 12 or 13. Now that you're ready, it's time to head for Mt. Ordeals. Mt. Ordeals is located to the east of Mysidia (a fair distance). You'll see the power of the Death sword, if you haven't already, on the way there |=) Anyway, once you enter Mt. Ordeals, you'll see a wall of fire blocking your path. Luckily, Palom can cool the fire down. Right at this time, Golbleze summons his minion, the Earth Emperor Scarmiglione, to kill Cecil off. After the brief interlude, you regain control of your characters. Get the two Potions, then head north onto the 3rd Station. Here, you'll meet Tella, who readily joins you. Give him the Silver Ring, Triangle Helm, and Healing Staff. Now head north onto the 7th Station. Here, get two Ethers and continue onwards to the summit. You'll probably want to save and rest. As you walk across the bridge, Scarmiglion attacks. ------------------------------------------------------------------------- Scarmiglione and Skullnantx4 Recommended Level: Ce:19/Pa:14/Po:14/Te:21 Weakness: Skullnants-Fire, Keal Reward: 2400 gil, 3400 EXP Attacks: Drain, Thunder Strategy: The Skullnants start off by casting Drain on members of your party, then start attacking. Scarmiglion himself does very little unless he is directly attacked, or the Skullnants are dead. Have Porom and Tella use Keal2 on all the enemies, and Palom use Fire2 on all the enemies. Once the Skullnants are dead, have Palom use Fire2, Tella use the FlameRod, and Cecil/Porom attack/cure when needed. ------------------------------------------------------------------------- Immediately after the battle, head back to the save point and use a Tent. Now, switch Cecil to the back row, and everyone else to the front. Now, cross the bridge. Just as you near the other side, Scarmiglione attacks, again. ------------------------------------------------------------------------- Scarmiglione Recommended Level: Ce:19/Pa:15/Po:15/Te:21 Weakness: Fire, Keal Reward: 2500 gil, 3600 EXP Attacks: "Breathe in the Gas", Physical Attack (poisons) Strategy: Hopefully, you healed up for this battle. Since this a "Back Attack", Cecil will now be in the front row, while everyone else is in the back. Have Cecil attack (Barehanded) or use Potions, since his Death sword is useless against Scarmiglion. Tella and Porom should cast Keal2 on Scarmiglion, while Palom casts Fire2. Scarmiglion counters some attacks by saying "Breathe in the gas", then using a gas attack which doesn't cause any damage. I have no idea what this does...Anyway, if Palom, Porom, or Tella run out of MP, have them use their item. That is, Tella can Cure and hurt Scarmiglion with the Healing Staff, and the Flame Rod/Holy Arrows work very well against the Earth Emperor as well. Eventually, he'll die. ------------------------------------------------------------------------- Now Scarmiglion is gone for good. Head to the tablet and talk to it. You'll be teleported to the Hall of Mirrors. Here, Cecil will become a Paladin and must defeat his past. ------------------------------------------------------------------------- Dark Knight Recommended Level: Ce:1 Weakness: None Reward: N/A Attacks: DWave Strategy: Now Cecil is Lv.1 Paladin, but he's still a lot stronger than your Lv.19 or Lv.20 Dark Knight. Anyway, just defend in this battle and eventually it will be over. ------------------------------------------------------------------------- Now that Cecil's past has been destroyed, and the stain removed from his soul, Cecil legally becomes a Paladin. At the same time, Tella remembers all of his lost spells AND learns Meteo, thus giving him every black/white magic spell but Holy. Now, to rescue Rosa... ------------------------------------------------------------------------- WALKTHROUGH PART II: THE CRYSTALS ------------------------------------------------------------------------- CHAPTER I: BARON ------------------------------------------------------------------------- A.) The Devil's Road Recommended Level: Ce:1/Pa:15/Po:15/Te:21 Enemies: Gatlinger, Domo Boy, Zuu, Cockatrice Treasures: Baron Key Bosses: BaronGuardx2, Monk ------------------------------------------------------------------------- Cecil is now a level 1 Paladin, meaning that he can level up like crazy. While climbing down Mt. Ordeals, he'll gain up to 5 levels a fight, then slowly fade off. Head back to Mysidia, and talk to the Elder. After a long speech, he'll unseal the Devil Road, so that you can return to Baron. Level Cecil up to at least Level 10, then get him a Light Shield, Light Helm, Gauntlet, and Knight Armor. Now, head to Baron via the Devil Road. In Baron, you'll learn that Cid has been imprisoned for speaking out against the King, who has been acting very strangely and cruelly as of late. Head for the Inn, and make sure your HP and MP are full. Now, talk to the Monk, Yang, at the bar. He orders his soldiers to attack. ------------------------------------------------------------------------- BaronGuardx2 Recommended Level: Ce:10/Pa:16/Po:16/Te:22 Weakness: None Reward: N/A Attacks: Mini, Physical Attack Strategy: If you attack the BaronGaurds physically, they will counter with Mini, then attack for a lot of damage (200+). Instead, have Cecil defend, Palom and Porom use Twin, and Tella use the Healing Staff to heal the party. If any of the guards survive the Twin attack, finish them off with Cecil. ------------------------------------------------------------------------- Now Yang himself attacks you. ------------------------------------------------------------------------- Monk Recommended Level: Ce:10/Pa:16/Po:16/Te:22 Weakness: None Reward: N/A Attacks: Kick Strategy: Have Cecil attack, Palom use Fire2, Tella use Fire3, and Porom cast Keal2 after Yang's kick. The Monk should die after three turns of this. ------------------------------------------------------------------------- Once defeated, Yang regains control of himself and joins the party. He brings along the Baron Key, which Cecil speculates will help the party rescue Cid and get the Airship. After resting at the inn, unlock the weapons/armor store, and buy Yang 2 Thunder Claws and Palom a Thunder Rod. Also, buy Yang a Silver Ring, and a Kenpou Robe. Now, it's advisable to level up your characters until Palom reaches level 23. At that point, he has Bio and Quake, which are useful for defeating an upcoming boss. When you are ready, head to the locked building on the western side of town and unlock it with the Baron Key. ------------------------------------------------------------------------- B.) The Ancient Waterway/Baron Castle Recommended Level: Ce:15/Pa:19/Po:19/Te:24/Ya:20 Enemies: Alligator, GigasGator, Fang Shell, Deathtanet, Splasher, ThundrFish, BloodWorm, Hydra, BaronGuard Treasures: HiPotionx3, Etherx6, ZeusRage, Copper Timer, SpidrWeb, Hermesx3, Ancient Sword, Berserkx2, FenixDnx2, Unicornx2, Tent, Elixir Bosses: Beigan [Right Arm and Left Arm], Caignozzio ------------------------------------------------------------------------- In the "Ancient Waterway", head south to snag a HiPotion, Ether, and ZeusRage. Take the northeast exit to Basement Floor 3. Here, navigate the maze of secret passages [very simples, start by going south] and get a Copper Timer, SpidrWeb, and Hermes. Take the northeast exit to Basement Floor 2. Here, get the Ether and head for Basement Floor 1. Go into the small room, a Save Room, and walk through the east wall(near the north corner) to get the Ancient Sword. It's not as powerful as the Legend Sword, so don't equip it as of yet. Anyway, save, then head out of the basement. Follow the water path to get into Baron's courtyard, then head for Cecil's room (top of the tower) and rest. Head back into the courtyard and follow the eastern path (through the compound). You'll run into Beigan, Commander of the Guards. Apparently, he's the only survivor of a rescue attempt on Cid. He joins the party, but the twins quickly smell a trap. Beigan is just another pawn, it seems... ------------------------------------------------------------------------- Beigan, Right Arm, Left Arm Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20 Weakness: None Reward:3000 gil, 4840 EXP Attacks: Wreathe, Haste, BlodSuck, Reflct, Physical Attack Strategy: If you use magic on Beigan, he counters by casting reflect on himself. To counter that, you need to make your first magic attack count. First, take out the Right Arm with attacks or magic. Then, have Palom cast Bio or Quake (preferably Quake) on Beigan. While Yang and Cecil attack Beigan, have Tella cast Reflect on himself, and have him and Palom cast Fire2/Fire3 or Thund2/Thund3 on Tella, reflecting it onto Beigan. This will work once guaranteed (i.e. Reflect withstands two casts). Then, wait a turn, and cast Fire3/Thund3 on Beigan so he puts back up the reflection. By this time, Tella is out of MP, so have him use the Healing Staff everyone turn to cure the party. Beigan will go down eventually, but this is no doubt the toughest battle yet. ------------------------------------------------------------------------- With Beigan defeated, head back to Cecil's room and rest. Head back to the room where you fought Beigan, but this time, take the right staircase and follow it to the next room. If you remember, this is the door once guarded as Baron's treasure room. Inside, take 2 Ethers, 2 Unicorns, and 2 Fenix Dns. Now, exit the treasure room into the east courtyard, and head into the formerly inaccessible tower. This floor holds 2 Hermes and 2 Berserks. Go up the stairs, and get the two HiPotions. Go up one more flight of stairs, and check the pots for an Ether and the chests for a Tent and an Ether. Now, head back to the first floor and this time go into the basement. Search the pot for an Elixir, and then head back into the room where you faced Beigan, and follow the path to the throne room. Here, you'll meet King Baron again, but apparently, he is none other than the Emperor of Water, Caignozzio. ------------------------------------------------------------------------- Caignozzio Recommended Level: Ce:17/Pa:23/Po:23/Te:26/Ya:20 Weakness: Thunder Reward: 4000 gil, 5000 EXP Attacks: Tsunami, 'Securing Defense System', Physical Attack Strategy: Have Cecil and Yang (who has 2 Thunder Claws, right?) attack, Tella cast Thund3, Palom cast Thund2, and Porom attack. This will either kill it or critically wound it, causing it to 'Secure' its defense system. However, it will still use Tsunami on you, which you should heal with Keal2. Finish him off by using the exact same attacks with same people the next chance you have. He takes 1-3 turns to kill. ------------------------------------------------------------------------- After Caignozzio dies, Cid appears. He says his Enterprise Airship is hidden right here in Baron, and he says he'll lead you to it. Upon exiting the throne room, however, Caignozzio will cause the walls to move, crushing everything inside if they are not stopped. Palom and Porom turn themselves to Stone to stop the walls, and cannot be revived (for now). Now there's even more reason to hate Golbleze, right? There's a brief interlude in which Cain suggests that Golbleze uses Cecil to get the Earth Crystal of Toroia, by promising to kill Rosa if the crystal is not traded. Just as the Enterprise takes off, Cain's airship intercepts it and delivers the message. You have no choice...you have to get the Earth Crystal. ------------------------------------------------------------------------- CHAPTER II: THE CRYSTAL OF EARTH ------------------------------------------------------------------------- Although the plot requires you to go to Toroia, there are several optional locations to which you may want to head. If you just want to forward the plot, skip to section D. ------------------------------------------------------------------------- A.) Mithril Recommended Level: Ce:17/Te:26/Ya:21/Ci:20 Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith Treasures: 5000 gil, Mithril Knife, Mithril Staff Bosses: None ------------------------------------------------------------------------- The town of Mithril is south of Fabul, located on a small island. Everything in the town is miniature, piggied, or toaded. Search the grass in the east for a Mithril Staff, the northeast for a Mithril Knife, and north of the weapons/armor shop for 5000 gil. Head for the weapons/armor store, and sell the Mithril Knife and Mithril Knife. Buy the Mithril Sword and Mallet for Cecil and Cid, then head for the armor shop. Here, buy Mithril Armor, Mithril Shields, Mithril Helms, and Mithril Gauntlets for Cecil and Cid. If you want to gain money fast, duplicate the Ancient Sword (see tricks section to learn how to duplicate). Once you're decked out, leave the town of Mithril (short place, eh?) and head for Mist. ------------------------------------------------------------------------- B.) Mist Recommended Level: Ce:17/Te:26/Ya:21/Ci:20 Enemies: Sand Sahag, Goblin, Flying Eye, Insectus Treasures: Fragmentx3, Goldband Helm, Cloth, Ruby Ring Bosses: None ------------------------------------------------------------------------- Mist has been rebuilt, and though there is basically nothing good to buy, there is some treasure you may like to pick up. First off, get a Fragment from the northeast, and 2 more Fragments in the enclosed eastern clearing (take a secret passage). Now, head to the northeastern house and walk through the fireplace to a treasure room. Loot a Goldband Helm, Cloth, and Ruby Ring. ------------------------------------------------------------------------- C.) Eblana Recommended Level: Ce:25/Te:26/Ya:25/Ci:25 Enemies: IronDress, BlackLix, Rudra, RudranBaby, Flame Dog, Molz Treasures: Whisker, Hermes, Exit Door, Etherx3, Cottagex2, Blood Spear, Silver Timer, Silver Apple, Beserk, 10000 gil, Mute Arrowsx10, Spirit, Slumber Sword, HiPotion, MaidKiss, Gold-pin, Unicorn, AlmClock Bosses: None ------------------------------------------------------------------------- Located to the south of Baron is Eblana Castle (now in ruins). The enemies that guard the treasure here are pretty tough, and the enemies on the world map pose a good opportunity to level up. Before seriously challenging Eblana, I would wait till everyone but Tella is level 27. To easily gain levels, just kill of Tella and then fight for over 1000 EXP a battle. When you're ready, head for the castle. Take the Right Tower first. On the first floor, take the Whisker from the western chest, and head to floor 2. Grab the Hermes from the easternmost pot, an Ether and Exit Door from the western chests. Snag the Cottage from the accessible eastern chest, then heal up and take the northeastern passage to reach the other treasure. Battle 1. Lamia, Kuarx2 Reward: Don't physically attack the Kuars, or they will counter with Blaster, which kills one of your characters. Instead, have Cid, Yang, and Cecil attack the Lamia while Tella casts Fire3. Now finish off the Kuars. You'll get a Blood Spear for your efforts. That accomplished, head back out of Eblana and rest up. Now return to the 2nd floor of the right tower and fall down the hole. Grab the Silver Timer and head south into "Under Eblana Castle". Grab two Ethers from the western chests. Now, put everyone but Cecil in the back row, and open the eastern chest. Battle 2. Brsrk.Ogrex3 Reward: Have Cecil "cover" Tella, while Cid and Yang pound on the Brsrk.Ogre in the front row. Tella should cast Tornado on the middle ogre, allowing Yang, Cid, or Cecil to finish him off. Tella's second Tornado always fails, so waste it on the front row ogre (keep pounding this guy). Finally, have Tella Tornado the final ogre, and have on of your guys finish off. Your reward is a Silver Apple. Follow the path to the world map, where you should rest and save. Fix your Rows!!! Now, tackle Eblana's Left Tower. Go up the stairs and get the Beserk (lower northwest pot), 10000 gil, and 10 Mute Arrows. Now head southwest to the 1st floor to get a Spirit. Head back to the entrance of the Left Tower, but instead of exiting, take a secret passage to the east (immediately in front of the exit). Follow this path and open the treasure chest. Battle 3. SteelGolem, SkullJarx4 Reward: 909 Gil, 1752 EXP Have Tella use Fire3 on all the opponents, while Cecil, Cid, and Yang attack the SteelGolem. The next time Tella can cast magic, have him use Blizrd3 on the Golem. You'll get a Slumber Sword for your feat. Now, head for the main area of Eblana. On the first floor, snag the HiPotion, then head up to the King's Room (ignore the treasure on Floor 2 for now). There are secret passages on both sides of the King's Room: the east one leads to a MaidKiss, Gold-pin, and Cottage; the west one leads to a Unicorn and AlmClock. Finally, you're done in Eblana =) ------------------------------------------------------------------------- D.) Toroia and the Cave of Power Recommended Level: Ce:25/Te:26/Ya:25/Ci:25 Enemies: DethBeauty, Twin Snake, Hell Needle, Wood Eyes, Cait Sith, Ogre, Face Bat, DracuLady, MindFlayer Treasures: Scape, EtherDryx3, RubyRingx2, Tentx2, Echoer, Veggie, HiPotionx6, Unicorn, Etherx7, 3000 gil, SpidrWeb, Copper Timer, Fairy Claw, Exit Door, Earth Crystal, Elixir, Silver Apple, Medicinex2, EchoHerbx2, FireArrowsx20, LitArrowsx10, IceArrowsx10, GreatBow, Beserk Bosses: Dark Elf ------------------------------------------------------------------------- Fly to Baron and buy a Kenpou Robe for everyone who doesn't have one and a Bandana for Cid. Now, fly to Mysidia and buy a Triangle Helm for Cecil, and about 90 Holy Arrows. Finally, fly northeast of Baron to Toroia. Enter the town first. Get into the water and follow the trail towards a patch of grass. Here you can get 1000gil, an Ether, an EtherDry, and a Scape. Now head for the weapons shop and buy a Great Bow for Cecil and Cid, and 90 Fire Arrows. Give Cecil a GreatBow with Fire Arrows and Cid a GreatBow with Holy Arrows. Also buy two Ruby Rings. If you want, you can head to the pub and buy a Pass for 10000 gil. However, you get no items from the ensuing sequence, and I suggest you don't waste your money. With that done, save and head for the castle. Toroia is a peaceful nation governed by eight clerics who watch over the Earth Crystal Before talking to them, loot the castle |=). Go through the eastern door to arrive at the vault. Take the middle stairs for a Beserk, then take the eastern staircase for 2 Tents, 2 RubyRings, 2 HiPotions, and 2 Ethers. Now, head back to the courtyard and take the western door. Follow it to find...Gilbert! After the reunion, Gilbert will give your party the Echoer item, and go to rest. NOW you can talk with the Clerics. Apparently, the Dark Elf has stolen the Earth Crystal, and if you get it back, Toroia will loan it to you. You'll also learn that since the Dark Elf is weak to metallic attacks, he has created a magnetic field in his lair which nullifies metallic objects. Now walk northeast of Toroia until you reach the Chocobo forest. Grab the Veggie in the southeast corner, and use it to summon the Chubby Chocobo in the southwest corner. Give the fat Chocobo everything you won't need, like Fragments etc. Now, equip your characters as follows: Cecil: Fire Arrows, GreatBow, Triangle Helm, Kenpou Robe, Ruby Ring Tella: Healing Staff, Nothing, Triangle Helm, Kenpou Robe, Ruby Ring Cid: Holy Arrows, GreatBow, Bandana, Kenpou Robe, Ruby Ring Yang: Thunder Claw, Thunder Claw, Bandana, Kenpou Robe, Ruby Ring *Make sure to keep your metallic equipment ready as well* Put Yang in the front row everyone else in the back. Now snag a Black Chocobo and fly east towards the Cave of Power. Land, save, and enter. Head east for a HiPotion, then follow the southward path. Grab the Unicorn and exit to the southwest. On Floor 2, grab the Ether to the west and then take the northeastern door to collect another Ether and 2000 gil. Now exit to the northwest. On Floor 3, you can save/rest, then take the southern door for a SpidrWeb, HiPotion, and Copper Timer. Now take the northeastern door for a Fairy Claw (give this to Yang) and the exit. The fourth floor is fairly straightforward. You can save/rest to the east, then grab the Exit Door to the west and enter the Crystal Room. Walk up and challenge the Dark Elf. ------------------------------------------------------------------------- Dark Elf Recommended Level: Ce:26/Te:26/Ya:26/Ci:27 Weakness: Holy Reward: None Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack Strategy: You cannot win this fight, so don't try. ------------------------------------------------------------------------- After the fight, Gilbert will sing a song which can be heard through the Echoer. The song disrupts the magnetic field, allowing you to equip real weapons and armor. So, put everyone but Tella in the front row and give them their original weapons/armors. However, have Cecil use the Legend Sword and Cid still use the Holy Arrows/GreatBow. Now the boss is a piece of cake. ------------------------------------------------------------------------- Dark Elf/DarkDragon Recommended Level: Ce:26/Te:26/Ya:26/Ci:27 Weakness: Holy Reward: 5000 gil, 6000 EXP Attacks: Fire2/Thund2/Blizrd2 Combo, Tornado, Physical Attack Strategy: This fight is obscenely easy. Have everyone attack and Tella heal when necessary. Cecil's attacks should do 1200-1500 damage a pop. Once the Dark Elf loses a lot of HP, he morphs into the DarkDragon, which is basically the same monster. Just kill him... ------------------------------------------------------------------------- Now take the Earth Crystal, and either walk out of the Cave or cast exit. I walked, easy EXP/Gil. When you return to Toroia, head for the crystal room, and Cain's voice will tell you to follow him on the airship. First talk to the clerics, then go talk to Gilbert, then go to the vault and take the western stairs. Get past the guard and into the treasury, where you can loot 2 Medicines, 2 Ethers, 2 EtherDry, 2 HiPotions, 2 EchoHerbs, an Elixir, 20 Fire Arrows, 10 Lit Arrows, 10 Ice Arrows, a GreatBow, and a Silver Apple. Make sure to keep a GreatBow in your inventory, alongside a Triangle Helm. Now, head to your airship. You'll be lead into a high-tech facility, the Tower of Zott. ------------------------------------------------------------------------- E.) Tower of Zott Recommended Level: Ce:27/Te:27/Ya:27/Ci:27 Enemies: P.Baravois, CentaurKn, Marionette, Marion, Blizlizrd, BlackKn, Prankstr, BreezBeast, Lady Guard, SorcerLady Treasures: Flame Armor, Flame Sword, Earth Hammer, HellClaw, Priest Robe, Flame Shield, Magma Stone Bosses: Magus Sisters [Dog,Mag,Rag], Valvalicia ------------------------------------------------------------------------- On the first floor, be sure to get the Flame Armor from the northwest (but don't equip it yet). Now take the northeastern exit to Floor 2. Here, bust open the chest for a fight with a FlameDog. The guy is an easy kill and gives you a Flame Sword. Equip the Sword and the Armor from earlier on Cecil. Now take the northwestern exit to Floor 3. This floor has no treasure, so just follow the winding path to the northwestern exit. Floor 4 itself has no treasures, but it has paths to Floor 5, which is generously endowed with the stuff. Take the western door for a HellClaw (give this to Yang), and a Flame Shield (to Cecil). Take the center door for a Priest Robe (to Tella). Finally, take the eastern door for an Earth Hammer (to Cid). Now, follow the path to the eastern exit. On the main portion of Floor 5, go into the save room and rest up. Now head to the stairs and challenge the Magus Sisters. ------------------------------------------------------------------------- Dog (Tall), Mag(Fat), Rag(Short) Recommended Level: Ce:28/Te:26/Ya:28/Ci:27 Weakness: None Reward: 9000 gil, 7500 EXP Attacks: Reflect, Thund2, Fire2, Blizd2 Strategy: Another easy fight. Have Cecil, Yang, and Cid attack Mag while Tella casts Bio on Dog and Rag. The Delta Attack is pretty weak (only 200), so you don't necessarily need to heal. Once Mag is dead, kill Rag, then Dog. ------------------------------------------------------------------------- Head back and save/rest. De-equip Tella completely, then head to Floor 6. Here you'll give the Earth Crystal to Golbleze, who then tries to escape. Tella intercepts him. During the automatic fight, Tella tries to cast Fire3, Blizd3, Thund3, and Bio on Golbleze, all of which fails. Finally, he uses Meteo, defeating Golbleze, but killing Tella. Golbleze still manages to escape, but his control of Cain is dispelled. Once you regain control of your characters, talk to Cain and he will open the door for you. Once you save Rosa, a long dialogue takes place. Once you regain control of your characters, equip Rosa with Fire Arrows, GreatBow, Triangle Helm, Priest Robe, and Silver Ring. Cain's Blood Spear is NOT RECCOMENDED for the upcoming boss fight. When you're done attempt to leave the room. You're blocked by Valvalicia, Empress of Wind! ------------------------------------------------------------------------- Valvalicia Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28 Weakness: None Reward: 5500 gil, 7200 EXP Attacks: Tornado, FingerTip, Physical Attack Strategy: Have Cecil, Cid, and Yang attack. Cain should always Jump, because this is the only way to break Valvalicia's whirlwind form. Rosa should stand by to Esuna FingerTip victims and Keal2 Cecil (if he is Tornadoed or is weak). ------------------------------------------------------------------------- Rosa will teleport you out of Zott and back to Baron. Here, Cain will reveal that there are four more Crystals which Golbleze has yet to find, the Crystals of Darkness. He gives you the Magma Stone, and tells you that the Crystals are located underground. But where to begin your search? ------------------------------------------------------------------------- CHAPTER III: DWARVES GALORE ------------------------------------------------------------------------- A.) Agalt: Gateway to the Underworld Recommended Level: Ce:28/Ca:30/Ci:28/Ro:29/Ya:28 Enemies: K. Aouki, K. Yoshi, H. Natuda, MagmaTurtl, GoblinCap., BlackLiz, Armadilo Treasures: N.Pole, Beserkx2, HiPotion, Bl.Belt Robe, Etherx2, Elixirx2, Dwarf Axe, Power Ring, Silver Timer, PornoMag, Veggiex3, Cottagex3 Bosses: CalcoBrena, Golbleze ------------------------------------------------------------------------- Head for the town of Agalt, east of Eblana. If you have yet to visit Mithril, Mist, and Eblana, look back at Part II Chapter II Sections A-C for information. At Agalt, you can get a N.Pole to the west. Since there is nothing else of importance here, walk up to the well and use the Magma item to open a passage to the underworld. Make sure you have Mithril Armor for Cain and Cecil (Flame is useless underground). Save, then head inside via the airship. You'll be caught in z battle, and the airship will crash. De-equip Cid, then head into the castle and straight up to the King's room. Cid will leave to repair the Airship. Yang notices that there are monsters behind the King's throne, in the crystal room. You're sent to investigate. It turn out to be nothing other than Calcobrena, a killer doll. ------------------------------------------------------------------------- Calco, Brena, CalcoBrena Recommended Level: Ce:28/Ca:30/Ro:29/Ya:28 Weakness: None Reward: 6500 gil, 15000 EXP Attacks: Pupil, Physical Attack Strategy: This battle is really easy. Kill off all the Brenas (pink dolls) and most of the Calcos (blue dolls) for CalcoBrena to appear. Have Cain Jump and everyone else attack. ------------------------------------------------------------------------- Immediately after the fight, Golbleze appears to challenge you. ------------------------------------------------------------------------- Golbleze Recommended Level: Ce:28/Ca:30/Ci:28/Ro:28/Ya:28 Weakness: None Reward: 11000 gil, 15000 EXP Attacks: CursAura, Summon, BlkFang (ShadowDrgn) Strategy: As the battle opens, all your attacks will miss. After a while, Golbleze will use CursAura, then summon a ShadowDrgn. The beast will use BlkFang to kill everyone but Cecil. However, a Mist dragon appears to kill the ShadowDrgn in the nick of time. Rydia also appears, and the fight really begins. Have Cecil attack and Rydia cast Bio on Gobleze. The King of the Emperors should die in two rounds of this. ------------------------------------------------------------------------- Golbleze manages to get the crystal and escape, but at least you're in one piece. The Dwarven King, Jiott, suggests a raid on the Tower of Babil while Golbleze is away looking for the final crystal...sounds like a plan! First, loot the castle of all treasure. Take the western staircase to reach the Item Shop/Inn. Search the pt for 5000 gil. Now take the western staircase to a room full of pots. One of them contains a Beserk. Go up the next flight of stairs. Here get the western chest for a HiPotion, and follow the secret path for a Black Belt Robe, Ether, and Elixir. Exit the left tower and proceed to the right tower. Get the Dwarf Axe (give it to Cecil, for now). Take the central stairs to another pot room (sounds fishy?). There's another Beserk here, if you like. Go upstairs, and get the Power Ring, Silver Timer, Elixir, and Ether. Now to the ground floor and take the eastern stairs to the Armory. As I've already said, Flame Armor is useless underground. So ignore all of the Flame Armor/Weaponry. Be sure to get a Rune Ring for Yang, Rydia, and Rosa, a Priest Hat for Rydia and Rosa, and a Priest Robe for Rydia. For weapons, Darkness Arrows should be sufficient (buy 270, 90/archer + 90 spare). Now head in-between the two counters and into the LaliHo pub. There's a secret passage to the direct east of the entrance; take it to the Development Room. Here you can talk to the various programmers for the game. You'll occasionally run into monsters, which can't be defeated or are automatically defeated. Ignore them, and take the stairs to a bedroom. Search the left part of the bookshelf for a PornoMag. That's about all that's here, so head back up to the Armory. From the Armory, take the northwestern staircase. Search the pots you find for three Veggies, then talk to the Chubby Chocobo (if you wish). Head west back to the Inn, and buy some HiPotions(180 should do). Now head back into the Chubby Chocobo are and talk to the dwarf standing near the wall. He'll open a pathway to Basement Floor 2. Traverse the paths (there are 3 Cottages to the east) to the Dwarven Military Base. Head outside, save, and continue east, then north towards the Tower of Babil. ------------------------------------------------------------------------- B.) The Tower of Babil Recommended Level: Ce:31/Ry:30/Ca:30/Ro:30/Ya:29 Enemies: MagmaTurtl, GoblinCap., BlackLiz, Flame Dog, Marionette, Fake Puppet, Eyes, Medusa, N.Pole Treasures: Ice Arrowsx20, Ether, Gr.Beret, Blizzard Spear, IceBrand Sword, CatClaw, HiPotion, FenixDn Bosses: Doctor and Balnaba, Lugeie ------------------------------------------------------------------------- Head west for a set of ten Ice Arrows, then head south for 10 more. Head to the western corner of the room for an Ether, then take the exit to Floor 2. Grab the Gr.Beret west of the entrance and give to either Rydia or Rosa. Head for the western room, and bust open the treasure chest for a Blizzard Spear. You'll have to fight an Eyes to get it, however. This Eyes summons SteelGolems when attacked, but if Yang still has the FairyClaw, that shouldn't be a problem. Give the Blizzard Spear to Cain, then head to the northeastern door. Here the treasure chest contains an IceBrand and is guarded by an Eyes that summons a Chimera. Bust them both up and give the IceBrand Sword to Cecil. Now take the central exit to Floor 3. Grab the CatClaw west of the entrance, and a HiPotion to the southeast. Take the door on the eastern side to Floor 4. Grab the Killer Bow west of the entrance and give it to Rosa. There's also a S.Pole to the east, but it's not necessarily worth it. Head back to Floor 3 and head to the western side. Grab the FenixDn and then head for the second part of Floor 4. To the west is a save room (which you probably don't need), to the east lies some treasure rooms. Head east across the bridge and loot the southern and northern rooms for an Ice Shield and Ice Armor respectively, for Cecil. Both are guarded by Eyes. Now head west across the other bridge and on to Floor 5. There's a N.Pole east of the entrance that you don't need, so instead head southeast and grab a HiPotion, then swing to the northeastern exit. Traverse Floor 6 and head onto Floor 7, then head east and rest/save. There's an EtherDry to southwest which you should get. When you're done, head for Floor 8. Make sure you are ready, then head for the central platform. You'll see a man named Lugeie talking to Rubicante, who warps out. After exchanging insults with Cain, Lugeie attacks. ------------------------------------------------------------------------- Doctor and Balnaba/Fusedmecha Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30 Weakness: None Reward: None Attacks: Physical Attack Strategy: This battle is easy. Have Cecil and Yang attack Balnaba while Cain Jumps on him. Rydia should cast Bio on Balnaba, and Rosa should Berserk Cecil and Yang. If you can pull this off fast enough, then Lugeie won't have time to form Fusedmecha (which is basically a powered-up Balnaba). ------------------------------------------------------------------------- Without further ado... ------------------------------------------------------------------------- Lugeie Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ya:30 Weakness: None Reward: 4000 gil, 10100 EXP, Lugeie Key Attacks: SleepGas (Counter), PoisnGas, Laser, Beam, Medic, FlameThrwr, Physical Attack Strategy: This battle is fairly difficult. Cecil and Yang should attack, while Cain Jumps, Rydia uses Bio or Ifrit or Titan, and Rosa stand by to heal or cast Berserk on the attackers. Lugeie's Laser attack is deadly if he uses it on Rydia or Rosa, as it can rack up to 1500 damage, so watch out! After 5 or so turns, he'll use Medic to cure the Poison status he inflicted on you with Poison Gas. ------------------------------------------------------------------------- Lugeie will inform you that all the Dwarves will be killed by the Giant Gun of Babil before he croaks. Remember that locked door on Floor 5? Well, that's where the Gigantic Cannon is. So head back to Floor 5. Before heading for the locked door, de-equip Yang. Now use the Lugeie Key to open the door and head to the Giant Cannon room. Here you'll face off with three Goblin Caps. After butchering them, Yang stays behind to detonate the Cannon. After that's done, head out of the Tower of Babil. At the exit, Golbleze appears and seals off the Tower, but Cid appears in the nick of time to save you. As you fly off, a Red Wing airship pursues you. Alas, the Enterprise isn't fast enough to outrun the Red Wing, so Cid sacrifices himself to distract the ship and seal your exit. Damn, that's two friends out...Cid's last words to you are to head for Baron, so that's where you should go. ------------------------------------------------------------------------- CHAPTER IV: THE LAST CRYSTAL ------------------------------------------------------------------------- A.) Cave of Eblana Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30 Enemies: Face Bat, Bloody Bat, Skull Jar, Bloody Bone, SteelGolem, BlackLiz, Armadilo, IronDress Treasures: Shurikenx2, Medicine, VampFang, Ether, Tent, HiPotionx3, Cottage, Elixirx2, SpidrWeb, Silver Timer, FenixDnx2, Gold-pin, EtherDry, Blood Sword, Spirit Bosses: None ------------------------------------------------------------------------- At Baron Castle, talk to the engineers, who will install a hook on your airship With this hook, you can carry around the Hovercraft, thus allowing you to reach the Cave Of Eblana. Before heading for Eblana though, swing by Mt. Hobs to pick up your hovercraft, and then head to Toroia. Buy a lot of Ice Arrows here, they'll be very useful in the upcoming scenario. Now, head for Eblana and use the Hovercraft to reach the cave west of Eblana. Grab the treasure east of the entrance for a Shuriken. Take the secret passage east for a Medicine, then continue east for a Vamp.Fang. Now head to Basement Floor 2. This is where all the residents of Eblana have been hiding, so expect no enemy encounters here. Buy Ice Armor and an Ice Shield for Cain and a Black Robe for Rydia. If you need to, rest, then sniff around for information. You'll learn that the Prince of Eblana has gone off to help dig a tunnel towards the Tower of Babil. When you're done, head for the exit and the Passage to Babil. Get an Ether to the east of the entrance, and a Tent to the north. Follow the secret passage beneath the fallen soldier to a HiPotion. Exit the room and grab a Shuriken and Spirit as you continue towards the exit. This next area is full of treasure; be sure to get the Cottage, 2 HiPotions, and 2 Elixirs in this area (the Elixirs are sealed off by a hidden passage near the other chests). Head southeast and grab a SpidrWeb, Silver Timer, and 2 FenixDn. Now take the northern exit. To the north is a save-point, but first grab the Gold-pin to the northwest. Now head north, where you'll see Edge, Prince of Eblana, battle Rubicante, Emperor of Fire. Of course, Edge loses, and you have to save heal him up. After acting tough, he joins you. Head west for an EtherDry, then return to the save point. Here, take a secret passage in the northeast for a Blood Sword. The Sword is guarded by two SteelGolems, who are rather easily defeated. Now rest, and head north to the Tower of Babil. ------------------------------------------------------------------------- B.) Tower of Babil Recommended Level: Ce:32/Ry:31/Ca:31/Ro:30/Ed:25 Enemies: Brsk.Ogre, Remedy Bomb, Kuar, Mystery Egg, Ice Warrior, Sorcerer, MithrilGolem, MthrLamia, Lamia Treasures: Unicorn, Silver Timer, OgrKiller Axe, Lilith Kiss, Ashura Katana, 82000 gil, HiPotionx2, Luka Key Bosses: K. Eblana and Q. Eblana, Rubicante ------------------------------------------------------------------------- Head north until you reach a dead end, where Edge will help you pass through the wall. Grab the Unicorn then head south. If you want, you can grab a Silver Timer northeast of the exit. On Basement Floor 2, head for the central platform. The chest contains the powerful OgrKiller Axe, but is guarded by 4 Brsk. Ogres. If you are up to the fight, go ahead and snatch the Axe. Head for the third floor. Here, grab a Lilith Kiss to the east, then take the door to the fourth floor. Follow the path east, grabbing the Ashura Katana for Edge on the way to the exit. You'll return to a part of the third floor which you've never visited. There's a save room to the west, the exit is the other door. On floor 5, head west and grab 82000 gil, then head for the middle platform. Here you'll encounter the King and Queen of Eblana. ------------------------------------------------------------------------- K. Eblana and Q. Eblana Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25 Weakness: None Reward: None Attacks: Fire2, Fire Strategy: You cannot win this battle, so I suggest that you don't even try. Just defend while the battle progresses. Eventually, the King and Queen will regain their senses and sacrifice themselves. ------------------------------------------------------------------------- Rubicante will show up and apologize for Lugeie's experiments on the King and Queen, but Edge is blinded by rage. He learns two new spells as he challenges Rubicante. Rubicante will heal you before the fight starts, so there is no point in healing yourself, just charge in. ------------------------------------------------------------------------- Rubicante Recommended Level: Ce:32/Ry:31/Ca:32/Ro:31/Ed:25 Weakness: None Reward: 7000 gil, 18000 EXP Attacks: Fire2, FlameDgn, Physical Attack (2) Strategy: When Rubicante's cape is closed, he is impervious to most magic attacks. Only when his cape is open is he vulnerable to Ice. It's best to be safe and stray away from using Ice and Shiva spells. Instead, have Cecil and Edge attack, Cain Jump, Rydia cast Bio, and Rosa attack/heal. Cain's attack will do anywhere from 4500-6000 damage, Cecil's will do about 2500. The only enemy attack to watch out for is FlameDgn, which will hit for 2500. Immediately revive and cure the victim, and this fight will be easy. ------------------------------------------------------------------------- After Rubicante croaks, the Chamberlain of Eblana shows up. He tells Edge that his duty is with the people of Eblana, but Edge wants to help fight Golbleze with your group. The Chamberlain agrees and leaves, while your group heads north for the Crystal Room. However, after taking two steps here, you'll fall into another area of the tower. Get the HiPotion to the north and head for Floor 6. Here you can grab another HiPotion. Now head for the airship docks, where you'll find the new model Red Wing (which Edge calls the Falcon). Edge uses it to escape the Tower. Head for the Dwarf Castle. Talk to King Jiott, who'll give you the Luka Key to the Sealed Cave (where the last crystal is). Now, you may have heard from the other Dwarves that they found an old airship engineer who is resting in the hospital. I think we all know that it's Cid |=). Head to the hospital (take the northeastern stairs at the inn, then the first door) and talk to Cid. After a confrontation between him and Edge, the airship will be fixed to fly over lava. The plot requires you to head for the Sealed Cave, but I do it differently, and I recommend that you do as well. ------------------------------------------------------------------------- C.) The Phantom World Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 Enemies: HellFlapper, Creeselion, Blood Flwr, Undrgrnder, Satanite, Summoner Treasures: Zeus Rage, S.Pole, Fragment, 13000 gil, Monstersx3, EtherDryx2, HiPotionx2, FenixDnx2, Etherx2, Cottage, Defender Sword, Poison Axe, Kikuichi Katana, Yoichi Bow, Yoichi Arrowsx10, Elixir, Rat Tail Bosses: Ashura, Leviathan ------------------------------------------------------------------------- First thing's first, head for Tomera, south of the Dwarf Castle. Here's a list of what you should buy: Cecil: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet Rydia: Goldband Helm Cain: Diamond Shield, Diamond Armor, Diamond Helm, Diamond Gauntlet Rosa: Goldband Helm Edge: Ashura Katana, Diamond Ring Price: 191000 gil (!) Now that you're docked out in the new equipment, head for the town to the northwest house in Tomera. Here loot a Zeus Rage, S.Pole, Fragment, 2000 gil, Monsters, and an EtherDry (check all the pots and treasures). Now, the next dungeon requires Levita and Reflect, which means Rosa must be at least Level 36. How to accomplish this? Kill of everyone but Cecil, Cain, and Rosa, then fight outside Tomera. Kill almost all the enemies, then kill of Cain and Cecil, so only Rosa gets experience (and up to 13k). After the battle, revive Cain and Cecil and repeat. This may take time, but it works. I also recommend bringing Edge up to level 30 or so. Now, head for the Cave to Phantom World on an island northwest of Tomera. Once you're inside the cave, cast Levita on everyone. Head southeast for a HiPotion, then north for a FenixDn. From the FenixDn, head west through the wall to get an Ether. Now take the western exit to Basement Floor 2. Cast Levita on everyone again, then head north of the entrance for a Cottage. Now head to Basement Floor 3. Again, cast Levita on everyone. Now head south for a Fenix Dn, then southeast for a Monsters. Now take the secret passage north towards an isolated chest. Make sure everyone's ready, then bust it open to face 5 Satanites. They can be tough; have Cain Jump, Cecil attack, Rydia casts Titan, Rosa heal, and Edge cast Raijin. You're reward is the powerful Defender sword for Cecil. Now follow the secret passage all the way to the southwest, where you'll find a HiPotion, Poison Axe, and a Kikuichi Katana (give this to Edge). Finally head towards the grey portal in this room. You won't have to fight annoying random battles anymore. Head northwest for an Ether, then north and around the area for Monsters, 5000 gil, and 6000 gil. North of the 6000 gil treasure chest is a small balcony that is shadowed off, walk onto it to be transported to a secret treasure area. Here you can get 10 Yoichi Arrows, a Yoichi Bow, an Elixir, and an EtherDry. Return to BF4 and walk onto the grey portal. Once you are warped, step back on it to warp back and get the RatTail. Now warp to the Phantom World (again). The northwest house has a FenixDn, Monsters, and a Save Point. I suggest you rest at the Inn. At the weapon store, buy a Kotetsu Katana for Edge, an Electric Whip for Rydia, and Angel Arrows for Rosa. At the Armor Store, buy an Aegis Shield for Cecil and a Light Robe for Rosa and Rydia. Now, head for the library (it has a Chocobo in front of it). Read all the books here, the provide information that will be useful later. On the bottom floor, warp into the core of the Phantom World. Talk to Queen Ashura and challenge her to a fight. ------------------------------------------------------------------------- Ashura Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 Weakness: None Reward: 20000 EXP, Ashura Summon Attacks: Keal3, Protc, Raise, Physical Attack Strategy: As soon as you can, have Rosa cast Reflect on Ashura. This will ensure that Ashura's endless Keal, Protect, and Raise spells only affect you. Now, have everyone attack Ashura {Rydia using Titan), but do it wisely. Ashura's counterattack is pretty strong, so if you think it can kill your characters, either have Rosa cast Keal3 or wait for Ashura to do it. Protecting your own characters isn't a bad idea either. Just keep hammering away, it's a LONG fight. ------------------------------------------------------------------------- Now that Ashura has been defeated, King Leviathan is open to challenge. However, it's wise to rest, heal, and save before trying him. When you're ready, talk to him and say "yes". ------------------------------------------------------------------------- Leviathan Recommended Level: Ce:33/Ry:32/Ca:32/Ro:36/Ed:30 Weakness: None Reward: 28000 EXP, Leviathan Summon Attacks: Big Wave, Blizd2 Strategy: Leviathan opens up with a Big Wave attack, which deals 250-500 damage to everyone, then casts Blizd2 and sporadically uses Big Wave. Oddly, his Blizd2 is much more lethal than his Big Wave attack. Anyway, have Cecil attack, Rydia cast Bio/Ramuh, Cain Jump, Rosa cast Keal3(every turn is safe->you should have the MP), and Edge use Raijin. It will take time, but Leviathan will die and you'll be relatively unharmed. ------------------------------------------------------------------------- With Leviathan's powers at hand, you're done here. After resting, buy some EchoHerbs (30 or so), then head for a cave to the far northwest of the Underworld. ------------------------------------------------------------------------- D.) The Cave of the Sylphs Recommended Level: Ce:35/Ry:32/Ca:34/Ro:36/Ed:30 Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder Treasures: Angel Arrowsx10, Monstersx2, Maidkissx3, HiPotionx2, Fairy Rod, Spirit, 6000 gil, Medicine, Exit Door, Etherx2, Red Fang, Wh. Fang, BlueFang, Medusa Arrowsx10, Avenger Sword, Engetsu Boomerang, ElvenBow, Cottage, MageMash Knife, Lit Arrowsx10, Fire Arrowsx10, Ice Arrowsx10, Elixir, CatClaw, HellClaw Bosses: None ------------------------------------------------------------------------- Upon entering the cave, cast Levita on everyone. Now head east for 10 Angel Arrows and a Monsters. Head south to Basement Floor 2. Cast Levita on everyone. Here, take the stairs northwest of the entrance to Basement Floor 3. Cast Levita on everyone. Head north for a MaidKiss and a HiPotion. Now take the secret passage below these chests to a Fairy Rod. Now head back to the entrance to BF3, and at the foot of the stairs head east, north, and up the stairs. Cast Levita on everyone. Back on BF2, head east, south, then grab a Spirit, 3000 gil, a Medicine, and another 2000 gil. Now head south to get a Monsters, ExitDoor, MaidKiss, another MaidKiss, and an Ether. Now drop down to BF3, cast Levita on everyone, and head east onto the warp. Cast Levita on everyone. You'll end up in a rather secluded area of BF3 with six guarded treasures. The northwest treasure contains a RedFang guarded by 6 Dream Evils. Blast them with Leviathan for an easy win. The central north chest contains a Wh.Fang, again guarded by 6 Dream Evils. Use the same tactic. Finally, the northeastern chest contains a BlueFang guarded by...right, 6 more Dream Evils. Just blast them again. Now tackle the southeast treasure chest, which contains 10 Medusa Arrows, guarded by 2 Undrgrnders. One hit from Cecil, Edge, or Cain will kill them, so this fight is easy |=). The central south chest contains an Avenger Sword guarded by 4 Molbols. This is a tricky fight, since BadBreth can be devastating. If Rydia still stands, have her use Leviathan for massive damage, then clean up the remnants. If not, bring her back using Esuna (use Rosa or Cecil). Finally, open the southwestern chest for an Engetsu Boomerang guarded by 2 Mammons and 2 Moblors. Leviathan the hell out of them, and give the Engetsu Boomerang to Edge. Now take the warp back to the underworld map and rest. When you're ready, re-enter the cave. Cast Levita on everyone. Head back to BF2, cast Levita on everyone, and this time take the southern staircase. Cast Levita on everyone. Back on BF1, head northeast through a secret passage to snag the ElvenBow, then head to the northwest corner for 1000 gil and a Cottage. Now take the southwestern exit to another portion of BF2. Cast Levita on everyone. From here, head northeast through a passage towards a secluded chest containing the MageMash Knife. The treasure is guarded by 6 ToadyToads and a Toady Witch. Use Shiva and physical attacks to butcher them. Now take the middle staircase to another portion of the ground floor. Cast Levita on everyone. Grab a HiPotion, Ether, 10 Lit Arrows, 10 Fire Arrows, and 10 Ice Arrows before heading back to BF2. Cast Levita on everyone. On BF2, take the northernmost staircase to BF3. Cast Levita on everyone. West of the entrance is an Elixir. After getting it, follow the path to a small house. Here you can get a CatClaw and HellClaw, as well as meet Yang, who is unconscious. The Sylphs won't help you, so head upstairs and warp out of the cave. Rest, then head for the Sealed Cave directly northwest of Tomera. ------------------------------------------------------------------------- E.) The Sealed Cave Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32 Enemies: Marid, NagaRusher, EvilHead, Miss Vamp Treasures: Monsters, Etherx3, Kotetsu Katanax2, HiPotionx2, Light Curtainx2, FenixDnx2, Light Sword, Elixir, Hellwind, DarkHood, SilenceBell, EtherDry, X-Potion, Darkness Bosses: Assault Doorx15, Demon Wall ------------------------------------------------------------------------- Upon entering, use the Luka Key to open the door and head for Basement Floor 1. here, head southeast for a Monsters, then head for the door north of here. You're in for a surprise; all doors in the Sealed Cave are actually semi-boss creatures! ------------------------------------------------------------------------- AssultDoor Recommended Level: Ce:36/Ry:33/Ca:36/Ro:38/Ed:32 Weakness: None Reward: 4500 gil, 30000 EXP Attacks: Target, Dimentn9 Strategy: AssultDoors start off by casting Target on a party member, then using Dimemnt9 on that member to kill him or her. However, Dimentn9 can be reflected, so a fairly easy strategy to beat this boss is to have Rosa stand by and Reflect immediately after the AssultDoor casts Target. However, since the AssultDoor is faster than Rosa, Rosa can only block his second attack. ------------------------------------------------------------------------- Behind this AssultDoor you'll get an Ether and a Kotetsu Katana. Now head northwest to face off with AssultDoor #2. Behind this door lies an Ether and HiPotion. There are two more AssultDoors here, both of which lead to empty rooms. However, they are easy EXP if you want to kill them. Either way, head southwest to Basement Floor 2. Here, head south for a Light Curtain, then west for a FenixDn. Head north, and you'll see a wall with 5 doors. AssultDoor#5 is the easternmost door here, and it leads to nothing. Again, it's easy EXP. AssultDoor#6 leads to a Light Sword (but you should have the Defender Sword from the Cave to Phantom World). Door#7 leads to an Elixir, a Hellwind, and a Light Curtain. Door#8 leads to nothing (EXP?), but Door#9 leads to a save point. Door#10 leads to a DarkHood for Edge and another Kotetsu Katana. Finally, head southwest, where door #11 leads to an Ether and a staircase to Basement Floor 3. Here, pick up a Fenix Dn and a HiPotion. The door here, #12, is empty. Head south, then east to get a SilenceBell in the main area of BF3. The 13th door is empty as well, so ignore it. Now head down the rope and go east to door #14. Bust it open for an EtherDry and an X-Potion. Now head through the southwestern stairs and save. In Basement Floor 4 there is a save point and a path to Basement Floor 5. In BF5, kill the last AssultDoor, #15, for entrance into the Crystal Room. Snatch the Crystal of Darkness and head back outside, only to be attacked by a DemonWall. ------------------------------------------------------------------------- Demon Wall Recommended Level: Ce:37/Ry:35/Ca:39/Ro:40/Ed:33 Weakness: None Reward: 8000 gil, 23000 EXP Attacks: CrashDwn, StoneGaze, Physical Attack Strategy: Provided that you've gone to the Phantom World and the Cave of the Sylphs, this fight should not be hard. The wall advances, and after awhile it kills one party member and then restarts its advance. However, I killed it before it could even kill 1 of my members. Just have Cain Jump, Cecil and Edge attack, Rydia use Leviathan, and Rosa use Keal3 or Haste. The boss should die quickly. ------------------------------------------------------------------------- Now use Rydia to Degon you to the entrance, where you should de-equip Cain and then exit. Golbleze will regain control of Cain, who steals the Darkness Crystal and leaves with Gobleze...the path to the moon is open! Head to the Dwarf Castle, where Cid will attach a drill to the Falcon, allowing you to go back to the surface (and thus to Mysidia, where King Jiott tells you to go). With the Falcon, head to the hole to the northeast of the underworld and ascend back to the overworld. ------------------------------------------------------------------------- WALKTHROUGH PART III: THE FINAL SHOWDOWN ------------------------------------------------------------------------- CHAPTER I: THE MAGICAL SHIP AND THE MOON ------------------------------------------------------------------------- A.) The Excalbiur and the Cleaver Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33 Enemies: Toady Toad, ToadyWitch, Molbo, Mammon, Dream Evil, Undrgrnder Treasures: FryPan, Adamant, Cleaver, Excalbur Bosses: None ------------------------------------------------------------------------- In the overworld, head to Fabul and talk to Yang's wife. She'll give you the Frying Pan of Love to wake him up with. With that in hand, head back to Eblana and get on the Enterprise. Take it and the Hovercraft to the island with Mithril, and ride the Hovercraft to the small cave southeast of it. In this Adamant Cave, give the Rat Tail to the man in exchange for an Adamant. Now get on the Falcon and head back to the Underworld. This time head to Smith Kukoro's House in the southeast corner. Here, use the Adamant on the man upstairs, and he'll say he can refine your Legend Sword. Now head back to the Cave of the Sylphs and retrace your path to Yang. Use a FryPan on him to wake him up. He wants to join, but can't, so the Sylphs decide to help you in his stead (i.e. you gain the Sylph summon). Now head back to Fabul again and talk to Yang's wife. Use the FryPan, and she'll give you the Kitchen Knife, Cleaver, in exchange. This is the most powerful dart in the game; it always does 9999 damage! Now head for Mysidia. Upon entering Mysidia, everyone will begin to pray for the prophecy to come true. Eventually, the Magical Ship will surface out of the ocean and land next to Mysidia. If you talk to the Crystal of Flight on this ship, you'll go to the moon. But first, head back to Kukoro's house in the Underworld to get the Excalbur sword. Now you can head for the moon. ------------------------------------------------------------------------- B.) The Home of the Lunarians Recommended Level: Ce:37/Ry:35/Ro:40/Ed:33 Enemies: Eucaryote, Luna Virus, Prokaryote, Abyss Worm, P. Bavarois, White Moose, Bl. Pudding, Remedy Bomb, Dk. Grenade Treasures: Golden Apple, Moon Curtain, Stardust Bosses: None ------------------------------------------------------------------------- On the moon, land the Magical Ship northwest of the Crystal Palace and walk into the Lunar Underground Pass (the cave). Head east and bust open the treasure chest for a fight with 2 Eucaryotes and 2 Prokaryotes. Use Leviathan and physical attacks to wipe them out for a Golden Apple. Now head northeast to grab a Moon Curtain and Stardust. Now exit the cave and follow the path towards the next area of the Lunar Underground Pass. There are no treasures here, so just follow the path towards the exit and head towards the Crystal Place (Home of the Lunarians). One inside, head to the left and right tiles to the restore your power, then head up front. You'll meet FuSoYa, the Lunarian, who'll explain about the history of the Moon and the Blue Planet. He also tells you that KluYa, a Lunarian, is Cecil's father, and that Golbleze is merely a pawn for a much stronger Lunarian foe. He joins you in order to stop Golbleze from reaching the Moon. With FuSoYa in hand, head outside, save, and head back inside. In front of the HP recovery tile (to the west), hit A to open a fight with 2 DemonSoldrs that use StoneGaze (instead of their powerful physical attacks). Kill of one and cripple the other, then kill of everyone but one of your characters (I left Rydia alive) to net them 37000 EXP (!). Now, head back to the Magical Ship. ------------------------------------------------------------------------- C.) Cave of the Phantom God and the Humingway Cave Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 Enemies: DarkWizard, MoonGoddess, DemonSoldr, SkullDragn, SlvrDragn Treasures: Genji Gauntlet, Genji Shield, Genji Armor, Genji Helm Bosses: Behemothx3, Bahamut ------------------------------------------------------------------------- Fly the Magical ship to the circular ledge surrounding a small cave, land, and enter the cave. Head south for a Genji Gauntlet, which you should give to Cecil. Head east, then take a secret passage to the Genji Shield (for Cecil). Now take the southern exit to Basement Floor 2. Here, head northwest for a set of Genji Armor (for...Cecil) and northeast for a Genji Helm (guess who?). Before heading across the bridge, heal up. As you walk across the bridge you'll face a Behemoth. ------------------------------------------------------------------------- Behemoth Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 Weakness: None Reward: 65000 gil, 57000 EXP Attacks: Maelstrm, Counterattack Strategy: Have Edge use Bushn on Cecil and himself, and have them attack. FuSoYa should cast Flare, Rosa should cast Keal3, and Rydia should do nothing. If you use Meteo or Holy on the Behemoth, he'll counter with Maelstrm, which you don't want. Just make sure that your HP is high and you'll win. ------------------------------------------------------------------------- Exit to Basement Floor 3 and follow the southern path. You'll run into another Behemoth. Kill it as you did above, and continue. In the central area, you'll face the last Behemoth in this cave. Now heal up and talk to the two attendants, then the God, who reveals himself to be Bahamut. ------------------------------------------------------------------------- Bahamut Recommended Level: Ce:42/Ry:42/Fu:50/Ro:44/Ed:38 Weakness: None Reward: 35000 EXP, Bahamut Summon Attacks: M.Flare Strategy: Have Cecil attack, Rydia use Leviathan, FuSoya cast Reflect on himself, Rosa cast Reflect on Rydia, and Edge Dart Kotetsus, Kikiuchis, and Excalburs. After Bahamut counts down to 0, he'll kill everyone except those who have Reflect; they will reflect the MegaFlare back for 9999 damage. Now have Rydia use Leviathan and FuSoYa use Flare until Bahamut dies. ------------------------------------------------------------------------- Exit the cave, rest, and fly to the Humingway Cave southeast of the Palace. One of the Humingways sells powerful recovery items, such as Elixirs, Ethers, and EtherDrys. Buy 270 HiPotions and 20 Ethers, as well as 10-20 Cottages and 1 Whistle. Now head back to the Magical Ship and talk to the Crystal of Flight. On the Blue Planet, you'll see the birth of the Giant of Babil, which begins to shoot at nonexistent objects. King Jiott, Yang, Cid, Palom&Porom, and Gilbert all show up and distract the Giant. This allows Cid to drop your team into the mouth of the mechanical monstrosity. ------------------------------------------------------------------------- D.) The Giant of Babil Recommended Level: Ce:40/Ry:41/Fu:50/Ro:44/Ed:38 Enemies: Searcher, MachSolder, MachCannon, IronSolder, GiantSolder, MachDragon Treasures: Shuriken, HiPotion, Ether, Alarm, Silver Apple, Soma Drop, Elixir Bosses: 4 Emperors, Control Sys/Attack Sys/Defense Sys ------------------------------------------------------------------------- *In this dungeon you'll probably run into enemies called Searchers. There are two great uses for these enemies: (1) Steal Alarms, priceless items in the quest for the elusive Pink Tail (and thus the Adamant Armor). Have FuSoYa and Rosa Haste Edge and Slow the enemy, then kill off everyone except Edge and have him steal repeatedly from the Searcher (you can get more than 1 Alarm per fight, the max I've gotten is 26/fight). Then revive everyone and prepare for part (2). (2) Gain EXP: Each time you hit a Searcher it summons a monster. Once you kill the monster, hit the Searcher again for it summon the same monster again. You can repeat this to gain TONS of EXP. in one battle (over 900000). This is best when the Searcher summons GiantSoldrs.* You start in the Giant's Head. Drop down into the Giant's Neck, and again into the Giant's Chest. Southwest of the entrance is a Shuriken. Follow the path south for a HiPotion and an Ether, then head northeast for 10 Yoichi Arrows. Finally sing by the center for an Alarm and then drop to the Giant's Stomach. Take the west path for a Silver Apple (use it on Edge), then head east for a SomaDrop (use it Rydia). Take the northwestern exit to the Passage Inside Giant. Head west for an Elixir guarded by a Last Arm robot. The Last Arm will target it's enemy, then use ElecWall, which incapacitates the target. Finish him off fast. Now head for the save point in this area and save. If you haven't built lots of levels via the trick yet, I suggest you do right now. I did it until Cecil was Lv. 56, Rydia Lv. 59, Rosa Lv. 55, and Edge Lv. 54. If you wish to do it continuously, stop once your characters reach Lv. 70, since at this threshold, there's a chance that stats will DECREASE with level ups. Anyway, when you're ready head north and go up to the passage to a room aptly titled: Inside the Giant. Continue the northern path until you run into...the 4 Emperors! That's right: Scarmiglione, Caignozzio, Valvalicia, and Rubicante are back. Rubicante restores your HP/MP shortly before the ambush. ------------------------------------------------------------------------- 4 Emperors Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54 Weakness: (1) Scarmiglione: Fire, Holy (2) Rubicante: Ice (3) Caignozzio: Thunder (4) Valvalicia: Holy Reward: 10000 gil, 61000 EXP Attacks: Fire2, Fire3, FlameDgn, Big Wave, Maelstrm, Fingertip, Physical Attack Strategy: Provided you leveled up, this fight is EXTREMELY easy. Scarmiglione: Have Cecil attack, Rydia and FuSoYa cast Fire3, Rosa cast Holy, and Edge cast Katon. Rubicante: Have Cecil attack, Rydia use Bahamut, FuSoYa use Bahamut, Rosa attack, and Edge attack. Caignozzio: Have Cecil attack, Rydia and FuSoYa use Thnd3, Rosa attack, and Edge use Raijin. Valvalicia: Have Cecil attack, Rydia use Bahamut, FuSoYa use Holy, Rosa heal, and Edge attack. ------------------------------------------------------------------------- After eliminating the Four Emperors, head back to the Passage Inside Giant and save/rest. Now head back up to "Inside the Giant" and continue to the Giant's Lung. The party will find the Control System, which is escorted by a Defense and Attack System. ------------------------------------------------------------------------- Control Sys, Attack Sys, Defense Sys Recommended Level: Ce:56/Ry:59/Fu:51/Ro:55/Ed:54 Weakness: None Reward: 10000 gil, 50000 EXP Attacks: Heal, Reflect, Laser, Num199, Regen Strategy: Provided you leveled up, this fight is also EXTREMELY easy, if you follow a specific strategy. If you kill off the Defense and Attack Systems, the Control System will kill of two of your characters by using Num199 twice and then revive the fallen systems with Regen. Thus, you must leave at least one of the systems alive, and that is preferably the Attack System, whose weak Laser attack is a joke. So have everyone attack the Defense System, then the Control System, then the Attack System for an easy win. ------------------------------------------------------------------------- With the Giant halted, a furious Gobleze will arrive. FuSoYa recognizes him and releases him from his hypnosis. Golbleze reveals that he's Cecil's brother, then swears revenge on Zemus and leaves with FuSoYa for the moon. Shortly after their departure, the Giant begins to crumble, leaving the party with no escape. Luckily for them, Cain shows up and rescues the team. In the Magical Ship, Cain says that he will fight Zemus, provided that he is killed if he ever turns traitor again. Edge, Cecil, and Cain then set off for the Moon, telling Rosa and Rydia to stay behind. Once they reach the Moon, however, Rosa and Rydia join again. Now it's time to kill Zemus. On a side note, if you followed my leveling up advice, Cain will be above Lv. 70 upon his return, in addition to having all Genji equipment and a Gungnir Spear, making him VERY powerful |=) ------------------------------------------------------------------------- CHAPTER II: THE LUNAR CORE ------------------------------------------------------------------------- A.) Odin and the Underworld Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 Enemies: None Treasures: None Bosses: Odin ------------------------------------------------------------------------- Head back to the Blue Planet and Baron Castle. Head for the east tower of the castle, and then south into a formerly sealed off area. Continue south into the King's Room. Here you'll run into King Baron, now possessed by the Phantom Beast Odin. ------------------------------------------------------------------------- Odin Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 Weakness: Thunder Reward: 18000 EXP, Odin Summon Attacks: IronSwd, Physical Attack Strategy: This fight can be tricky. You have about one minute to defeat Odin before he uses an IronSwd attack, dealing 4000-5000 damage to everyone (Cain will survive if his levels are in the 70s). Thus, you must defeat him before that happens. Have Cecil attack, Rydia use Thnd3, Cain Jump, Rosa attack, and Edge use Raijin. Repeat this strategy and Odin should die within a minute. ------------------------------------------------------------------------- Now you have the power of Odin (YES!) |=) Head for the Blacksmith's House via the Falcon (it's in the underworld) and buy 180 Yoichi Arrows for Rosa. Now head to the Dwarf Castle and use the Chubby Chocobo to store all the useless items you might have. Finally, head back to the Magical Ship and thus to the Moon. ------------------------------------------------------------------------- B.) The Lunar Underground Recommended Level: Ce:56/Ry:59/Ca:73/Ro:55/Ed:54 Enemies: Dark Wizard, MoonGoddess, SlvrDragon, DemonSoldr, SkullDragon, GoldDragon, Zombiesaur, Allemagne, Rilmander, Behemoth, Red Dragon, Blue Dragon, Phase, ZemusBreath, ZemusMind Treasures: Dark Gear, Sage Staff, Murasame Katana, FireBute Whip, Dragon Shield, Dragon Helm, Dragon Armor, Dragon Gauntlet, Artemis Arrowsx20, Elixir, Wh. Fang, X Potion, Stardust Rod, Crystal Shield, Defense Ringx2, Crystal Armor, Crystal Gauntlet, White Robe, Crystal Helm, Red Fang, Hellwindx2, Cottage, Menerva Robe, Holy Lance, Ribbonx2, Golden Apple, Ragnarok Sword, Masamune Katana Bosses: Wh. Dragon, Plague, Lunasaurusx2, Dk.Bahamut, Tidarithian, Zeromus ------------------------------------------------------------------------- Head for the Home of the Lunarians again and rest up with the restoration tiles. Then head for the crystal room and talk to the crystals. You'll learn that Zemus's seal is broken and that powerful Lunarian weapons are hidden in the Core. Now step on the tile to be warped to Lunar Underground 1. Head northeast through a secret passage and work your way southeast by following the path. Bust open the chest for a fight with 2 DemonSoldrs. Cast Bahamut on them and clean them up with attacks for a Dark Gear for Edge. Head back to the central area, but this time take the secret passage on the western side and step on the portal. Head up the stairs to Lunar Underground 2. Open the treasure chest for a fight with 2 MoonGoddesses and 2 Dark Wizard. Call Bahamut for an easy win and a Sage Staff. Take the next warp and head up to Lunar Underground 3. Heal up, cast Levita on everyone, then speak to the floating katana. A message will appear: "Those who desire to wield this katana will suffer in eternal darkness." The Wh. Dragon now attacks. ------------------------------------------------------------------------- Wh. Dragon Recommended Level: Ce:57/Ry:59/Ca:73/Ro:56/Ed:55 Weakness: None Reward: 55000 EXP, Murasame Katana Attacks: Quake, Maelstrm, Slow [Counterattack], Physical Attack Strategy: Have Cecil and Edge attack, Rydia summon Bahamut, Cain Jump, and Rosa attack/Heal/Haste. The Wh. Dragon counters physical attacks with his Slow spell, in addition to a barrage of strong physical attacks, Quake, and the all powerful Maesltrm spell. Still, the Wh. Dragon is relatively easy if you keep Rosa as a healer. ------------------------------------------------------------------------- After the battle you'll receive the Murasame Katana for Edge. Definitely equip it (you can equip 2 if you feel like duplicating), then cast Teleport and rest up. When you're ready, re-enter the Lunar Underground. From the entrance, head south and up the stairs to Lunar Underground 2. Here take the secret passage west for a FireBute Whip (for Rydia), then head northeast for a Dragon Shield (for Cain). Now head north to Lunar Underground 3. Take the southeastern secret passage to get a Dragon Helm (equip it on Cain and give his Genji Helm to Edge) and follow the path for Dragon Armor and a Dragon Gauntlet for Cain. Now head to the stairwell north of the secret passage and on to Lunar Underground 4. Head east for 10 Artemis Arrows, then go down the stairs and west into the door. Snatch the Elixir, then go back east and down the stairs again. Take the door and head northeast for a Wh. Fang. Then head southeast for an XPotion and exit to the south. Southwest of the entrance is a chest guarded by a Behemoth. Kill it for a Stardust Rod. Now head southwest to Lunar Underground 5. The treasure chest contains a Crystal Shield for Cecil, but is guarded by a Red Dragon and a Blue Dragon. Have Cecil and Edge attack, Rosa Cure, Rydia summon Bahamut, and Cain Jump. Give the shield to Cecil and then take a door. Head northeast and grab the Defense Ring, which you should give to Rydia, Rosa, or Edge. Now head south out of the room, heal up, and grab the treasure on the ledge. After killing a Behemoth, you'll get the Crystal Armor for Cecil. Head back inside and go up the steps. The chest east of the entrance is guarded by 2 RedDragons and holds a Crystal Gauntlet for Cecil. After butchering them, head west and inside the door. Inside, grab the White Robe for Rosa and head north. Head west for a Crystal Helm (give this to Cecil), then head east into the room shaped like an L. This is the famous (infamous?) PudPrinces Room, where you can obtain Pink Tails for the Adamant Armor. For now, just grab the Red Fang and head south into Lunar Underground 6. Head east for a Hellwind and west for 10 Artemis Arrows. Take the western stairs for a Cottage, then take the eastern stairs and head in the door (NOTE: There is a secret path leading to the Ragnarok Sword in this area, but I recommend you rest up before pursuing it). Inside the door, head northwest and bust open the chest for a fight with a DarkWizard and 3 Moon Goddesses. Pick up the Menerva Robe for Rydia when you win. Now head north to Lunar Underground 7. The first door here is a much needed and warranted save point; rest up with a Cottage here. Now head east to the 2nd door and enter. Walk up to the spear and a voice will say "Death to all who seek this holy spear!". Plague attacks. ------------------------------------------------------------------------- Plague Recommended Level: Ce:58/Ry:61/Ca:74/Ro:56/Ed:57 Weakness: None Reward: 550 gil, 31005 EXP, Holy Lance Attacks: Death(2) (all), Haste Strategy: Plague opens up by casting Death(2) on the party, giving you roughly 10 seconds to kill this foe. He then randomly casts Haste on your characters. Have Cecil and Edge attack (Edge can also Dart weapons), Rydia summon Bahamut, Cain Jump, and Rosa attack with Artemis Arrows. Once the timer hits 0, repeatedly press A so that none of your characters will die and the fight can still be won. ------------------------------------------------------------------------- Give the Holy Lance to Cain, then head back and rest up. Now take the 3rd door. Before you can proceed very far a voice will say "You shall not obtain the Holy protection of these Ribbons!", followed by an attack by 2 Lunasaurus. ------------------------------------------------------------------------- Lunasaurusx2 Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57 Weakness: Fire Reward: 59000 EXP Attacks: Flame, Reflect, Heal, Bio, BadBreth, Physical Attack Strategy: This fight can be tricky. If you summon Bahamut, the Lunasauruses will counter by Healing themselves. If you attack them, they cast Reflect and then begin a barrage of Bio spells. In addition, they can BadBreth the party! However, there is a way to easily defeat them. As the battle starts out, have Rosa cast Reflect on herself, Rydia, and one other character, while Rydia casts Fire3 on a Lunasaurus. Nobody else should act. After 3 turns or so, the Lunasauruses will use BadBreth. This will Reflect back on them, giving them nearly every status ailment! Now just pound away at them with no restraint. ------------------------------------------------------------------------- Open the chests for 2 Ribbons (for Rydia and Rosa). Now head back and rest up. Duplicate a few Excalibur Swords [if you want the upcoming fight to be easy]. Remember that secret path I mentioned a while ago? Well, Dejon back to Lunar Underground 6 and take the eastern stairs to the area with the Cottage. Now walk over the invisible bridge in this area and take a secret passage in the wall to reach a secluded area of Lunar Underground 6. Grab the Golden Apple southwest of the entrance and use it on Edge. Now head east and warp to another part of LU6. Again, head north and teleport to part of Lunar Underground 5. Here, head north and bust open the chest to fight a Behemoth. After killing it, give the Defense Ring you win to either Rydia, Rosa, or Edge. Continue north to teleport to a save room. Rest up, then out of the room and northeast towards a sword. A voice will say "Lord Zemus hates the power of this sword. It shall not be released." shortly before the Dk.Bahamut attacks. ------------------------------------------------------------------------- Dk.Bahamut Recommended Level: Ce:58/Ry:61/Ca:74/Ro:58/Ed:57 Weakness: None Reward: 64000 EXP, Ragnarok Sword Attacks: M.Flare, Reflect, Flare Strategy: Dk.Bahamut opens with a M.Flare attack, then casts Reflect and Flares the party. However, if you use Bahamut on him, he'll counter with another M.Flare, which you don't want! Have Cecil attack, Rydia attack, Cain Jump, Rosa Heal/attack with Artemis Arrows, and Edge attack. This fight will last a while, but fortunately Dk.Bahamut's Flares aren't that strong. ------------------------------------------------------------------------- For your troubles, you get the powerful Ragnarok Sword for Cecil. Equip it, then Dejon back to the secret passage in LU6 and return to the save point in LU7. Rest up, save, then head east, north, down the stairs, and through the door into the Crystal Floors. Head down the first flight of stairs and then west for a Hellwind. Then head southeast and talk to the katana. A voice will say "Did you actually think that people from the Blue Planet would be able to use this...Masamune!?" shortly before Tidarithian attacks. ------------------------------------------------------------------------- Tidarithian Recommended Level: Ce:59/Ry:61/Ca:74/Ro:58/Ed:58 Weakness: None Reward: 61000 EXP, Masamune Katana Attacks: BigWave, Wall, Blaze, Physical Attack Strategy: Tidarithian opens with 2 Big Wave attacks, then starts attacking or using Blaze on the party. If you use thunder spells on him, he'll counter with Wall, which reduces your HP to single digits, SO DON'T USE THUNDER MAGIC! Have Cecil attack, Rydia summon Bahamut, Cain Jump, Rosa Keal3/4 every round, and have Edge attack. This boss will be easy if you keep your HP high enough to withstand Big Waves. ------------------------------------------------------------------------- Give the Masamune Katana to Edge, then head back to the save point in LU7. Rest up and save. Use the Whistle and retrieve good, throwable weapons like the Avenger and Defender. The final boss can be very challenging...I suggest you try to beat him now, and if you lose, you should level up 3,4, or 5 levels and try again. Head back to the Crystal Floors. On the 2nd Floor of this area, grab the Elixir to the northeast and the Whistle in the south. Now teleport to the 3rd Floor. Here, get a Hellwind in the east and west corners of the area, then teleport to the 4th floor. There is no treasure beyond this point, so only come here if you want to beat the game. Follow the path to the portal and warp to the 5th and final floor. Heal up, then head north. You'll see FuSoYa and Golbleze fighting Zemus. They pull off a W.Meteo (double Meteo) which kills the fiend. However, the spirit of hatred, Zeromus, shows up and quickly defeats the two. Back on the Blue Planet, all the characters pray for your safety, and Cecil is able to recover long enough to get the Crystal (which dispels Zeromus' protection). Now the final battle begins. ------------------------------------------------------------------------- *FINAL BOSS: ZEROMUS* Recommended Level: Ce:60/Ry:62/Ca:75/Ro:60/Ed:59 Attacks: Big Bang, Flare, Bio, Bl.Hole, Meteo, Wall Big Bang: Very powerful attack, causes rapid HP loss Flare: Counterattack to magic attacks on him Bio: Counterattack to magic attacks on him Bl. Hole: Nullifies all magical barriers Meteo: Hits 2-3 characters for 1500-2000 damage Wall: Reduces HP to single digits Strategy: During the first part of the battle, all the playable characters in the game (and Golbeze) show up to heal the party. Once you regain control of your characters, have Rosa Haste Edge and have Edge Sneak Zeromus. After a few turns, you should get the DkMatter item, which reduces the damage of BigBang, Zeromus massive attack. Now, have Cecil use the Crystal on Zeromus to reveal his true form. Wait a few second, then unload your attacks like this: Cecil: Attack with the Ragnarok. Rydia: Cast Flare, summon Bahamut. Cain: Jump with the Holy Lance. Rosa: Keal 4 every round, Holy if you think you can risk it. Edge: Dart the Cleaver, Excalibur, Avenger, Defender, etc. Don't bother with setting up Shells etc., as the Black Hole will just eat them up. Just keep curing and throwing your best attacks his way and you'll eventually win. This is a pretty tough fight, one of the hardest in the game. ------------------------------------------------------------------------- Sit back and watch a well-earned and pretty good ending. ------------------------------------------------------------------------- III.) Armor ------------------------------------------------------------------------- -------SHIELDS<------- Name: Iron Shield Users: Dragon Kn., Engineer, Paladin Defence: 1 Def%: 20% MagDef: 0 MagDef%: 0% Effect: None Price: 100 Location: Bought in Agalt Name: Black Shield Users: DkKn Defence: 1 Def%: 22% MagDef: 0 MagDef%: 0% Effect: Holy elemental defense Price: 200 Location: Initial Equipment Name: Demon Shield Users: DkKn Defence: 2 Def%: 24% MagDef: 0 MagDef%: 1% Effect: Holy elemental defense Price: 700 Location: Found in Fabul Name: Light Shield Users: Paladin Defence: 2 Def%: 24% MagDef: 1 MagDef%: 1% Effect: Will +3 Price: 700 Location: Bought in Mysidia Name: Mithril Shield Users: Dragon Kn., Engineer, Paladin Defence: 3 Def%: 26% MagDef: 2 MagDef%: 2% Effect: None Price: 1000 Location: Bought in Mithril Name: Flame Shield Users: Dragon Kn., Engineer, Paladin Defence: 3 Def%: 28% MagDef: 2 MagDef%: 2% Effect: Strong versus Ice based attacks Price: 1250 Location: Bought in Dwarf Castle Name: Ice Shield Users: Dragon Kn., Paladin Defence: 3 Def%: 30% MagDef: 2 MagDef%: 2% Effect: Strong versus Fire based attacks Price: 10000 Location: Bought in Cave of Eblana Name: Diamond Shield Users: Dragon Kn., Paladin Defence: 4 Def%: 32% MagDef: 2 MagDef%: 3% Effect: Thunder elemental defense Price: 15000 Location: Bought in Tomera Name: Aegis Shield Users: Dragon Kn., Paladin Defence: 4 Def%: 34% MagDef: 5 MagDef%: 4% Effect: Wis.+3, Prevenst Petrification Price: 20000 Location: Bought in the Phantom World Name: Genji Shield Users: Dragon Kn., Paladin Defence: 5 Def%: 36% MagDef: 2 MagDef%: 4% Effect: None Price: 10 Location: Found in the Cave of the Phantom God BF1 Name: Dragon Shield Users: Dragon Kn., Paladin Defence: 6 Def%: 38% MagDef: 2 MagDef%: 5% Effect: Strong against all elementals Price: 10 Location: Found in Lunar Underground 2 Name: Crystal Shield Users: Paladin Defence: 7 Def%: 40% MagDef: 4 MagDef%: 6 Effect: None Price: 10 Location: Found in Lunar Underground 5 ------->HELMS<------- Name: Leather Helm Users: Everyone except DkKn Defence: 1 Def%: -5% MagDef: 1 MagDef%: 1% Effect: None Price: 100 Location: Bought in Kaipo/Torioa Name: Bandana Users: Everyone Defence: 1 Def%: 1% MagDef: 1 MagDef%:: 1% Effect: Str.+5, Prevents Confusion Price: 450 Location: Bought in Baron Name: Feather Helm Users: Everyone except DkKn Defence: 2 Def%: -4% MagDef: 3 MagDef%: 3% Effect: None Price: 330 Location: Bought in Torioa Name: Triangle Helm Users: Black Wiz., Paladin, Sage, Summoner, White Wiz. Defence: 3 Def%: -3% MagDef: 5 MagDef%: 6% Effect: Wis.+3, Will+3 Price: 700 Location: Bought in Mysidia Name: Iron Helm Users: Dragon Kn., Engineer, Paladin Defence: 3 Def%: -10% MagDef: 0 MagDef%:: 0% Effect: None Price: 150 Location: Bought in Agalt Name: Black Helm Users: DkKn Defence: 4 Def%: -10% MagDef: 0 MagDef%: 0% Effect: Holy elemental defense Price: 360 Location: Initial Equipment Name: Hades Helm Users: DkKn Defence: 5 Def%: -10% MagDef: 1 MagDef%: 0% Effect: Holy elemental defense Price: 360 Location: Found in the Underground Waterfall Name: Priest Hat Users: Lunarian, Paladin, Summoner, White Wizard Defence: 5 Def%: -2% MagDef: 7 MagDef%: 8 Effect: Will +5 Price: 2000 Location: Bought in the Dwarf Castle Name: Demon Helm Users: DkKn Defence: 6 Def%: -10% MagDef: 1 MagDef%: 1% Effect: Holy elemental defense Price: 980 Location: Bought in Fabul Name: Green Beret Users: All Defence: 6 Def%: 2% MagDef: 1 MagDef%: 1 Effect: Str.+5, Vit.+5 Price: 1000 Location: Found in the Tower of Babil Floor 2 Name: Light Helm Users: Paladin Defence: 7 Def%: -10% MagDef: 2 MagDef%: 1% Effect: Will +3 Price: 4000 Location: Bought in Mysidia Name: GoldBand Helm Users: Summoner, Wh.Wiz Defence: 7 Def%: 0% MagDef: 10 MagDef%: 10% Effect: Wis.+10, Thunder elemental defense Price: 20000 Location: Bought in Tomera Name: DarkHood Users: All Defence: 7 Def%: 4% MagDef: 1 MagDef%: 1% Effect: Str.+3, Agil.+3, Vit.+3, Prevents Sleep Price: 2000 Location: Found in the Sealed Cave BF2 Name: Mithril Users: Dragon Kn., Engineer, Paladin Defence: 8 Def%: -10% MagDef: 2 MagDef%: 2% Effect: None Price: 3000 Location: Bought in Mithril Name: Diamond Helm Users: Dragon Kn., Paladin Defence: 9 Def%: -10% MagDef: 2 MagDef%: 2% Effect: Thunder elemental defense Price: 10000 Location: Bought in Tomera Name: Ribbon Users: All Defence: 9 Def%: 2% MagDef: 12 MagDef%: 12% Effect: Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad, Mute, and Stone(any degree) Price: 10 Location: Defeat Lunasaurusx2 in Lunar Underground 7 Name: Genji Helm Users: Dragon Kn., Ninja, Paladin Defence: 10 Def%: -10% MagDef: 6 MagDef%: 3% Effect: None Price: 10 Location: Found in Cave of the Phantom God BF2 Name: Dragon Helm Users: Dragon Kn., Paladin Defence: 11 Def%: -10% MagDef: 7 MagDef%: 4% Effect: Strong against all elements Price: 10 Location: Found in Lunar Underground 3 Name: Crystal Helm Users: Paladin Defence: 12 Def%: -10% MagDef: 8 MagDef%: 5% Effect: Strong against all elements Price: 10 Location: Found in Lunar Underground 5 Name: Glass Helm Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. Defence: 30 Def%: Makes 99% MagDef: 0 MagDef%: 0% Effect: None Price: 30000 Location: Won from Phase (RARE) ------->ARMOR<------- Name: Black Armor User: DkKn Defence: 5 Def%: -10% MagDef: 1 MagDef%: 0% Effect: Shadow elemental defense Price: 1100 Location: Initial Equipment Name: Demon Armor Users: DkKn Defence: 9 Def%: -10% MagDef: 3 MagDef%: 0% Effect: Shadow elemental defense Price: 3000 Location: Bought in Fabul Name: Hades Armor Users: DkKn Defence: 7 Def%: -10% MagDef: 2 MagDef%: 0% Effect: Shadow elemental defense Price: 2000 Location: Found in the Underground Lake Name: Knight Armor Users: Paladin Defence: 11 Def%: -10% MagDef: 3 MagDef%: 1% Effect: Will +3 Price: 8000 Location: Bought in Mysidia Name: Mithril Armor Users: Dragon Kn., Engineer, Paladin Defence: 13 Def%: -10% MagDef: 4 MagDef%: 2% Effect: None Price: 17000 Location: Bought in Mithril Name: Flame Armor Users: Dragon Kn., Paladin Defence: 15 Def%: -10% MagDef: 4 MagDef%: 2% Effect: Ice elemental defense Price: 30000 Location: Bought in the Dwarf Castle Name: Ice Armor Users: Dragon Kn., Paladin Defence: 17 Def%: -10% MagDef: 4 MagDef%: 2% Effect: Fire elemental defense Price: 35000 Location: Bought in the Cave of Eblana Name: Diamond Armor Users: Dragon Kn., Paladin Defence: 19 Def%: -10% MagDef: 4 MagDef%: 2 Effect: Thunder elemental defense Price: 40000 Location: Bought in Tomera Name: Genji Armor Users: Dragon Kn., Ninja, Paladin Defence: 21 Def%: -10% MagDef: 4 MagDef%: 2% Effect: None Price: 10 Location: Found in Cave of the Phantom God BF2 Name: Dragon Armor Users:Dragon Kn., Paladin Defence: 23 Def%: -10% MagDef: 8 MagDef%: 5% Effect: Strong against all elements Price: 10 Location: Found in Lunar Underground 3 Name: Crystal Armor Users: Paladin Defence: 25 Def%: -10% MagDef: 10 MagDef%: 6% Effect: Will +3, Prevents Curse, Darkness, Death Sentence, Mini, Piggy, Toad, Mute, and Stone(any degree) Price: 10 Location: Found in Lunar Underground 5 Name: Adamant Armor Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. Defense: 107 Def%: Makes it 99% MagDef: 20 MagDef%: 16% Effect: Str.+15, Agl.+15, Vit.+15, Wis.+15, Will+15, +2X Attack, Att.+6, +1X Defense, +2X Magic Defense, Prevents all status effects but KO. Price: 10 Location: Made in Kokkol's Smithy ------->ROBES<------- Name: Cloth Robe Users: Everyone but DkKn Defence: 1 Def%: 0% MagDef: 0 MagDef%: 0% Effect: None Price: 50 Location: Bought in Kaipo/Toroia Name: Convict Robe Users: All Defence: 1 Def%: 0% MagDef: 1 MagDef%: 0% Effect: None Price: 70 Location: Cid's initial equipment, Rosa's equipment after Tower of Zott Name: Poet Robe Users: Everyone but DkKn Defence: 2 Def%: 0% MagDef: 1 MagDef%: 0% Effect: Prevents Mute status Price: 70 Location: Bought in Mist Name: Leather Robe Users: Everyone but DkKn Defence: 2 Def%: 0% MagDef: 1 MagDef%: 1% Effect: None Price: 200 Location: Bought in Kaipo/Torioa Name: Gaea Robe Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz. Defence: 3 Def%: 0% MagDef: 3 MagDef%: 3% Effect: None Price: 500 Location: Bought in Mysidia Name: Kenpou Robe Users: All Defence: 5 Def%: 10% MagDef: 2 MagDef%: 1% Effect: Str.+3 Price: 4000 Location: Bought in Baron Name: Priest Robe Users: Black Wiz., Lunarian, Paladin, Sage, Summoner, White Wiz. Defence: 5 Def%: 0% MagDef: 5 MagDef%: 5% Effect: Will +5 Price: 1200 Location: Bought in the Dwarf Castle Name: Black Robe Users: Lunarian, Summoner Defence: 8 Def%: 0% MagDef: 7 MagDef%: 7% Effect: +5 Wis Price: 10000 Location: Bought in the Cave of Eblana Name: Light Robe Users: Monk Defence: 12 Def%: 0% MagDef: 9 MagDef%: 9% Effect: Will +5, Wis.+5, Thunder elemental defense Price: 30000 Location: Bought in the Phantom World Name: Black Belt Robe Users: Dragon Kn., Lunarian, Ninja, Paladin, Summoner, White Wiz. Defence: 12 Def%: 20% MagDef: 3 MagDef%: 2% Effect: Str.+5, Vit.+5 Price: 14000 Location: Found in the Dwarven Castle Name: Power Robe Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. Defence: 5 Def%: 0% MagDef: 0 MagDef%: 0% Effect: Str.+15 Price: 4000 Location: Won from Behemoth Name: White Robe Users: Paladin, White Wiz. Defence: 18 Def%: 0% MagDef: 10 MagDef%: 4% Effect: Shadow elemental defense, Will +5 Price: 10 Location: Found in Lunar Underground 5 Name: Menerva Robe Users: Summoner, White Wiz. Defence: 18 Def%: 0% MagDef: 10 MagDef%: 4% Effect: Shadow elemental defense, Will +15 Price: 40000 Location: Found in Lunar Underground 6, Won from MoonGodess Name: Dark Gear Users: Ninja Defence: 24 Def%: 10% MagDef: 10 MagDef%: 4% Effect: Agil.+3 Price: 64000 Location: Found in Lunar Underground 1 ------->RINGS<------- Name: Ruby Ring Users: Everyone but DkKn Defence: 0 Def%: 0% MagDef: 3 MagDef%: 2% Effect: Prevents Piggy Price: 1000 Location: Bought in Toroia Name: Iron Ring Users: Bard, Black Wiz., Dragon Kn., Monk, Ninja, Sage, Summoner Defence: 2 Def%: 0% MagDef: 2 MagDef%: 1 Effect: None Price: 100 Location: Bought in Kaipo/Agalt Name: Power Ring Users: Dragon Kn., Monk, Ninja, Paladin, Summoner Defence: 2 Def%: 0% MagDef: 2 MagDef%: 2% Effect: Str.+5 Price: 760 Location: Found in the Dwarf Castle Name: Silver Ring Users: Black Wiz., Monk, Ninja, Sage, Summoner, White Wiz. Defence: 4 Def%: 0% MagDef: 4 MagDef%: 4% Effect: None Price: 650 Location: Bought in Mysidia/Baron Name: Rune Ring Users: Lunarian, Monk, Ninja, Summoner, White Wiz. Defence: 5 Def%: 0% MagDef: 8 MagDef%: 9 Effect: Wis.+3, Will +3, Prevents Mute Price: 2000 Location: Bought in the Dwarf Castle Name: Diamond Ring Users: Lunarian, Ninja, Summoner, White Wiz. Defence: 6 Def%: 0% MagDef: 8 MagDef%: 6 Effect: Thunder elemental defense Price: 4000 Location: Bought in Tomera Name: Defense Ring Users: Dragon Kn., Ninja, Paladin, Summoner, White Wiz. Defence: 10 Def%: 5% MagDef: 12 MagDef%: 10 Effect: Strong against all elements, Vit.+15 Price: 6000 Location: Found in Lunar Underground 5 (2 Rings, 2 parts of LU5) Name: Crystal Ring Users: Dragon Kn., Paladin, Ninja, White Wiz., Summoner Defence: 20 Def%: 5% MagDef: 12 MagDef%: 10 Effect: AGl.+5, +1X Attack, +1X Defense, +1X Magic Defense Price: 6000 Location: Won from Red Dragon (RARE) ------->GAUNTLETS<------- Name: Iron Gauntlet Users: Dragon Kn., Engineer, Ninja, Paladin Defence: 2 Def%: -10% MagDef: 0 MagDef%: 0% Effect: None Price: 130 Location: Bought in Agalt Name: Black Gauntlet Users: DkKn Defence: 2 Def%: -10% MagDef: 0 MagDef%: 0% Effect: Shadow elemental defense Price: 260 Location: Initial Equipment Name: Hades Gauntlet Users: DkKn Defence: 3 Def%: 0% MagDef: 2 MagDef%: 0% Effect: Shadow elemental defense Price: 520 Location: Found in the Underground Waterfall Name: Demon Gauntlet Users: DkKn Defence: 4 Def%: 0% MagDef: 0 MagDef%: 0% Effect: Shadow elemental defense Price: 800 Location: Bought in Fabul Name: Gauntlet Users: Paladin Defence: 5 Def%: -10% MagDef: 1 MagDef%: 1% Effect: Will +3 Price: 3000 Location: Bought in Mysidia Name: Mithril Gauntlet Users: Dragon Kn., Engineer, Ninja, Paladin Defence: 6 Def%: -10% MagDef: 2 MagDef%: 2% Effect: None Price: 2000 Location: Bought in Mithril Name: Diamond Gauntlet Users: Dragon Kn., Paladin Defence: 7 Def%: -10% MagDef: 3 MagDef%: 3 Effect: Thunder elemental defense Price: 5000 Location: Bought in Tomera Name: Genji Gauntlet Users: Dragon Kn., Paladin Defence: 8 Def%: -10% MagDef: 5 MagDef%: 3 Effect: None Price: 10 Location: Found in Cave of the Phantom God BF1 Name: Dragon Gauntlet Users: Dragon Kn., Paladin Defence: 9 Def%: -10% MagDef: 6 MagDef%: 3 Effect: Strong against all elements Price: 10 Location: Found in Lunar Underground 3 Name: Crystal Gauntlet Users: Paladin Defence: 10 Def%: -10% MagDef: 7 MagDef%: 4 Effect: Will +3 Price: 10 Location: Found in Lunar Underground 5 Name: Giant Gauntlet Users: Dragon Kn., Paladin, Ninja, Summoner Defence: 15 Def%: -10% MagDef: 0 MagDef%: 0 Effect: Str.+10, Vit.+10, +3Att, +1XAtt, 0 M.Def Price: 10 Location: Won from SteelGolem (RARE) ------------------------------------------------------------------------- III.) Weapons ------------------------------------------------------------------------- ------->ARROWS<------- Arrows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia. Name: Iron Attack: 5 Hit%: -20% Effect: None Price: 10 Location: Bought in Kaipo Name: Holy Attack: 15 Hit%: -15% Effect: None Price: 20 Location: Bought in Mysidia Name: Lit Attack: 15 Hit%: -10% Effect: None Price: 30 Location: Bought in Toroia Name: Fire Attack: 15 Hit%: -10% Effect: None Price: 30 Location: Bought in Toroia Name: Darkness Attack: 20 Hit%: -10% Effect: Cause Darkness Price: 40 Location: Bought in the Dwarf Castle Name: Poison Attack: 30 Hit%: 0% Effect: Cause Poison Price: 70 Location: Bought in the Cave of Eblana Name: Mute Attack: 35 Hit%: -10% Effect: 4x Damage against Mage type enemies Price: 100 Location: Bought in Tomera Name: Angel Attack: 40 Hit%: 0% Effect: 4x Damage against Giants Price: 110 Location: Bought in the Phantom World Name: Yoichi Attack: 50 Hit%: 0% Effect: None Price: 140 Location: Bought in Kukoro's House Name: Artemis Attack: 75 Hit%: 0% Effect: 4x Damage against dragons Price: 200 Location: Stolen from MoonGoddesses ------->AXES<------- Axes are used by Paladins and Dragon Knights. Name: Dwarf Axe Attack: 64 Hit%: 19% Effect: +3 Def, -1% Magic Defense, -5 Agil, -5 Will, -5 Wis. Price: 15000 Location: Bought and found in the Dwarf Castle Name: OgreKiller Axe Attack: 80 Hit%: 19% Effect: 4x Damage against Ogres Price: 45000 Location: Bought in Tomera Name: Poison Axe Attack: 95 Hit%: 19% Effect: Requires 2 Hands to use Price: 94000 Location: Found in the Cave to the Phantom World Floor 3 Name: Rune Axe Attack: 100 Hit%: 10% Effect: Requires 2 Hands to use Price: 123000 Location: Won from GiantSoldrs or DemonSoldrs (RARE) ------->BOOMERANGS<------- Boomerangs are used by Edge. Name: Boomrang Attack: 20 Hit%: 30% Effect: Air elemental attack Price: 3000 Location: Bought in the Cave of Eblana Name: Engetsu Attack: 35 Hit%: 25% Effect: Air elemental attack Price: 9000 Location: Found in the Cave of the Sylphs BF3 ------->BOWS<------- Bows can be used by Cecil, Cid, Porom, Palom, Rosa, and Rydia. Name: Bow Attack: -10 Hit%: -20% Effect: None Price: 220 Location: Bought in Kaipo Name: CrossBow Attack: -5 Hit%: -15% Effect: None Price: 700 Location: Bought in Mysidia Name: GreatBow Attack: 3 Hit%: -10% Effect: Str.+3 Price: 1000 Location: Bought in Toroia Name: Killer Bow Attack: 5 Hit%: 0% Effect: Str.+3 Price: 3000 Location: Bought in Tomera Name: Elven Bow Attack: 5 Hit%: 25% Effect: Wis.+5, 4x Damage against mage type enemies Price: 5000 Location: Found in the Cave of the Sylphs BF1 Name: Yoichi Bow Attack: 11 Hit%: 10% Effect: Str.+5 Price: 10000 Location: Found in Phantom World Floor 4 Name: Artemis Bow Attack: 27 Hit%: 20% Effect: Str.+10, Agl.+10, Vit.+10, Wis.-10, Will-10, +2X Attack, Def.+5, +2X Defense, +3% Magic Def% Price: 19000 Location: Won from MoonGodesses (RARE) ------->CLAWS<------- Claws are used by Edge and Yang. Name: Fire Claw Attack: 0 Hit%: 30% Effect: Fire elemental attack Price: 350 Location: Yang Name: Ice Claw Attack: 0 Hit%: 30% Effect: Ice elemental attack Price: 450 Location: Bought in Fabul Name: Thunder Claw Attack: 0 Hit%: 30% Effect: Thunder elemental attack Price: 550 Location: Bought in Fabul Name: Fairy Claw Attack: 0 Hit%: 0% Effect: Increased attack against Giant enemies Price: 600 Location: Found in the Cave of Power Name: HellClaw Attack: 0 Hit%: 40% Effect: Causes Posion Price: 650 Location: Found in the Tower of Zot Name: Cat Claw Attack: 2 Hit%: 2% Effect: +1x Att., Causes Sleep Price: 700 Location: Found in the Tower of Babil Floor 3 ------->DARK SWORDS<------- Dark Swords are used by Cecil, when he is a Dark Knight. Name: Black Attack: 10 Hit%: 30% Effect: Has a Shadow elemental attack Price: 700 Location: Initial Equipment Name: Shadow Attack: 20 Hit%: 35% Effect: Has a Shadow elemental attack Price: 1200 Location: Found in Underground Channel N-1 Name: Death Attack: 31 Hit%: 70% Effect: +3 Def, +3xAttack, Shadow elemental attack, Causes Death Price: 2000 Location: Gift from King Fabul ------->HAMMERS<------- Hammers are used by Cid. Name: Mallet Attack: 45 Hit%: 25% Effect: 2 Handed weapon Price: 60 Location: Bought in Toroia, Initial Name: Mithril Attack: 55 Hit%: 25% Effect: 4x Damage against spirits, 2 Handed weapon Price: 8000 Location: Bought in Mithril. Name: Earth Attack: 65 Hit%: 25% Effect: 2 Handed weapon, Casts Quake when used as an item in battle Price: 100 Location: Found in the Tower of Zott Floor 5 ------->HARPS<------- Harps are used by Gilbert. Name: Dreamer Harp Attack: 8 Hit%: 35% Effect: Puts enemies to sleep Price: 480 Location: Initial Name: Lamia Harp Attack: 18 Hit%: 40% Effect: Causes Confusion Price: 1200 Location: Antlion Basement Floor 2 ------->HOLY SWORDS<------- Holy swords are used by Cecil as a Paladin. Name: Legend Attack: 40 Hit%: 99% Effect: Will +3, Holy elemental attack Price: N/A Location: Recieved at Mt. Ordeals Name: Light Attack: 100 Hit%: 50% Effect: Str.+3, Will+3, Holy elemental attack Price: 42000 Location: Found in the Sealed Cave BF2 Name: Excalbur Attack: 162 Hit%: 50% Effect: Str.+10, Holy elemental attack Price: 80000 Location: Made in Kukoro's House with the Adamant and Legend Name: Ragnarok Attack: 200 Hit%: 50% Effect: Str.+15, Vit.+15, Will+15, Holy elemental attack Price: 10000 Location: Defeat Wyvern in Lunar Underground 5 ------->KATANAS<------- Katanas are used by Edge. Name: Kunai Attack: 25 Hit%: 40% Effect: Price: 4000 Location: Bought in the Cave of Eblanaa, Initial Name: Ashura Attack: 32 Hit%: 40% Effect: Price: 7000 Location: Bought in Tomera Name: Kotetsu Attack: 40 Hit%: 40% Effect: Price: 11000 Location: Bought in the Phantom World Name: Kikuichi Attack: 49 Hit%: 40% Effect: Str.+5 Price: 18000 Location: Found in Phantom World Floor 3 Name: Murasame Attack: 56 Hit%: 40% Effect: Str.+5, Vit.+5, Wis.+5, Agil.-5, Will-5 Price: 22000 Location: Defeat White D. in Lunar Underground 3 Name: Masamune Attack: 65 Hit%: 40% Effect: Agil.+3, Use in battle as an item to cast Haste Price: 23000 Location: Defeat Ogopogo in Lunar Underground 7 ------->KNIVES<------- Knives are used by Cecil, Cain, Rydia, and Edge. Name: Mithril Attack: 20 Hit%: 45% Effect: 4x Damage against spirits Price: 3000 Location: Bought in Mithril Name: Dancing Attack: 28 Hit%: 44% Effect: Use as an item in battle to cause physical damage to the target Price: 5000 Location: Bought in Mist Name: MageMash Attack: 35 Hit%: 25% Effect: Wis.+5, 4x Damage against mage-type enemies, Causes Mute Price: 13000 Location: Found in the Cave of the Sylphs BF2 ------->RODS<------- Rods are used by Palom, Rydia, FuSoYa, and Tella. Name: Rod Attack: 3 Hit%: -10% Effect: Physical attack to target when used as an item in battle Price: 100 Location: Rydia, Bought in Kaipo Name: IceRod Attack: 5 Hit%: -5% Effect: Casts Ice1 when used as an item in battle Price: 280 Location: Bought in Mysidia Name: FlameRod Attack: 7 Hit%: -5% Effect: Casts Fire1 when used as an item in battle Price: 380 Location: Bought in Mysidia Name: Thunder Attack: 10 Hit%: 0% Effect: Casts Bolt1 when used as an item in battle Price: 700 Location: Bought in Baron Name: Apparite Attack: 15 Hit%: 0% Effect: Wis +3, Casts Piggy when used as an item in battle Price: 1250 Location: Found in Mist Name: Fairy Rod Attack: 30 Hit%: 5% Effect: +10 Wis. Price: 5000 Location: Bought in the Phantom World Name: Stardust Rod Attack: 45 Hit%: 10% Effect: +15 Wis., Use in battle as an item to cast Comet Price: 11000 Location: Found in Lunar Underground 4 ------->STAFFS<-------- Staffs are used by Cecil, Tella, Rosa, Porom, and FuSoYa Name: Staff Attack: 4 Hit%: -5% Effect: Removes Poison from the target when used as an item in battle Price: 120 Location: Bought in Kaipo Name: Healing Staff Attack: 8 Hit%: 0% Effect: Casts Cure1 when used as an item in battle Price: 460 Location: Bought in Mysidia Name: Mithril Staff Attack: 12 Hit%: 5% Effect: Will+3, 4x Damage against the Undead, Use as an item to cast Esuna Price: 4000 Location: Bought in Mithril Name: Power Staff Attack: 32 Hit%: 45% Effect: Str.+10 Price: 2000 Location: Bought in the Cave of Eblana Name: Energy Staff Attack: 36 Hit%: 10% Effect: Will +10, use in battle to cast Dispel Price: 7000 Location: Bought in the Phantom World Name: Sage Staff Attack: 50 Hit%: 15% Effect: Use in battle as an item to cast Life1 Price: 22000 Location: Found in Lunar Underground 2 Name: Silence Staff Attack: 52 Hit%: 10% Effect: Will+10, +1% Magic Def%, Use in battle as an item to cast Mute Price: 15000 Location: Won from Marionette (RARE) ------->SPEARS<------- Spears are used by Cain. Name: Spear Attack: 8 Hit%: 50% Effect: None Price: 60 Location: Bought in Agalt Name: Wind Attack: 55 Hit%: 30% Effect: Price: 7000 Location: Cain's initial equipment [Tower of Zott] Name: Blizzard Attack: 77 Hit%: 30% Effect: Ice elemental attack Price: 21000 Location: Bought in the Cave of Eblanaa Name: Blood Attack: 85 Hit%: -28% Effect: -5 Def, -2% M.Def Drains HP Price: 130 Location: Found in Eblana's Right Tower, Floor 2 Name: Gungnir Attack: 92 Hit%: 30% Effect: Vit.+15 Price: 100000 Location: Cain's initial equipment (final) Name: Dragon Attack: 99 Hit%: 30% Effect: 4x Damage against Dragons Price: 50 Location: Won from Red D. (RARE) Name: Holy Attack: 109 Hit%: 40% Effect: Holy elemental attack, use in battle as an item to cast Holy Price: 100000 Location: Defeat Plague in Lunar Underground 7 ------->SWORDS<------- Swords are used by Cecil (Paladin) and Cain. Name: Ancient Attack: 40 Hit%: 27% Effect: None Price: 19000 Location: Found in the Ancient Waterway Basement Floor 1 Name: Blood Attack: 43 Hit%: 0 Effect: -5 Str, Agil, Vit, Wis, Will, -1X Att., -1x Magic Defense, -2% Price: 13000 Location: Found in the Passage to Babil Name: Mithril Attack: 50 Hit%: 30 Effect: 4x Damage against spirits Price: 6000 Location: Bought in Mithril Name: Slumber Attack: 55 Hit%: 27% Effect: Causes Sleep Price: 26000 Location: Found in Eblana Castle Name: Flame Attack: 65 Hit%: 30% Effect: Fire elemental attack Price: 14000 Location: Bought in the Dwarf Castle Name: IceBrand Attack: 75 Hit%: 30% Effect: Ice elemental attack Price: 26000 Location: Bought in Cave of Eblana Name: Medusa Attack: 77 Hit%: 17% Effect: Can Petrify the enemey Price: 34000 Location: Won from Black Liz. (RARE) Name: Avenger Attack: 83 Hit%: 50% Effect: 2 Handed Sword, automatically Berserked, Holy elemental attack Price: 10 Location: Found in the Cave of the Sylphs BF3 Name: Defender Attack: 105 Hit%: 48 Effect: +15 Vit Price: 57000 Location: Found in the Cave to the Phantom World Floor 3 ------->WHIPS<------- Whips are used by Summoners. Name: Whip Attack: 20 Hit%: 0% Effect: Induces paralysis Price: 3000 Location: Rydia Name: Chain Whip Attack: 30 Hit%: 5% Effect: Induces paralysis Price: 6000 Location: Bought in Tomera/Phantom World Name: Electric Whip Attack: 40 Hit%: 10% Effect: Lighting elemental attack, Induces paralysis Price: 10000 Location: Bought in the Phantom World Name: FireBute Whip Attack: 40 Hit%: 15% Effect: Fire elemental attack, Induces paralysis Price: 16000 Location: Found in Lunar Underground 2 Name: Dragon Whip Attack: 31000 Hit%: 25% Effect: Str.+5, Agl.+5, Vit.+5, Wis.+5, Will+5, +1X Attack, Def.+3, 4x Damage against dragons, Induces paralysis Price: 123000 Location: Won from Blue Dragon (RARE) ------->Darts<------- Darts are thrown by Ninjas. Mithril Knife Kunai Katana Dancing Knife MageMash Knife Ancient Sword Shuriken Blood Sword Kikiuchi Katana Slumber Sword Murasame Katana Masamune Katana Hellwind Avenger Sword Blood Spear Gungnir Spear Light Sword Defender Sword Holy Spear Excalibur Sword Cleaver ------------------------------------------------------------------------- V.) MAGIC ------------------------------------------------------------------------- A.) Black Magic ------------------------------------------------------------------------- NAME EFFECT MP COST TARGETS Aspir Steals target's MP 0 Single Bio Strong Poison attack 20 Single/All Break Causes Stone 15 Single/All Death Causes Death 35 Single Dejon Warps to the previous floor you visited 4 All allies Drain Steals target's HP 18 Single Fire Weak Fire elemental attack 5 Single/All Fire 2 Medium Fire elemental attack 15 Single/All Fire 3 Strong Fire elemental attack 30 Single/All Flare Massive Non-Elemental attack 50 Single Blizzard Weak Ice elemental attack 5 Single/All Blizzard 2 Medium Ice elemental attack 15 Single/All Blizzard 3 Strong Ice elemental attack 30 Single/All Meteo Massive damage to all enemies 99 All enemies Piggy Causes/Removes Pig 1 Single/All Poison Weak Poison attack, causes slow HP loss 2 Single/All Quake Strong Earth elemental attack 30 All enemies Sleep Causes Sleep 12 Single/All Stop Prohibits action 15 Single Thunder Weak Thunder elemental attack 5 Single/All Thunder 2 Medium Thunder elemental attack 15 Single/All Thunder 3 Strong Thunder elemental attack 30 Single/All Toad Causes/Removes Toad 7 Single/All Tornado Reduces target's HP to 1-9 20 Single ------------------------------------------------------------------------- B.) White Magic ------------------------------------------------------------------------- NAME EFFECT MP COST TARGETS Arise Revies the target with full HP 52 Single Blink Increases evade rate 8 Single Berserk Causes Berserk status 18 Single Confuse Causes Confusion status 10 Single Dispel Removes status augmentations 12 Single Esuna Removes status ailments 20 Single Haste Increases the target's agility 25 Single Hold Causes Hold status 5 Single Holy Powerful Holy attack 46 Single Keal Restores a little HP 3 Single/All Keal 2 Restores more HP 9 Single/All Keal 3 Strong HP restoration 18 Single/All Keal 4 Very strong HP restoration 40 Single/All Levitate Causes Float status 8 Single/All Life Revives a wounded character 8 Single Minimum Causes Mini status 6 Single Protect Raises defense 9 Single Rabur Shows enemies HP and Weakness 1 Single Reflect Causes Reflect status 30 Single Shell Raises magic defense 9 Single Silence Causes Mute status 6 Single Slow Lowers the target's agility 14 Single Sight Allows you to see further on the map 2 N/A Teleport Warp out of dungeons, escape from battle 10 All allies ------------------------------------------------------------------------- C.) Summon Magic ------------------------------------------------------------------------- NAME EFFECT MP COST TARGETS* Asura Ashura: Keal3, Life, or Protect 50 All allies Bahamut Mega Flare: Very powerful version of Flare 60 All Bomb Detonate: Damage dealt = Rydia's HP 10 Single Chocobo Kick: Non Elemental attack 7 Single Cockatris Stone Beak: Petrifies the enemy 15 Single Dragon Mist Breath: Non Elemental attack** 20 All Ifrit Hellfire: Fire elemental attack 30 All Leviathan Tsunami: Powerful water attack 50 All Mage Mind Blast: None elemental attack 18 Single Odin IronSword: Instant death to all enemies 45 All Ramuh Judgement: Thunder elemental attack 30 All Shiva SnowStorm: Ice elemental attack 30 All Sylph Whisper: Drains enemy HP to the party 25 Single Titan Anger: Stron Earth elemental attack 40 All *Unless otherwise specified, all Summons target the enemy. **Mist Breath damage increases with Rydia's HP (????) ------------------------------------------------------------------------- D.) Ninja Magic ------------------------------------------------------------------------- NAME EFFECT MP COST TARGETS Bushn Increases evade rate 6 Caster Kagsh Causes Darkness status 5 Single Katon Fire elemental attack 15 All enemies Kemur Easy escape from battle 10 All allies Raijin Thunder elemental attack 25 All enemies Suiton Water elemental attack 20 All enemies ------------------------------------------------------------------------- E.) Twin Magic ------------------------------------------------------------------------- NAME EFFECT MP COST TARGETS Flare Powerful non-elemental attack 10 Single Comet Weaker version of Meteo 20 All ------------------------------------------------------------------------- F.) Songs ------------------------------------------------------------------------- NAME EFFECT Lure Causes Confusion Sleep Causes Sleep Curse Causes Curse ------------------------------------------------------------------------- G.) Magic Learning List ------------------------------------------------------------------------- ------>RYDIA<------ NAME LEVEL Blizzard 2 Keal (Caller) 3 Sight (Caller) 4 Thunder 5 Hold (Caller) 7 Sleep 8 Poison 10 Dejon 12 Toad 13 Stop 15 Fire Mt. Hobs Piggy 20 Blizzard 2 Initial as Summoner Fire 2 Initial as Summoner Thunder 2 Initial as Summoner Bio 26 Aspir 32 Drain 36 Blizzard 3 30 Fire 3 42 Thunder 3 45 Quake 47 Break 49 Tornado 51 Death 52 Flare 55 Meteo 60 ------>ROSA<------ NAME LEVEL Keal Initial Hold Initial Rabur Initial Slow Initial Sight Initial Raise 11 Protect 12 Keal 2 13 Silence 15 Esuna 18 Berserk 20 Teleport Tower of Zott Blink 23 Confuse 24 Shell 29 Keal 3 30 Minimum 30 Dispel 31 Haste 33 Levitate 35 Reflect 36 Keal 4 38 Arise 45 Holy 55 ------>PALOM<------ NAME LEVEL Blizzard Initial Fire Initial Thunder Initial Sleep Initial Poison Initial Blizzard 2 11 Piggy 11 Fire 2 12 Thunder 2 13 Stop 14 Bio 19 Toad 22 Quake 23 ------>POROM<------ NAME LEVEL Keal Initial Hold Initial Rabur Initial Slow Initial Sight Initial Raise 11 Protect 12 Keal 2 13 Silence 15 Berserk 18 Teleport 19 Esuna 20 Blink 23 ------>CECIL<------ NAME LEVEL Keal Initial Sight 3 Rabur 8 Keal 2 15 Teleport 19 Esuna 25 ------>EDGE<------ NAME LEVEL Katon Initial Suiton Tower of Babil Raijin Tower of Babil Kagsh 27 Kemur 33 Bushn 38 ------------------------------------------------------------------------- V.) ITEMS ------------------------------------------------------------------------- ------->OFFENSIVE ITEMS<------- Fragment Price: 1000 Effect: Causes fire damage. Location: Water Cavern, Fabul, Mist, Phantom World, Bomb enemies RightArm Price: ???? Effect: Stronger version of Fragment. Location: ???? South Pole Price: 100 Effect: Causes Ice damage. Location: Water Cavern, Antlion's Basement, Fabul Castle, Phantom World North Pole Price: 500 Effect: Stronger version of South Pole. Location: Agalt, Tower of Babil Zeus Rage Price: 100 Effect: Causes bolt damage Location: Fabul Castle, Ancient Waterway, Phantom World Gods Rage Price: 900 Effect: Stronger version of Zeus Rage. Location: Steal from MachDragon Stardust Price: 1000 Effect: Casts Comet. Location: Lunar Path Red Fang Price: 100 Effect: Extremely powerful fire attack Location: Cave of the Sylphs, Lunar Underground White Fang Price: 100 Effect: Extremely powerful ice attack Location: Cave of the Sylphs, Lunar Underground Blue Fang Price: 100 Effect: Extremely powerful thunder attack Location: Cave of the Sylphs, Lunar Underground Earth Drum Price: 500 Effect: Causes an earthquake to damage enemies. (Same as the black magic spell Quake) Location: ???? Knowledge Book Price: 10 Effect: Calls a random summoned creature. Location: ???? Whisker Price: 1000 Effect: Kills the enemy instantly. (Same as the black magic Death) Location: Eblana Castle Copper Timer Price: 100 Effect: Stops times for enemies. Location: Baron, Watrer Cavern, Antlion Basement, Ancient Waterway, Cave of Power Silver Timer Price: 500 Effect: Stronger version of Copper Timer. Location: Eblana Castle, Agalt, Cave of Eblana, Tower of Babil Gold Timer Price: ???? Effect: Stronger version of Silver Timer. Location: ???? Spider Web Price: 100 Effect: Hinders enemy's mobility. (Same effect as the white magic spell Slow) Location: Antlion's Basement, Fabul Castle, Ancient Waterway, Magnetic Cavern, Cave of Eblana Silence Bell Price: 100 Effect: Silences the enemies. (Same effect as the white magic spell Mute) Location: Sealed Cave Monsters Price: 980 Effect: Casts Rabur, works on all enemies. Location: Bought in the Hummingway Cave Hermes Price: 200 Effect: Raises agility (Same effect as white magic spell Haste) Location: Water Cavern, Fabul, Ancient Waterway, Baron Castle, Eblana Beserk Price: 200 Effect: Berserks the target so he/she attacks powerfully but uncontrollably. Same effect as the white magic spell Bersk. Location: Fabul, Toroia Castle, Eblana Castle, Dwarf Castle Spirit Price: 10 Effect: Sacrifices the user's HP to damage the eney by that same amount. Location: Mt. Hobs, Mt. Ordeals, Eblana Castle, Cave of Eblana, Cave of the Sylphs VampFang Price: 50 Effect: Restores HP by absorbing target's HP. (Same effect as the black magic spell Drain) Location: Cave of Eblana Lilith Kiss Price: 200 Effect: Restores MP by absorbing the target's MP. (Same effect as the black magic spell Aspir) Location: Tower of Babil Bomb Price: 200 Effect: Teaches Rydia how to summon a Bomb Location: Won from Bombs, Gray Bombs, Balloons, or Grenades (RARE) Goblin Price: 100 Effect: Teaches Rydia how to summon a Goblin Location: Won from Imps, Dark Imps,Imp Cap., or Trickers (RARE) Cocktric Price: 300 Effect: Teaches Rydia how to summon Cocakatris Location: Won from Cocatris enemies on Mt. Hobs, Mt. Ordeals (RARE) Mind Price: 400 Effect: Teaches Rydia how to summon the Mage Location: Won from Mages in the Cave of Power (RARE) ------->DEFENSIVE ITEMS<------- Scape Price: 50 Effect: Allows you dodge attacks by creating your double. Same effect as the white magic spell Blink. Location: Toroia Light Curtain Price: 1000 Effect: Reflects enemy magic. (Stronger than the white magic spell Wall) Location: Sealed Cave Moon Curtain Price: 2000 Effect: Stronger version of Light Curtain. Location: Lunar Path ------->RECOVERY ITEMS<------- Potion Price: 30 Effect: Restores some HP. Location: Bought at the Item shop HiPotion Price: 150 Effect: Stronger version of Potion. Location: Bought at the Item shop X-Potion Price: ???? Effect: Stronger version of HiPotion. Location: Sealed Cave, Lunar Underground Ether Price: 10000 Effect: Restores some MP. Location: Bought at Hummingway Cave EtherDry Price: 50000 Effect: Stronger version of Ether. Location: Bought at Hummingway Cave Elixir Price: 100000 Effect: Completely restores HP and MP. Location: Bought at Hummingway Cave Tent Price: 100 Effect: Restores some HP and MP. Cures all bad status effects except KO. Location: Bought at the Item Shop Cottage Price: 500 Effect: Completely restores some HP and MP. Cures all bad status effects. Location: Bought at the Item Shop FenixDn Price: 100 Effect: Cures KO and restores minimal HP and MP. Cures all bad status effects. Location: Bought at the Item Shop MaidKiss Price: 60 Effect: Cures Toad. Location: Bought at the Item Shop Gold-pin Price: 400 Effect: Cures Stone. Location: Bought at the Item Shop Aprntice Price: 80 Effect: Cures Mini. Location: Bought at the Item Shop DietFood Price: 100 Effect: Cures Piggy. Location: Bought at the Item Shop EchoHerb Price: 50 Effect: Cures Silence. Location: Bought at the Item Shop Eyedrop Price: 30 Effect: Cures Blind. Location: Bought at the Item Shop Antidote Price: 40 Effect: Cures Poison. Location: Bought at the Item Shop Cross Price: 100 Effect: Cures Curse. Location: Bought at the Item Shop Medecine Price: 5000 Effect: Cures all bad status effects except KO. (Same effect as the white magic spell Esuna) Location: Bought at the Item Shop AlmClock Price: 10 Effect: Wakes up those who have fallen asleep during battle (cures Sleep) Location: Eblana Castle Unicorn Price: 10 Effect: Immediately cures bad status effects that would immediately dissappear after battle. Location: Baron Castle, Eblana Castle, Cave of Power, Tower of Babil ------->OTHER ITEMS<------- ExitDoor Price: 180 Effect: Warps you out of dungeons to the surface. Location: DwfBread Price: 100 Effect: Zooms out the screen to provide a view of your surroundings. (Same effect as the white magic spell Sight) Location: Bought at the Item Shop Veggie Price: 50 Effect: Calls Chubby Chocobo. Location: Bought at the Item Shop Whistle Price: 20000 Effect: Allows you to call Chubby Chocobo from anywhere except during battle. Location: Bought at Cave of the Hummingways Silver Apple Price: 100 Effect: Raises maximum HP by 50 points. Location: Eblana, Toroia, Giant of Babil Gold Apple Price: 1000 Effect: Raises maximum HP by 100 points. Location: Lunar Path, Lunar Underground SomaDrop Price: 10 Effect: Raises maximum MP by 10 points. Location: Kukoro's Smithy, Giant of Babil Alert Price: 100 Effect: Alerts enemies to your presence and pulls you straight into battle. Location: Steal from Searchers ------->SPECIAL ITEMS<------- Adamant Description: Give to Kukoro to make the Excalbur or Adamant Armor. Location: Adamant Grotto BaronKey Description: Unlocks doors in Baron. Location: Yang BombRing Description: Package for the village of Mist. Location: Baron Crystal Description: Reveals the true form of evil. Location: Golbez Dark Crystal Description: The Crystal of Darkness (could you have guessed?) Location: Sealed Cave DkMatter Description: Offers protection from BigBang Location: Stolen from Zeromus Earth Crystal Description: Toroia's Crystal, stolen by the Dark Elf. Location: Cave of Power Magma Rock Description: Key to the Underworld. Location: Cain Luka Key Description: Key to the Sealed Cave. Location: Luka Frying Pan Description: A frying pan that can wake Yang up. Location: Fabul Pass Description: Pass to the Toroia pub (10000 gil) Location: Toroia Pink Tail Description: A rare tail, trade it with the Adamant collector. Location: Dropped by Pink Puffs. Rat Tail Description: A rare tail, trade it with the Adamant collector. Location: Phantom World DesertLite Description: The cure for desert fever. Location: Antlion's Nest PornoMag Description: Guess. Location: Developer's Room Lugeie Key Description: Opens doors in the Tower of Babil. Location: Tower of Babil Echoer Description: A Harp that can echo its twin's music. Location: Toroia ------------------------------------------------------------------------- VI.) CHARACTERS ------------------------------------------------------------------------- ------->CECIL<------- Dark Knight/Paladin Right-handed Weapons: Dark Swords (DK), Swords (PA), Holy Swords (PA), Bows/Arrows (PA), Staffs (PA) Special Commands: DWave-A shadow attack that deals damage to all enemies by taking some of Cecil's HP (DK) White- Casts White magic spells (PA) Cover- Protects an ally from enemy attack (PA) ------->CAIN<------- Dragon Knight Left-handed Weapons: Spears, Axes, Swords Special Commands: Jump-Avoid attacks by jumping into the air. Upon landing, causes double damage to target. ------->RYDIA<------- Summoner Right-handed Weapons: Rods, Staffs, Bows/Arows, Whips (Adult) Special Commands: White- Casts White magic spells (Young) Black- Casts Black magic spells Call- Calls summon beasts ------->TELLA<------- Sage Right-handed Weapons: Rods, Staffs Special Commands: White- Casts White magic spells Black- Casts Black magic spells Recall- Casts a random Black or White magic spell ------->GILBERT<------- Bard Right-handed Weapons: Harps Special Commands: Sing- Causes various status Descriptions by playing the harp (not gauranteed) Hide/Show- Allows him to escape temporarily from battle or return to it Heal- Restores HP of all allies by using Potion in the inventory ------->ROSA<------- Wh. Wiz Right-handed Weapons: Bows/Arrows, Staffs Special Commands: White- Cast White magic spells Pray- Prays to the heavens to cast Cure1 without consuming MP (may fail) Aim- Raises the Hit% of the bow and arrows. ------->YANG<------- Monk Ambidexterous Weapons: Claws Special Commands: Build- Inflicts double damage Kick- Damages all enemies Endur- Increases defensive power ------->PALOM<------- Bl.Wiz Left-handed Weapons: Rods, Bows/Arrows Special Commands: Black- Casts Black magic speels Twin- Cast powerful magic with Porom Boast- Temporarily raises the wisdom stat ------->POROM<------- Wh. Wiz Right-handed Weapons: Staffs, Bows/Arrows Special Commands: White- Casts White magic speels Twin- Cast powerful magic with Palom Tears- Surprises enemeis and makes it easier to escape ------->CID<------- Engineer Right-handed Weapons: Hammers, Bows/Arrows Special Commands: Peep- Same as White magic spell Scan ------->EDGE<------- Ninja Ambidexterous Weapons: Katanas, Boomerangs Battle Commands: Dart- Throws weapons with 100% Hit% Sneak- Steals enemy items (may fail) Ninja- Casts Ninja magic ------->FUSOYA<------- Lunarian Right-Handed Weapons: Staffs, Rods, Bows/Arrows Special Commands: White- Casts White magic spells Black- Casts Black magic spells Spirit- Gradually restores the HP of the party for a certain amount of time. FuSoYa cannot act during this period. ------------------------------------------------------------------------- C.) MAGIC LEARNING LIST ------------------------------------------------------------------------- ------>RYDIA<------ NAME LEVEL Blizzard 2 Keal (Caller) 3 Sight (Caller) 4 Thunder 5 Hold (Caller) 7 Sleep 8 Poison 10 Dejon 12 Toad 13 Stop 15 Fire Mt. Hobs Piggy 20 Blizzard 2 Initial as Summoner Fire 2 Initial as Summoner Thunder 2 Initial as Summoner Bio 26 Aspir 32 Drain 36 Blizzard 3 30 Fire 3 42 Thunder 3 45 Quake 47 Break 49 Tornado 51 Death 52 Flare 55 Meteo 60 ------>ROSA<------ NAME LEVEL Keal Initial Hold Initial Rabur Initial Slow Initial Sight Initial Raise 11 Protect 12 Keal 2 13 Silence 15 Esuna 18 Berserk 20 Teleport Tower of Zott Blink 23 Confuse 24 Shell 29 Keal 3 30 Minimum 30 Dispel 31 Haste 33 Levitate 35 Reflect 36 Keal 4 38 Arise 45 Holy 55 ------>PALOM<------ NAME LEVEL Blizzard Initial Fire Initial Thunder Initial Sleep Initial Poison Initial Blizzard 2 11 Piggy 11 Fire 2 12 Thunder 2 13 Stop 14 Bio 19 Toad 22 Quake 23 ------>POROM<------ NAME LEVEL Keal Initial Hold Initial Rabur Initial Slow Initial Sight Initial Raise 11 Protect 12 Keal 2 13 Silence 15 Berserk 18 Teleport 19 Esuna 20 Blink 23 ------>CECIL<------ NAME LEVEL Keal Initial Sight 3 Rabur 8 Keal 2 15 Teleport 19 Esuna 25 ------>EDGE<------ NAME LEVEL Katon Initial Suiton Tower of Babil Raijin Tower of Babil Kagsh 27 Kemur 33 Bushn 38 ------------------------------------------------------------------------- VIII.) SECRETS/MISC ------------------------------------------------------------------------- ------->SECRETS<------ GETTING THE OPTIMUM ARMOR: Giant Gauntlet: Won randomly from SteelGolem in Cave of Eblana. Cain, Rosa, Cecil, and Edge can use it. Adamant Armor: Use Alerts in the L-Shaped room in Lunar Underground 5 to summon PinkPuffs. There is a 1/64 chance that, if they drop items, they will drop a PinkTail. Take this tail to the Adamant Grotto for Adamant, then head for Kukoro's house to get the Adamant Armor, the best armor in the game. Cecil, Cain, Edge, Rosa, and Rydia can use it. Crystal Ring: Won randomly from Red D.s in the Lunar Underground. Cecil, Edge, Cain, Rosa, and Rydia can use it. Glass Helm: Won randomly from EvilMasks in the Lunar Underground. Cecil, Edge, Cain, Rosa, and Rydia can use it. Power Robe: Won randomly from Behemoths in the Lunar Underground/Cave Bahamut. Cecil, Edge, Cain, Rosa, and Rydia can use it. GETTING THE SECRET WEAPONS: Rune Axe: Won randomly from GiantSoldrines or DemonSoldrs in the Giant of Babil or Lunar Underground/Cave Bahamut respectively. Artemis Bow: Won randomly from Karys in Cave Bahamut or Lunar Underground. Dragon Whip: Won randomly from Blue D.s in the Lunar Underground. Dragon Spear: Won randomly from Red D.s in the Lunar Underground. Not as strong as the HolyLnce, but is very effective against Dragons. Silence Staff: Won randomly from Conjurers and Marions. Medusa Sword: Won randomly from Black Lix. in the Underworld. ------>TRICKS<------ DUPLICATING ITEMS: To duplicate weapons and shields, get into a battle. When the character with the desired equipment's turn comes around, select item, scroll down to a blank space, select it, and scroll up to the weapon/shield you want to duplicate. Now run away from battle. Equip the weapon/shield and there should be a 2 next to it. De-equip it, and re-equip it again. Now, one will be equipped and another will be in your inventory. EQUIP STOLEN ITEMS: To equip stolen items, make sure that the desired character gets their turn right after Edge does. Have him sneak the item, then have the character equip it on their turn. You could thus get Rydia, for example, a Mithril Shield by stealing from MagmaTurtl. ------------------------------------------------------------------------- IX.) BESTIARY ------------------------------------------------------------------------- Enemies often use abilities to enhance their attack. Below is a list of these abilites and what they do (note: Black/White Magic spells were not included) 2xPhA: Hits two targets with one physical attack Alarm: Summon a monster to aid in the fight BadBreth: Gives all status ailments to multiple allies Beam: Laser attack to one ally Big Bang: Very powerful attack, causes rapid HP loss BigWave: Powerful water attack to all allies Blaster: Causes Paralysis/Wounded status to one ally Blaze: Powerful fire attack to 1,2,3,4, or 5 allies Bl.Fang: Kills one ally Bl. Hole: Nullifies all magical barriers BlodSuck: Causes gradual HP loss, weak attack "Breathe in the Gas": Causes Poisoned status to all allies ColdMist: Ice attack to all allies ColdSnap: Ice attack that causes Darkness to one ally "Come Dance": Berserks one or more allies CrashDwn: Kills one ally CursAura: Paralyzes the party Curse: Curses one ally Death(2): Gives the target(s) 10 seconds to live Destruct: Sacrifices all HP to deliver a Fire attack to one ally Digest: Weak attack, causes HP loss to one target Dimentn9: Kills one ally ElecWall: Induces paralyis Explode: Split into smaller monsters, deals some damage to party Flame: Moderate fire attack to 1,2,3,4, or 5 allies FlameDgn: Powerful Fire attack to one/all allies FlameThrwr: Weak fire attack to all allies FingerTip: Causes gradual petrification to one ally Heater: Fire attack to all alies IronSwrd: Powerful physical attack to all allies Laser: Laser attack to all allies Lit Flash: Lightning attack to one ally Lure: Confuses one ally Maelstrm: Reduces all allies' HP to single digits MegaFlare: Powerful Flare attack to two or more allies Medic: Removes all allies status ailments MindBlst: Physical attack, can cause paralysis Needle: Physical attack Num199: 9999 damage to one ally PoisnGas: Causes Poisoned status to all allies Pollen: Causes rapid HP loss to all allies, weak attack Pupil: Confuses one ally Regen: Revives the target with full HP SleepGas: Causes Sleep status to all allies SnowStrm: Ice attack to all allies StonGaze: Causes gradual petrification to one ally Summon: Summon a monster to aid in the fight Tsunami: Powerful water attack to all allies Wall: HP reduced to single digits Wreathe: Induces paralysis ------------------------------------------------------------------------- X.) CREDITS/DISCLAIMER ------------------------------------------------------------------------- Ben Siron : His handbook is an excellent source of information, helped to complete the Enemy Abilities and Armor lists. Dan Orner : The trick of stealing DkMatter from Zeromus. He also has a very good FFIV FAQ on gamefaqs.com. Squaresoft: For making an excellent game. Disclaimer: This guide is copyright 2001 Amar Kishan, and Final Fantasy IV is copyright 1991 Squaresoft. This guide is not official. Do not distribute or upload at all without my permission. This guide cannot be reproduced in any way without my permission.